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LBP3 officially announced for both ps4 and ps3!

Archive: 2343 posts


Three is a magic number but in terms of playable layers it is no longer the law. Sony at E3 2014 has just announced LittleBigPlanet 3, an evolution from its predecessors featuring more tools, playable characters and layers to build upon. Join Sackboy and friends in this charming adventure as they take on the Evil Newton... presumable with a creatinator filled with apples!


http://youtu.be/ymCDdrMKPrY

What we know so far:

1. Both a ps4 & ps3 (details to be revealed later on the latter) title which is being released in November

2. Three additional player character have been revealed:

Odd sock - A wall jumping creature that is said to be slightly faster than our traditional protagonist.
Toggle - A character resembling clay who is strong but can shrink and float on water.
Swoop - A bird creature who can fly

It is unknown at this time whether these are selectable defaults or an evolution of sackbot customisation but they are said to be fully editable.

3. New powerups such as the Pumpinator - a leaf blower like device. And controllinator gadgets such as Inflatable balloons for flight.

4. Fluid movement on the z axis and considerably more layers but retaining the classic 2.5D style by default. Bouncepads appear that have a setting to put you in certain layers.

5. 'Blue print' vehicle parts in collected objects pop-it

6. Climbable material

7. Sackboy has an inventory for different power-ups

8. All 8.5 million levels will be returning with improved graphics - 1080p

Check out the presentation for yourself!



http://youtu.be/WfV-gSaa_lQ

Gamespot interview


http://youtu.be/7ts3oC1c9cQ

This is merely the first step in our journey but the question on everyone's mind is obviously... will Mr Steven Fry be returning to his role as the narrator? Never mind... that has also been confirmed =p

For more info visit: http://littlebigplanet.playstation.com/news/announcing-littlebigplanet-3-for-ps4
2014-06-10 02:22:00

Author:
ForgottenEnigma
Posts: 1414


UPDATE: LBP3 will also be coming to the Playstation 3!

UPDATE #2: More details on the beta soon!

UPDATE #3: Screenshots:

http://www.gameinformer.com/games/littlebigplanet_3/b/playstation4/archive/2014/06/10/fresh-batch-of-littlebigplanet-3-screenshots.aspx?utm_content=bufferf6bf8&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer



-------------------------------------------------------------------------------------------------------------------------------
It's that time again to update the LIttleBigPlanet (http://www.littlebigplanet.com/) wiki! ITS FINALLY HERE!!! Coming to PS4 and PS3 in November!!

The long fore-mentioned rumors are true! LIttleBigPlanet (http://www.littlebigplanet.com/) 3 exists as the next game in the franchise and is looking amazing! Sumo Digital (http://www.sumo-digital.com/) (an independent game development studio based in Sheffield, UK) is working on the title! The release trailer -- with it's charming and enjoyable music that we will most likely see as a music sequencer in the game -- revealed yet another revolutionized experience with even more limit-less create possibilities and engaging story levels with Sackboy and his new buddies!



https://www.youtube.com/watch?v=mLtmDg9DcAI

There is so much win packed within the footage that gives us the same feeling for when we saw LBP got revealed to the world for the first time. It's finally here!

http://i.imgur.com/0aSqVM7.jpg


To those who want to see the other release trailers for the other LIttleBigPlanet (http://www.littlebigplanet.com/) games for proper nostalgia:

https://lbpcentral.lbp-hub.com/index.php?t=80819-What-song-would-you-like-to-see-in-a-LittleBigPlanet-reveal-trailer


For those who do not know what LIttleBigPlanet (http://www.littlebigplanet.com/) is:

LIttleBigPlanet (http://www.littlebigplanet.com/) was originally created by Media Molecule (http://www.mediamolecule.com/) for the PS3 back in 2008. It is not like any other game, but an experience in the Play, Create, Share genre. You play as Sackboy going through adventures in a new story with rich-filled personality illuminating the characters and new revolutionary gameplay every time a game for this franchise comes out. The best part is that you get to make user generated content that you can share online with the community and you can play their creations, too! You can create just about anything and the power of the user-friendly tools can brings anyone's creativity to life! The franchise has grown -- along with it's community -- and each game brings a new element to the table to push the boundaries of creating with your imagination even further!

http://i.imgur.com/CBlPPMH.png
2014-06-10 02:23:00

Author:
hyperdude95
Posts: 1793


http://static.gamespot.com/uploads/original/1510/15104833/2376052-1282217024-Get_h.gif2014-06-10 02:26:00

Author:
Tikaki-MooMoo
Posts: 524


I AM SO EXCITED. I have been waiting for this announcement since I got my PS4!2014-06-10 02:28:00

Author:
GreatWhite000
Posts: 673


Oh Yeaaaah!2014-06-10 02:29:00

Author:
comishguy67
Posts: 849


Called it. I freakin.
Called.
It.
2014-06-10 02:30:00

Author:
poorjack
Posts: 1806


Merging the two announcement threads into this one2014-06-10 02:30:00

Author:
Chazprime
Posts: 587


Can hyper's psot be first since he has more info?

Anyway, awesome. And a holiday release.

Kind of hope that the multiple characters are creatable.
2014-06-10 02:31:00

Author:
RockSauron
Posts: 10882


OMg im soo excited!!2014-06-10 02:33:00

Author:
Lbphart3
Posts: 813


https://www.youtube.com/watch?v=uTA2fxOedxo2014-06-10 02:34:00

Author:
rialrees
Posts: 1015


Pure joy!!!

That was so freaking awesome to see.
2014-06-10 02:34:00

Author:
jwwphotos
Posts: 11383


Cheers, and YES ITS HERE!

-hyper
2014-06-10 02:34:00

Author:
hyperdude95
Posts: 1793


Trailer up top!2014-06-10 02:36:00

Author:
ForgottenEnigma
Posts: 1414


Finally! I can stop pretending that I didn't know this has been in the works for the past few years.

I had no idea what the game would be like outside of the pure fact it was being made and a maybe a few other tiny details... But this is so epic! I had no idea outside of logical guessing what might be in it! And i hope this means we can change how our Sackpeople looks a lot better now~ YEeeeeeeeeesssssssssss! *mew
2014-06-10 02:41:00

Author:
Lord-Dreamerz
Posts: 4261


Hmmm... I'm not sure how I feel about what I saw. :/
I like the extra layers and new camera angles.
I don't like the look of the new characters.
They seem to lack true sackiosity. They look like characters that have been imported from a completely different game.
Based on what I've seen so far... (for me) this game doesn't justify purchasing a PS4 and being subject to Sony's monthly pay to play (online) fees.
2014-06-10 02:41:00

Author:
Lord_Vile71
Posts: 60


Aww yeah! 3D platforming. Finally, a reason to buy PS4.2014-06-10 02:44:00

Author:
Chdonga
Posts: 388


"Little Big Planet 3" The 6th LBP game.

Anyway, I'm happy that they announced it and looks tons of fun! Maybe this will bring me back into LBP on the home console.
2014-06-10 02:45:00

Author:
Sunbunny23
Posts: 995


The question now is... if levels transfer, do our profiles or will we get access to all previous building stuff straight away?

Cause if our profiles transfer I've gotta lot of lbp playing to re-do this summer =p
2014-06-10 02:52:00

Author:
ForgottenEnigma
Posts: 1414


I really, really hope they figure out a sane profile system this time around.2014-06-10 02:54:00

Author:
Chazprime
Posts: 587


There is more potential than in the trailers. If you look closely, there is pure 3d experiences in there!

-hyper
2014-06-10 02:55:00

Author:
hyperdude95
Posts: 1793


I cannot justify paying for an online service. That is the first reason I gravitated towards the PS3.

Of course I love the idea of incorporating several more layers. The problem is that Little Big Planet and the story modes lost their magic once Media Molecule left. (Oh look it's another generic enemy!) I am afraid that I am finished with Little Big Planet and will stay with LBP 2. I do not have a PS4 anyway.

I am curious whether those running forward segments are part of actual Z axis 3D gameplay, or whether it is a camera trick. (A new camera option that we could only achieve by using a bug before. The first-person demos come to mind.)

EDIT: I do not trust Sumo Digital. The company is simply not as imaginative as Media Molecule was, and in my view, they cannot bring as much innovation as MM could. Notice that the new features (or the most exciting ones) have been suggested before even LBP 2. These are not original ideas. They are ideas that any company could have.
2014-06-10 02:59:00

Author:
synchronizer
Posts: 287


Can't believe this is actually real! I feel like I'm dreaming because it's sooo late here in Denmark. I really enjoyed the announcement of LBP3. They were so casual and they were just having a great time, unlike some of the more serious presentations. This was a very, very, very pleasant surprise. Dang you SumoDigital, now I cant sleep!

I can't wait to see what's next. I mean, SD just. Freakin. Announced. LBP3!!! What's not to be happy about. Let the hypetrain begin folks.

-- Jauw
2014-06-10 02:59:00

Author:
Jauw
Posts: 484


As super excited for this as I really am... what happened to LBPhub? *mew2014-06-10 03:02:00

Author:
Lord-Dreamerz
Posts: 4261


The level of sheer and utter joy I have just had released into my body is better than any man-made high I can imagine. *begins saving money for PS4*2014-06-10 03:05:00

Author:
theIronHorse
Posts: 279


There is more potential than in the trailers. If you look closely, there is pure 3d experiences in there!

-hyper
It better not be a cheap camera trick. I've been wanting to make a 3D platformer since LBP 1 came out.
2014-06-10 03:10:00

Author:
Chdonga
Posts: 388


Kind of hope that the multiple characters are creatable.

Yes, you can totally customise the new characters!

Just think of the possibilities for the quadrupeds you could create with OddSock and the winged creatures you could create with Swoop!
2014-06-10 03:14:00

Author:
StevenI
Community Manager
Posts: 420


Im sure more info will explain everything. For now, the future of LBP is bright and back once more!

-hyper
2014-06-10 03:15:00

Author:
hyperdude95
Posts: 1793


YYYYYYEEEEEEEEEEEEESSSSSSSSSSS! I can't believe this is true! Just... I just can't talk right now *cries of happiness*2014-06-10 03:22:00

Author:
yugnar
Posts: 1478


Is it almost time for me to buy a PS4? hmmm... maybe. I look forward to seeing more info at least 2014-06-10 03:24:00

Author:
Burnvictim42
Posts: 3322


Yes, you can totally customise the new characters!

Just think of the possibilities for the quadrupeds you could create with OddSock and the winged creatures you could create with Swoop!

So if I am to understand, well have various bases we can then expand upon?

Kind of seems like it'll be a simplified sackbot system. Or at the very least, just new sackbot shapes?
2014-06-10 03:26:00

Author:
RockSauron
Posts: 10882


@Stevesy
Question about the new characters... Are the limbs editable? Such as, can one resize the limbs like you can with the heads/bodies of sack bots?
2014-06-10 03:29:00

Author:
poorjack
Posts: 1806


Of course I'm super stoked about this game, and there are other things I'd like to play on PS4 so if I decide I can manage financially I'll get this. But...
I too have a major peeve with paying monthly to play online and it's a reason I avoided XBox when it first came out. With the revenue of game purchases, DLC, an advertising, I honestly don't see this as a justified cost for Sony - more like a greedy child with a hand in the cookie jar. And with players paying monthly I think it takes an element of pressure off developers to keep making good add-ons that will sell.
2014-06-10 03:29:00

Author:
Pookachoo
Posts: 838


Of course I'm super stoked about this game, and there are other things I'd like to play on PS4 so if I decide I can manage financially I'll get this. But...
I too have a major peeve with paying monthly to play online and it's a reason I avoided XBox when it first came out. With the revenue of game purchases, DLC, an advertising, I honestly don't see this as a justified cost for Sony - more like a greedy child with a hand in the cookie jar. And with players paying monthly I think it takes an element of pressure off developers to keep making good add-ons that will sell.

Agreed whole heartedly.
Still have PS+ though because I am a weak man.
2014-06-10 03:34:00

Author:
poorjack
Posts: 1806


I really hope I won't need to get and pay for PS plus just to use LBP3 online... not only would it be the only game I'd care to play online but unless I can upgrade to a better internet service (Which is not easy where I live) Then i'd be paying a lot of money just to only sometimes publish a level or play other people's levels assuming they hold that back too. 1 of the big selling points of PS3 for me was that playing games online is normally free.

Also please nobody try to tell me that PS plus is worth it. I personally just really don't want it and am tired of people trying to manipulate me into it. PS4 + LBP3 will cost me a lot as is... I'm not sure I can manage just that part alone soon enough this year.

Anyways I won't try to assume to much as that aspect is not worth worrying about. I'll see when i get there. Only time will tell. *mew
2014-06-10 03:43:00

Author:
Lord-Dreamerz
Posts: 4261


http://youtu.be/y0V4TZAyd8I

I put this song on when something awesome happens, this is the right time!

http://www.eonline.com/eol_images/Entire_Site/201434/rs_355x210-140404140948-tumblr_moohomos111ql0k28o1_400.gif

Quick question StevenI, Is our old DLC coming to LBP3?
2014-06-10 03:44:00

Author:
Tikaki-MooMoo
Posts: 524


Yes! YESSS!!! Time for this somewhat-sleepy community to wake up again, it looks like!!

(Now all I need is to get a PS4?)
2014-06-10 03:49:00

Author:
Blue Helmet
Posts: 306


Just heard about this brilliant news! I am indeed squealing with utter joy! 2014-06-10 03:50:00

Author:
Rapidkirby3k
Posts: 121


My life is 95% complete now.

I am... in sheer bliss.

The 2.5D segments... the tennis clip... the other characters?

DAY 1 PURCHASE. PS4 GUARANTEED BUY.
LBP3 WINS E3, XBOX GO HOME.
2014-06-10 03:51:00

Author:
CirkuzFr3ek
Posts: 194


Okay, everyone be honest! Who doesn't have a PS4 yet?

(Because I don't, I'm thinking of selling my PS3 for a PS4)
2014-06-10 03:52:00

Author:
Tikaki-MooMoo
Posts: 524


Full article here. http://littlebigplanet.playstation.com/news/announcing-littlebigplanet-3-for-ps4

Imagine livestreaming create sessions and stuff! YES!

-hyper
2014-06-10 03:59:00

Author:
hyperdude95
Posts: 1793


The game play reminded me of Donkey Kong Country Returns- it's not a bad thing... The trailer also reveals one of his new power up- the ability to carry a torch. 2014-06-10 03:59:00

Author:
catsand
Posts: 201


Okay, everyone be honest! Who doesn't have a PS4 yet?

(Because I don't, I'm thinking of selling my PS3 for a PS4)
My cousin did that. Now he has neither.

I'll just get a job, save a little bit of each paycheck, hope I get a lot of cash on my birthday, and I should be able to get it by the time it's released.
2014-06-10 03:59:00

Author:
Chdonga
Posts: 388


Guess I'm coming back to these forms =D2014-06-10 04:03:00

Author:
Halfire
Posts: 132


if you can't play as a turtle i won't buy2014-06-10 04:03:00

Author:
Testudini
Posts: 3262


[...] there are other things I'd like to play on PS4 so if I decide I can manage financially I'll get this. But...
I too have a major peeve with paying monthly to play online and it's a reason I avoided XBox when it first came out. With the revenue of game purchases, DLC, an advertising, I honestly don't see this as a justified cost for Sony - more like a greedy child with a hand in the cookie jar. And with players paying monthly I think it takes an element of pressure off developers to keep making good add-ons that will sell.

You do know that you don't need PS+ to play online, right? PS+ is an optional service on top of PSN (which I personally find completely worth the cost), but you don't have to pay anything to play games online on PS4!
2014-06-10 04:03:00

Author:
comphermc
Posts: 5338


You do know that you don't need PS+ to play online, right? PS+ is an optional service on top of PSN (which I personally find completely worth the cost), but you don't have to pay anything to play games online on PS4!

Oh? Everybody on twitter told me otherwise... So I have no idea now! But I hope I can trust you on that.
2014-06-10 04:05:00

Author:
Lord-Dreamerz
Posts: 4261


You do know that you don't need PS+ to play online, right? PS+ is an optional service on top of PSN (which I personally find completely worth the cost), but you don't have to pay anything to play games online on PS4!

Since when? I thought it was only free to play games that were exempt from ps+ on ps4
2014-06-10 04:05:00

Author:
ForgottenEnigma
Posts: 1414


For immersive multiplayer experiences we have to have plus. Hence one reason I got it. Free-to-play games do not need them unless Sony changed it?

-hyper
2014-06-10 04:07:00

Author:
hyperdude95
Posts: 1793


I an so ready to fall in love again.

Good to have you back, Mm.
2014-06-10 04:07:00

Author:
chronos453
Posts: 175


Everyone in LBPCentral be like


http://www.reactiongifs.com/r/tumblr_n35fr14IxQ1tw1vhco1_250.gif

Including me! Wow I just didn't expect this at all for some reason! It kinda made me forget about LBPHub. Owning every game from LBP1 to PSP to Karting to 2 Collector's Edition this will totally justify buying a PS4
2014-06-10 04:10:00

Author:
yugnar
Posts: 1478


For immersive multiplayer experiences we have to have plus. Hence one reason I got it. Free-to-play games do not need them unless Sony changed it?

-hyper

Free-to-play only; everything else online requires PS+.
2014-06-10 04:12:00

Author:
Chazprime
Posts: 587


I'm not so sure that all the negativity about online fees is warranted. I personally like this marketing option, with the addition stream of revenue it means that there is greater capacity for more reliable and robust online services for PSN. Over the previous generation of consoles I think this was demonstrated quite well with the superiority of xbox live functionality.

I'm also quite happy because there have already been a lot of announcements about PSN which are showcasing large improvements to their network, for example, players will be able to broadcast live streams to the internet of their gameplay with the ability to overlay video captured from their play station camera (if they user has one) as well as other information. There's also a lot of functionality with customizing the way that you display or overlay information and/or video footage on top of your gameplay footage. This kind of stuff is widely used by many popular and successful streamers on twitch and I think is proven to be really effective for helping to popularize an individual's stream. I'm not sure if the streaming service is actually done through twitch or if Sony have some kind of streaming service of their own, that much would be interesting to know. There's also the ability to capture gameplay footage to save and/or upload it directly to your youtube channel (if you have one), meaning you no longer require a video capture card to record quality gameplay footage. Suddenly everybody is now capable of uploading quality footage very easily, no more videos with a hand held camera sitting in front of the tv. OH HAPPY DAYS!

There are many other changes to PSN but I think these alone are tremendous improvements to the existing online services and I don't believe they would have been feasible marketing options for Sony to establish and maintain if it was all provided for free. For everybody to be able to easily upload and stream their own experiences and share things that they've found interesting I think is pretty revolutionary for console online services and I would happily pay a subscription fee to see it come to fruition and utilize it for myself.
2014-06-10 04:12:00

Author:
Seku
Posts: 65


LittleBigPlanet 3 has just been announced by Media Molecule…who previously said they wouldn’t be at E3.


http://www.onlysp.com/littlebigplanet-3-announced/
2014-06-10 04:15:00

Author:
Lbphart3
Posts: 813


If the PS3 LittleBigPlanet series required payments to play online, then I would not have been able to afford to play them.

EDIT:


LittleBigPlanet 3 has just been announced by Media Molecule?who previously said they wouldn?t be at E3.


http://www.onlysp.com/littlebigplanet-3-announced/

It's not a Media Molecule game.
2014-06-10 04:15:00

Author:
synchronizer
Posts: 287


I'm a bit surprised at the news!

Please tell me this is real! 'Cause this news has left me unprepared for Christmas!
2014-06-10 04:18:00

Author:
OcamposMoon
Posts: 135


I have mixed feelings about this. On one hand, I will never get enough of LBP, and I am really glad that its community won't die out with the PS3. And gods know that when I eventually buy a PS4, this game will inevitably be one of my first purchases.

On the other hand, I was expecting the trailer to completely blow my mind, like when I saw LBP2's and LBPV's first trailer. It didn't. I know, it was foolish of me to expect another huge evolution. But I was caught off-guard by how familiar it all looks. Most of the stuff they showed, even the new characters' abilities, look like they could be done on LBP2.

Dunno, maybe LBP3 has evolved more than it looks, but on a smaller, less obvious scale. I hope I'll be more impressed when they show the new features up close.
2014-06-10 04:19:00

Author:
SnipySev
Posts: 2452


Everyone in LBPCentral be like


http://www.reactiongifs.com/r/tumblr_n35fr14IxQ1tw1vhco1_250.gif

Including me! Wow I just didn't expect this at all for some reason! It kinda made me forget about LBPHub. Owning every game from LBP1 to PSP to Karting to 2 Collector's Edition this will totally justify buying a PS4
I bought a PS3 just to play lbpkarting, but then I had to sell it to replace my vita...and I also didn't like the fact that we were practically forced to play community levels. Really really really long ones.........



LittleBigPlanet 3 has just been announced by Media Molecule?who previously said they wouldn?t be at E3.


http://www.onlysp.com/littlebigplanet-3-announced/

Media Molecule is actually "taking a break" from LBP and is trying out a new IP that have yet to reveal.
2014-06-10 04:19:00

Author:
catsand
Posts: 201


I hope the dlc bought from previous games will transfer over.2014-06-10 04:22:00

Author:
LJRobey
Posts: 122


The thing I'm most curious about is how this 3D thing works. It certainly looks rather interesting but I really want to know it's limitations. It certainly doesn't seem capable of making some kind of -for example- recreating a Crash bandicoot game. It rather looks more like a Rayman Origins/Legends style of 3D. Like multiple layers with sublayers. Yeah that actually makes sense to me. Hope we learn more about it in the future!2014-06-10 04:23:00

Author:
yugnar
Posts: 1478


It looks...OK. I am happy its coming out and I will likely get it day one. I am more interested with the new creation tools they will provide. It does look like a lot of this can be done in LBP2. It does look like there are more than three layers now, or is that just me?

I do like the addition of 3D layers and that may be the thing that caught my eye. I also wonder how many more animations were added. The new characters were a nice, but expected inclusion and kinda in line with the wish list from my blog. I expect its going to run at 60 FPS too.
2014-06-10 04:24:00

Author:
Rpg Maker
Posts: 877


I feel kinda underwhelmed by the new features but eh LBP3 why not. I guess LBP2.5 is better then no new LBP at all.

With that said that live presentation was so depressing imo. They were all like "OK, we'll show you the new features of LBP3!" and I'm all "Wooo here we go, new features!"
They then proceeded to show a bunch of goofy characters with abilities normal sackbots could do. Also there was an air gun, . Is this the biggest thing LBP3 has to offer? A walljumping dog, a big/small mechanic that has already been done in LBP2 and a jetpack bird? Really dissapointing compared to the amazing LBP2 announcement where there were too many new features to count.

The layer changing looks interesting though and I'm interested to see what those characters running in a 3d space is about. Editing stuff in create mode is probably a one trick pony but might be fun.

The fact that the biggest feature promoted is sackys horrible new friends is pretty depressing imo. But hey they made a new LBP to no ones surprise so let's be super hyped about it just because it exists.
2014-06-10 04:25:00

Author:
Mnniska
Posts: 531


It was good to see LBP3 at E3. It looks like we have access to more playable layers and some nifty 3D stuff. Backwards compatibility was a pleasant surprise and it's awesome we will be able to transfer our levels from LBP2 to LBP3.

The PS+ subscription is problematic though, since a lot of online console games are peer-to-peer there's zero benefit to be gained from paying a fee. I hope Sumo Digital will respect the spirit of LBP and make online freely accessible to everyone.
2014-06-10 04:25:00

Author:
Ayneh
Posts: 2454


And the rumors are true about LBP3. Awesome that the game will be 2.5D, and will have three different characters to make the gameplay more interesting. Man, the press conference's reactions were crazy, too. Looking forward to hear more info about LBP3.

P.S. Great reactions, everyone in LBPC, especially Tikaki-Moomoo's and Rialree's at the beginning of the thread .
2014-06-10 04:28:00

Author:
JustinArt
Posts: 1314


Maybe this one will have keyboard and mouse support.

I like the graphical upgrade, and the deeper layers seem interesting. Fantastic that it's actually backwards compatible with lbp2.

Since they're using beefier hardware this time around, I'm counting on less physics glitches, more generous thermometers and less restrictions in general.
2014-06-10 04:31:00

Author:
ll_ye
Posts: 236


I kinda have to agree with Mnniska here. Nothing compared with the jump from LBP1 to LBP2. But hey LBP3! Maybe time will prove us really wrong!2014-06-10 04:31:00

Author:
yugnar
Posts: 1478


I kinda have to agree with Mnniska here. Nothing compared with the jump from LBP1 to LBP2. But hey LBP3! Maybe time will prove us really wrong!

Realistically there can never be the same jump from LBP1 to LBP2. What more can they really add to the formula in comparison? LBP2 introduced actual programming into levels, cutscenes, voice acting support and tons of other upgrades across the map. Not to mention they recently added things like a saving system. Theres not a long list of new additions they could add. Just mainly upgrades and more creation tools, better graphics etc.
2014-06-10 04:36:00

Author:
Rpg Maker
Posts: 877


I've added the actual demo to the original post.2014-06-10 04:37:00

Author:
ForgottenEnigma
Posts: 1414


I am a happy man.

And for those who say that this is too little to bring to a new installment, keep in mind that most of what LBP 2 has over LBP was under the surface and not easy to show in a trailer. For example, logic gates and advanced logic gadgets, which fuel almost every single level, wouldn't come across well in a trailer. Here I think there will be a ton of new feature that will become apparent once explored that will certainly improve our potential for making anything we please. I've already noticed Sackboy's increased range of emotion, and if we customise the odd sacks, we can make any anthropomorphic thing we please. Furthermore, full 3D movement would allow for infinitely mroe possibilities.

Personally, give me enough to make a parody of the film "Gravity", and I'll be happy.
2014-06-10 04:42:00

Author:
Kalawishis
Posts: 928


Really dissapointing compared to the amazing LBP2 announcement where there were too many new features to count.


The LBP2 announcement is a tough act to follow.

This, IMO, is lacking a lot of the charm of the LBP2/Vita trailers, mainly because the characters here don't have the depth of the story characters in LBP2 and Vita. I'm hoping we'll see more characters the closer we get to release.
2014-06-10 04:45:00

Author:
Chazprime
Posts: 587


I'm really happy that we're finally getting a 3D LBP, but now I want a Vita version. Nothing will ever please me, will it?2014-06-10 04:46:00

Author:
Chdonga
Posts: 388


I don't wanna judge too much just from the trailer, but I do agree with some here, it doesn't look to be as big a leap as LBP2 was from LBP1. But I can't imagine too much they could really add that would allow it to be both compatible with the previous games AND be simplistic with it's creations tools...

Implementing more 'playable' layers is a start...the power ups and new characters look cool...but it does seem like something that could be added to LBP2 with DLC. Maybe...

I'm really just hoping for more advanced logic tools, maybe stylus or mouse integration and MORE FREAKIN' THERMO!!! Considering it's on PS4 and the graphics don't look like a huge resource consumer, I'm kinda expecting 5 or 6 times more space for the levels... If it has those things, I'm sold.

Maybe now I can start actually making more well-planed original games instead of those stupid recreations I always make...
2014-06-10 04:48:00

Author:
comishguy67
Posts: 849


I think some people were expecting the impossible with the idea of LBP3, They wanted something so far out there that it may as well not be LBP anymore. anyways It looks more then worth it to me. and i think some people are underplaying what the concepts shown could be. To me unless it was all tricks it looks like full 3D is a option in there that you can turn on and off when you want to. I super doubt the sack friends are limited to just the few it shown. this may mean we can make far more customized sack people in general and not just what was shown. the powers they had may just be logic inside the sackbot more then it is limited to just 1 character. *mew2014-06-10 04:49:00

Author:
Lord-Dreamerz
Posts: 4261


Toggle is so not steve_big_guns idea

https://www.youtube.com/watch?v=cMiel8ESVdg

And yes i know he works in sumo ; p


As for my impression.... sad.... sad that i dont have ps4 yet and got routh way to get it but i brouth PS3 as LBP1 bundle so... who knwos might be sign ; p

I really like that is backward compatble, i know rtm didnt like to keep that and i was worry he gonna have influence. I mean come on one of gratest things of LBP2 was that you can use LBP1 content
2014-06-10 04:51:00

Author:
Shadowriver
Posts: 3991


Yessss! I love the idea of introducing new characters with DIFFERENT mechanics and physics than Sackboy. This should switch up gameplay nicely.

I was not expecting this at all while watching E3, great job to the developers for keeping it secret. Anyone know how long they've been developing this game?
2014-06-10 04:56:00

Author:
The5rozos
Posts: 952


Yessss! I love the idea of introducing new characters with DIFFERENT mechanics and physics than Sackboy. This should switch up gameplay nicely.

I was not expecting this at all while watching E3, great job to the developers for keeping it secret. Anyone know how long they've been developing this game?

I guess if not HUB, people would expect it as it was heavily rumored before HUB showed up, after hub hype went dramaticly down
2014-06-10 05:00:00

Author:
Shadowriver
Posts: 3991


Looked like some interesting new things. I know the level was designed to demonstrate the characters, still could have been more visually interesting. I just hope the game is still single player friendly. Please let sackbots and player characters be better integrated in this one!2014-06-10 05:00:00

Author:
fullofwin
Posts: 1214


I feel kinda underwhelmed by the new features but eh LBP3 why not. I guess LBP2.5 is better then no new LBP at all.

With that said that live presentation was so depressing imo. They were all like "OK, we'll show you the new features of LBP3!" and I'm all "Wooo here we go, new features!"
They then proceeded to show a bunch of goofy characters with abilities normal sackbots could do. Also there was an air gun, . Is this the biggest thing LBP3 has to offer? A walljumping dog, a big/small mechanic that has already been done in LBP2 and a jetpack bird? Really dissapointing compared to the amazing LBP2 announcement where there were too many new features to count.

The layer changing looks interesting though and I'm interested to see what those characters running in a 3d space is about. Editing stuff in create mode is probably a one trick pony but might be fun.

The fact that the biggest feature promoted is sackys horrible new friends is pretty depressing imo. But hey they made a new LBP to no ones surprise so let's be super hyped about it just because it exists.

Story actully repeat it self, native will be always better then lbp2 logic. Same was wit lbp1, lbp2 only bringed user lbp1 invetions to native code of lbp2
2014-06-10 05:03:00

Author:
Shadowriver
Posts: 3991


It looks promising. Well I'm not completely sold on the features they did show, there is definitely potential. I am a bit disappointed they didn't tighten up the controls a bit more, as that is a barrier for entry for a heck load of people. Hopefully the extra juice will allow people to make more impressive things.2014-06-10 05:05:00

Author:
bonner123
Posts: 1487


It looks promising. Well I'm not completely sold on the features they did show, there is definitely potential. I am a bit disappointed they didn't tighten up the controls a bit more, as that is a barrier for entry for a heck load of people. Hopefully the extra juice will allow people to make more impressive things.

I definitely agree with you there. I analyzed Sackboy's physics excitedly hoping they made the controls tighter.

However, I did notice the OddSock character is much faster and less floaty than all the others. Perhaps this is their answer to our complaints? I wouldn't mind using him instead.
2014-06-10 05:10:00

Author:
The5rozos
Posts: 952


But oddsock is not main character ; p2014-06-10 05:14:00

Author:
Shadowriver
Posts: 3991


But oddsock is not main character ; p

It could be like Super Mario 2 where you can choose between different characters with different abilities?
2014-06-10 05:19:00

Author:
comishguy67
Posts: 849


It could be like Super Mario 2 where you can choose between different characters with different abilities?
No, that would not be possible as the other characters cannot use the powerups that would be needed to complete some of the levels-
It looks like each character is going to get their own levels to fully utilize their abilities--
2014-06-10 05:35:00

Author:
catsand
Posts: 201


But oddsock is not main character ; p


It could be like Super Mario 2 where you can choose between different characters with different abilities?

From what I can tell, any of the characters can get through a level but each one has a different path to take. For instance, Oddsock will do the wall-jumping, Sackboy will do his usual grab/jump/swinging, and the Swoop creature can of course just fly through the whole level.

As much as I love all of the character's designs, I found the enemy to be quite... generic.

He's at 0:41. Just looks like Sackboy... With unattractive features


https://www.youtube.com/watch?v=bg0gEY34jfk#t=42
2014-06-10 05:40:00

Author:
The5rozos
Posts: 952


Ramp 1080p 60fps, here I come. Please be 60!2014-06-10 05:41:00

Author:
BasketSnake
Posts: 2391


I haven't seen these forums this active for quite awhile, these are exciting times! I'm sure we'll have a handful of new members (hopefully more) once November comes.

I'm shocked how much faith Sony, and Shuhei Yoshida, has in the LBP brand. Even when LBP Vita and Karting underperformed, they're still pushing it to be a consistent franchise. If you think about it, LBP is the only drop-in/drop-out family co-op game Sony has to offer. At least with the simplicity that rivals Mario titles.
2014-06-10 05:54:00

Author:
The5rozos
Posts: 952


I wake up and such good news today ^^
Yeah, LBP3 is coming...

Now my little sackboy watched the trailer 30 times and he is smiling ^^
http://s1.directupload.net/images/140610/pbcogeh2.jpg
2014-06-10 06:09:00

Author:
Hanfi1311
Posts: 776


NEW FEATURES SPECULATION

I tend to agree that the announcement trailer and the gameplay videos were both pretty underwhelming but I also acknowledge that, as many have pointed out, there isn't much room to add much more functionality on top of what already exists. Some nice things that were apparent were the improved graphics and very smooth transition of objects between layers which made the game feel that little bit more 3D rather than a series of 2D planes.

From what they did show, however, it does appear as though there are some nifty new features which could have easily gone unnoticed in the videos which I'd like to address one by one:

1) Obviously everyone noticed the additional layers, which is a nice addition. I would be careful before saying that there is a full 3D option within the game which many of you have speculated that it may exist presumably because of the clip around the 1:16 mark in the announcement trailer video linked by hyperdude95 on page 1 of this thread. However, upon close inspection notice that the floor is made of the animated material from the cross controller pack, it seems that actually the two players are not running towards the wall at all but instead they remain still while the wall shifts through layers, approaching the players (you can see this effect clearly by looking at how the animated floor approaches the characters faster than the wall does). On the other hand this clip clearly demonstrates some options to make characters perform animations (in this case the characters on screen are 'running' on the spot) and also some options to rotate the characters such that they are facing away from us in play mode which are some useful new features.

2) Around the 1:14 mark in the announcement trailer linked by hyperdude95 we see what at first might appear to be someone editing in create mode but I think this is actually in play mode. Similar to many of the early levels in the previous LBP games there are often the narrated "TV-screens" which explain basic functions with your popit like how to change costumes or apply stickers to parts of the level. I think in this clip they are demonstrating that the corner editing tool can be used in play mode on particular materials. I could be wrong and this may simply be a create mode tutorial for the corner editing tool but with the way that create mode tutorials were done in the previous games it's clear that this does not appear to be a tutorial.

3) Around about 0:27 of the same video we see the 'Toggle' character utilizing what appears to be a field of upward force (like a strong wind pushing him up). I've seen this done by creators in LBP2 by cleverly utilizing the attraction gel or invisible materials but it would be nice to see it as a proper feature that is easy to use. Upon close inspection it looks like the field is visually characterized by small particle effects which flow in the direction of the force (in this particular clip the particle effects almost look like small bubbles as they would float to the surface of some water).

4) Around 0:48 of the same video we see sackboy sliding down what appears to be a bed. This clip appears to showcase materials which can be made to be 'sloped' across multiple layers such that sackboy will slide along them. I wouldn't go so far as to say that this could be a confirmed feature because it may simply be a clever visual trick. It may simply be a decoration carefully placed on a round object such as the pinball to make it appear as a sloped surface, and sackboy may simply be falling as he is shifted forward through each layer while performing a 'sitting' animation (which may be possible since we already saw other characters performing a 'running' animation while not actually moving).

5) 0:53 shows a giant robotic hand trying to grip sackboy. This is an interesting clip, I am unsure if this is showing some kind of new feature or new kind of decoration. It is most likely just decorations sitting on a decoration rotator which roatates as the hand approaches sackboy to make it appear as though the hand is grabbing sackboy BUT if you look very closely at the end of the clip, it instead looks as though the decoration itself has actually been bent (when previously in the same clip it was completely straight) rather than just being rotated. I should also mention that it does not appear to be two separate decorations, it really does look as though it is one decoration which has changed shape. Again, I wouldn't say that this is strong enough evidence to suggest that it is actually a new decorative feature, it may have simply been a very masterfully made level prop.

6)Immediately following the previous clip, at 0:55 we see sackboy as he is pursued by some kind of robot. In this clip the floor breaks, which isn't something crazy or new but what is interesting is that at the beginning of the clip, the floor appears to be 1 whole, continuous piece of material before then breaking apart into 3 pieces. It is too hard to say for sure because of the low resolution quality of the video but this might suggest some sort of create mode tool that allows you to "activate" some pre-chosen "slice and dice" paths in a material with the use of some logic.

I may have missed some other details hidden within the videos so if you guys see anything else make sure to post about it.

A few other things I would like to see in LBP3 would include:
- Larger thermo capacity
- Tools to actively choose in what order sticker panels are layered on top of each other
- More functionality to game cameras, perhaps special effects or various screen filters
- Tools to utilize PS4 controller touch pad
2014-06-10 06:11:00

Author:
Seku
Posts: 65


I think those who are disappointed aren't looking into the trailer well enough.

I've analyzed it and I've concluded that there must be full 3D motion. The rails, the tennis ball, the running into the screen, the boss' hand during the boss fight-those can't all be gimmicks. Also, looks at sackboy's face during the last part, where the pillar falls down. That's not a recreatable expression in LBP 1 or LBP 2. Either that's a gimmick for the trailer, or it means that you can have much more control over how sackboy acts-which is a must have for movies. And just think about what small improvements this game brings to the table that can't be mentioned or expressed well in a 2 minute trailer! New logic! New instruments! New features in general!
2014-06-10 06:16:00

Author:
Kalawishis
Posts: 928


I've analyzed it and I've concluded that there must be full 3D motion. The rails, the tennis ball, the running into the screen, the boss' hand during the boss fight-those can't all be gimmicks.!

The rails are difficult to make much speculation upon since we don't know very much about them, I personally think they are just a tool used to transport the player not only around the level but also across various layers though it's hard to say at this point with the limited information we have.

The boss hand that tries to grab sackboy does not really suggest a 3D feature, the way that the fingers move could be put down to a decoration rotation tool which already exists in LBP2.

The clip where the characters are running 'into the screen' and through the walls I analyzed in a previous post and I believe that it is a visual trick.

As for the tennis clip:
http://lbp.me/v/68p3jy

The animations shown at the end of the trailer do appear to be new, however, similar things were done when LBP2 was announced where sackboy displayed new emotions and expressions in the trailers that were not actually within the game. Unless I see actual gameplay footage with those expressions and emotions displayed I wouldn't go so far as to say that they will be in the game.
2014-06-10 06:28:00

Author:
Seku
Posts: 65


As for the tennis clip:
http://lbp.me/v/68p3jy


Didn't shadow use a glitch to create that effect? The 50 layer glitch? I don't think they'd use a glitch for a trailer. That'd be a little dishonest.

And also at the end where the pillar falls, you can see Oddsack running up to the screen.
2014-06-10 06:35:00

Author:
Kalawishis
Posts: 928


That's what's tough about LBP trailers, it's difficult telling if something's "the real deal" or just a visual illusion.

I would think if you could make Sackboy walk freely in a 3D space they would've highlighted it more instead of focusing on the 2.5D gameplay we're all so familiar with. That's just my 2 cents... Never say never though.
2014-06-10 06:38:00

Author:
The5rozos
Posts: 952


Thought id point out that it looks like the costumes that we have payed for on lbp 2 will work with lbp 3 i spotted the Delsin Costume in the video!

https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xpf1/t1.0-9/s600x600/10455324_10201930218448597_1395577003529006961_n.j pg

http://thevitalounge.net/wp-content/uploads/2014/03/Delsin-Featured-lbp-costume.png
2014-06-10 06:41:00

Author:
Lbphart3
Posts: 813


http://img4.wikia.nocookie.net/__cb20140302023756/spongebob/images/f/f6/Eager_face.gif

Yep. I'm pretty excited.

I'm not too surprised that they decided to go ahead and turn LBP into a trilogy. Being one of its more recognized and critically-acclaimed properties (and a cash cow with their DLC and long-standing community, like you guys ), it was only a matter of time before one more was thrown on. And from what I saw so far, I love it.

- More layers! Now we won't have to trick the game anymore to make more customized backgrounds. Granted, we have no idea how many more layers will be added, but the more, the merrier.
- 3D elements! I have no idea to what extent the sky-hook rip-off and tennis match entail, but if it means what I think it means, then we are in for a big surprise once we get some savvy individuals to play around with those features. It'll also be interesting to see if complex objects can be used in the same way.
- Other... sack... things! I was actually thinking long ago what dogs and birds and other shaped sackies would look like in LBP, and... at least they aren't too ugly xD. Although it does seem a bit odd to add these characters, seeing that a lot of the things they do have been done before through power-ups and clever level designs, I also think that will save precious thermo space. Now if only we could just incorporate their abilities into the Sackboy model proper...
- Background effects! Now levels can really come to life, with epic fights and crazy action going on in the distance as your sacky makes a mad dash for the end. Then again, that could also be just how far back layers go, which is never a bad thing.
- Backwards-compatibility! YES! I can still look like my old self! My old... smelly... self. Yay! That also means everything in LBP and LBP2 is gonna be coming along for the ride. With that vast wealth of content, and whatever they pile on in the 3rd installment, it's gonna be amazing to see what people come up with.

Knew waiting around for a PS4 was a good idea; still gotta re-unlock everything (looking at you, Bang For Buck ), but I honestly cannot WAIT to see what LBP does in new-gen.

... now to sell off a foot or two so I can afford a PS4 and PS+.
2014-06-10 06:43:00

Author:
Outlaw-Jack
Posts: 5757


Didn't shadow use a glitch to create that effect? The 50 layer glitch? I don't think they'd use a glitch for a trailer. That'd be a little dishonest.

And also at the end where the pillar falls, you can see Oddsack running up to the screen.

I do think they've legitimately given the players more layers to work on such that the 50 layer glitch is not required to make games like tennis or pong, but I wouldn't say that's a full 3D feature, really it's just a bunch more layers in the game.

The part at the end with oddsock running towards the screen and sackboy displaying new emotions/expressions I don't believe is actual in-game footage.

Also while I'm at it, I'd like to point out the subtle hint for "The Order: 1886" DLC at 1:13 of the video linked by hyperdude95 on page 1. There's a large sack version sticker of the main protagonist which is framed as a portrait. Hopefully they bring costumes with the dlc, I really like the aesthetic aspects of that game especially with the character and costume designs.
2014-06-10 06:56:00

Author:
Seku
Posts: 65


I think then if object can move back and forth between layers, then you should be able to simulate 3D motion to a degree. Although I'm not sure sure about remaking "Gravity" now. It depends on how cameras work, and I would need them to have 360 degree rotations-or just rotate the whole scene. Ughhh...2014-06-10 07:00:00

Author:
Kalawishis
Posts: 928


Think there's to much room to guess what could or may not be with this game right now. Personally I think I may hold-off on assuming anything much more until more info comes out...

That reminds me I wonder if there'll be a open BETA for LBP3... *mew
2014-06-10 07:05:00

Author:
Lord-Dreamerz
Posts: 4261


So exciting to see a new lbp game! I wished they spent less time on the new characters and their abilities. The DC pack already added wall jumping and a form of flying. The pumpinator seems pretty similar to the paintinator or any custom thing that could be made. I've seen creators make a big/small sackboy already. The best new ability I thought was watching sackboy climb. That opens up a lot of possibilities. All of the characters seemed awesome, but I'm sure there is a lot more stuff they haven't talked about.

Obviously, the 3D layer is the most interesting new feature. I wish I had a better idea how it works. Watching them play tennis was amazing to see. It actually reminded me of a level in lbp 2 that was MM picked. It was basically a 3D pong. It was awesome. I'm super excited for this. I won't be getting a ps4 for at least a year or 2 though. There's too many stuff I haven't played on the PS3.
2014-06-10 07:13:00

Author:
Greensmurfy
Posts: 300


We back?

Hello fellow sackbeings!

Can't wait to find out more news with you guys and girls!


Could very well be a beta for this as well as all the others have had...
2014-06-10 07:25:00

Author:
ICBklyn
Posts: 36


I think there must be a beta. It's still the best way to bug test and in a game like LBP 3 good bug testing is crucial.2014-06-10 07:32:00

Author:
Kalawishis
Posts: 928


Honestly I am not impressed by the trailer. The addition of a thew new characters with what I assume have individual abilities has never been a good thing in the past especially considering sackboy can wall jump and fly (technically). I didn't really see something new they haven't shown before. how will changing characters work. Will it interupt the flow of gameplay like it did in super mario 64. It just sounds like a major gimmick. Hopefully the 3D thing is not just for visuals. There is just too little to be excited over2014-06-10 07:45:00

Author:
Jonarrthan
Posts: 310


Making my first post in a while about this!

Logged onto YouTube this morning to watch all the Sony demos I missed while asleep (the Sony conference was at 2AM UK time) and when I saw the thumbnail for LBP3 I almost started crying. It's crazy how much nostalgia I got for the first 2 games (I haven't played either for a while now, hence why I haven't posted for so long) just watching the trailer and now I definitely need to pick up a PS4!

The new characters look interesting, I haven't read through this whole thread yet, so if people have already talked about this then sorry, but I wonder if you'll be able to pick which character you want to play at the start of the level or what? I imagine there'll be an option for creators to pick which characters can and cannot play certain levels as I imagine some puzzles/gameplay elements would be able to be cheatily skipped with just flying over it with Swoop or wall jumping out!

The new layer system looks really cool as well - definitely something LBP's been needing since the first game. It'll definitely open up much more chance for innovative ideas. Seeing what people did with just the 3 layers in LBP2 was amazing so I absolutely can't wait to see what people do with these new features. Thanks Mm, you continue to amaze!

I've missed LBPC!
2014-06-10 07:49:00

Author:
Plasmavore
Posts: 1913


*hands shaking*

Ohhh do you feel that? Ahh yeah. I can feel my productivity decreasing dramatically in the near future. And it feels GOOD.

I can't stop replaying the trailer.

Oh and...



Shuhei began by declaring that 8.7 million levels have been created in LittleBigPlanet 2 over the course of its lifetime, and that primed real estate will be completely accessible when LittleBigPlanet 3 launches for the PS4. That means that all levels that gamers have created will be cached and ready to play this November when LBP 3 lands on the high-powered home console.


From: http://www.psu.com/a023585/E3-2014--LittleBigPlanet-3-will-feature-all-87-million-LBP-2-user-levels
2014-06-10 08:09:00

Author:
ShamgarBlade
Posts: 1010


LittleBigPlanet <32014-06-10 08:09:00

Author:
I-Snow-I
Posts: 18


I'm glad it'll be on PS3 as well, makes it more accessible.2014-06-10 08:31:00

Author:
Pookachoo
Posts: 838


It looks really fun, and I love that bird character (Flappy?) But I don't think it's enough for me to justify the purchase of a PS4 (and PS+?). I'm gonna wait and see what Mm has to announce in a few weeks or months. If their game is awesome too, then I may have to save up to buy a PS4, LBP3, and Mm's new secret game.

Also, it's good too see this site grow again.
2014-06-10 08:37:00

Author:
warlord_evil
Posts: 4193


Not to kill any of the hype surrounding this game (both positive and skeptical), but does anyone have a gut feeling this is LBP HUB re-skinned for the PS4?

-With HUB on the assumingly verge of death, LBP3 appears out of nowhere

-Has backwards compatibility with all PS3 game's levels, a feature HUB had

-HUB claimed to have new content/goodies, which could've easily been expanded into LBP3's story mode

-LBP3 must run on a very similar engine to LBP1/2 to be able to play their levels (textures look almost identical), makes me wonder if they made a few tweaks or truly built it from the ground up?

-Sony has an arguably bleak PS4 line-up for 2014 including Holiday, which probably put some pressure on them for something easy and quick (converting a PS3 title for PS4 is easier on development time)

-None of the Story Mode has really been highlighted except that there's a bad guy. What I've found is good LBP games (Vita and 2) started out by showing their creative story mode, and it's a little worrying seeing tutorial-like levels shown as the main demo

I could be wrong and, of course, a lot of these points can be resolved in given time (and more trailers/gameplay). However I still can't shake the idea of LBP3 being HUB reincarnated. I want to believe LBP3 was built from the ground up because that's what the game deserves.

I can easily see Sumo adding on these new features/characters to HUB over these past 6 months since the PS4 is so powerful. Ahh, still trying to stay hyped and positive.
2014-06-10 08:59:00

Author:
The5rozos
Posts: 952


I believe I can fly
I believe I can touch the sky
I think about it every night and day
Spread my wings and fly away

<3 LittleBigPlanet <3
2014-06-10 08:59:00

Author:
Schnupsi
Posts: 506


Will anyone know how people will port over their LBP2 data from PS3 into the LBP3 data for PS4?... Do you just gotta, ya know, put the USB data from LBP2 to your PS4?2014-06-10 09:05:00

Author:
Nitranon77
Posts: 127


....Honestly all I care about is that the PS3 is heading towards the end of its life....which means less and less playing LBP2. Part of the fun of creating comes from others playing your levels. With LBP3 on the PS4 the future of this community is saved from becoming a small number hard-core fans creating amazing things in obscurity.

....just need to start saving up for a PS4....

James
2014-06-10 09:07:00

Author:
James-p
Posts: 286


Hmmmmm, judging by the gameplay demo (and the addition of new playable sackthings), there seems to be more of an emphasis on coop. I know coop is a big part of the LBP experience, but for me it's not a main selling point. However, it looks like they're trying to make it a main selling point of LBP3, with using the combined abilities of the new sackthings. I just hope there's enough new additions and improvements to please the gamers (such as myself) that prefer playing as a forever alone singleton.

On the plus side, the fact that all levels will carry over (correct?), means I can make a video walkthrough for my Contrast level, and showcase the final 5 stages or so that I spent months making, that only about 4 people have played so far.
2014-06-10 09:17:00

Author:
Ali_Star
Posts: 4085


Yay! lots of new shiny things to play with!
Looking forward to the thrill of popping prize bubbles gathering new treasure but is anything going to address the deeply flawed community interface? Or are we going to pretend everything will be fixed just by releasing a new game just as we did when LBP2 was released? Remember Spaff naively posting that it would be a fix for the cool pages.....five years later they are still broke!
Will the negative behaviours entrenched among many in the LBP community be imported to the latest incarnation?...fortunately the PS4 has some great interface features which encourage networking among friends and peers plus the video upload function....
Good news overall!
For those without a ps4 there will be another couple of chances to win a PS4 on www.LittleBigNetwork.com in the coming months.
2014-06-10 09:18:00

Author:
EnochRoot
Posts: 533


You do know that you don't need PS+ to play online, right? PS+ is an optional service on top of PSN (which I personally find completely worth the cost), but you don't have to pay anything to play games online on PS4!

I thought XBox online costs were a bit of a scam too. Avoided PS+ until recently, the idea to pay to play online is what I thought it was. I don't think it was marketed too well.

I even ignored a friend nagging me and telling me repeatedly it's not just 'paying for online'. When my PS3 crashed and I lost all my game saves I realised that if I had PS+ I would have had them uploaded.

He finally sat me down and showed me all the games he had because of PS+ and I grabbed the 12 month pack. First games I downloaded were Tomb Raider Revelations and Bioshock Infinite. Well worth the cost of entry alone and a better deal than buy and trade in or game rental if it comes down to the raw cost of the service.
2014-06-10 09:34:00

Author:
Mr_Fusion
Posts: 1799


I haven't been in this site in what feels like so many years...but I had to come back, if just for today, just to share my excitement with the rest of you.

I can't believe the 3D backgrounds are finally an official thing instead of a glitch. I can't believe we also get new characters to play with (hopefully just as customizable as Sackboy).

I wish I had a PS4 to play this. don't know if I'll buy one anytime soon but I feel like I should consider it so I can go back to the good old days when LBP1/2 were new and how much I was online here with so many other great people.

so hyped!
2014-06-10 09:38:00

Author:
Shadowcrazy
Posts: 3365


Interesting developments.
Honestly all I wished for a LBP sequel was for them to fix/upgrade the UI+stability+increased ease/speed for creating.

As others have already said, these new characters seem to be simplified sackbots/logic. Which imo is is a bit of a cheat, why not make a superior version of a sackbot? To attract the kiddies? :/

I'm attempting to give up video games for my own reasons (clean for six months or so, ha), so obviously these limited "improvements" don't justify the cost of the console+online subscription.
However will definitely keep an eye on LBP3, and stick this site back in my favourites.
2014-06-10 09:55:00

Author:
midnight_heist
Posts: 2513


Well, there's at least one much needed improvement we'll all welcome with open arms. With the power of the PS4, imagine how much bigger the thermo will be. No more limiting the number of objects and materials. No more lag and framerate drops when we create too many small objects too close together. No more need for sub-levels. We have all, at some point, imagined how awesome it would be if those limitations didn't exist. Now they don't.

And this forum will be reinvigorated. Yeah!
2014-06-10 10:45:00

Author:
SnipySev
Posts: 2452


I can't believe I'm about to be THAT guy because I hate THAT guy but here I go to the darkside. This game looks like a MASSIVE disappointment. I remember the first time I saw the LBP2 announcement trailer I could not possibly be more excited. I watched the LBP3 trailer and was left thinking... "Really? This is LBP3?" Sometimes we remember things better than they actually were so I watched both trailers back to back. Yep, even today the LBP2 trailer gets me pumped. Seriously, go watch them back to back. I watched them demo LBP3 and the first thing I see is sackboy swinging on a sponge. OMG REALLY? Is this LBP3 or LBP1?

Look I wasn't really expecting LBP3 to be a quantum leap over LBP2, but I also wasn't expecting LBP2.1 either. This is a PS4 game? Seriously? It looks exactly like LBP2, a game on PS3. Oh wait, that's because it is a PS3 game except now it's just on PS4. Instead of building a new game from the ground up, they've decided they just had to make the game backwards compatible with the previous games. I can't believe they're making the same mistake AGAIN!!! Yay lets play a bunch of broken levels from the previous games on this new version of LBP because that worked so well the first time around. I'm just blown away by this in the worst possible way.

I realize I really know nothing about this new LBP. It's just a trailer, but it's a trailer that displays absolutely no passion for LBP at all. There's really nothing new here. All I see is a cow being milked to death. If this is also on PS3 then I can better understand the direction they are taking with this, but if it's a PS4 exclusive then all I see is LBP2 with a much smaller userbase. I love this franchise and only want to see the best for it and my first exposure to LBP3 on the PS4 should not be making me depressed.

Sorry to be a buzzkill but these are my honest feelings after seeing the videos.
2014-06-10 11:00:00

Author:
Reef1978
Posts: 527


As others have already said, these new characters seem to be simplified sackbots/logic.

Well... The cynical part of me goes 'Oh also, moar costume DLC' but I think it is a nice addition with interesting create abilities.

If you keep in mind of how you can currently control Sackbots - then think about allowing the same tweaks for the other characters - I would expect that they have lots of uses.

Like a level for Sackboy and his dog - Keep the dog alive as it runs along... Or resize the bird to make it smaller and set it to follow Sackboy as a wise cracking parrot companion.

Or - Maybe a giant Marshmallow Man level destroying a city, or ummm a four legged dinosaur creature running from the lava of an exploding volcano?

The pay to be online thing depends on what you think you are actually getting, I originally thought it meant just being able to get online to play a game, but I don't really see it as paying to be online now.

The cost was $70 AU a year - so in that time I argued I would hopefully find at least 1 game totally worth that cost per year. With a game ranging from $80 - $110

I mentioned Tomb Raider Survivor and BioShock Infinite were available already. I also got Borderlands 2 and Uncharted 3... ummm LBPK, ah... Hotline Miami, X-COM, Trine 2, Sly and Cooper... it gets a bit hazy.

So; the way I see it; even just looking at 'full price games I'd normally buy' that is at leas 5 years of PS+ costs covered for me!

All for $70. I can see it being harder if a parent is paying, but not by much.
2014-06-10 11:01:00

Author:
Mr_Fusion
Posts: 1799


Welp.2014-06-10 11:16:00

Author:
bakscratch
Posts: 258


Well, there's at least one much needed improvement we'll all welcome with open arms. With the power of the PS4, imagine how much bigger the thermo will be.

Just because the game is on a more powerful system does not imply that the thermo limit will be increased, in fact I would think that the themo limit is completely independent of the hardware for which the game is designed. I'd imagine that the purpose of the thermo limit is so that the servers owned by Sumo Digital to which you upload your level's data when you publish it don't run out of space to accommodate for the millions of levels provided by the entire community. Increasing the thermo limit would mean that a larger capacity is 'potentially' required by Sumo Digital's servers to accommodate for everyone which essentially correlates to how much money they have to spend. The thermo limit can also be made to 'seem' bigger by Sumo Digital optimizing the game. With these things in mind I would still think that the thermo will be less restricting within LBP3 when compared to LBP2.

However, as I'm actually not one of the game devs I can't say this stuff with full certainty and I may be completely wrong but that just seems to be the most realistic and logical reason for the thermo limit to me.
2014-06-10 11:33:00

Author:
Seku
Posts: 65


My impression:

I did not expect the alternate characters. Everything else was almost exactly what I expected. I think what makes it underwhelming to the spoiled babies in this forum is that they expected it too. They hate the alternate characters because it wasn't what they asked for and what they did ask for, they got but didn't appreciate. It didn't surprise them, so it didn't lift their eyebrows.

I, for one, appreciate everything, especially the fact that it's on the PS4, because most of the potential in this new iteration could not possibly happen on the PS3. It simply lacks the memory.

I will appreciate free online if it happens because it would mean more creators, but I will also appreciate PS+ only if that happens because it will discourage malcontent (I know that I'm a minority on this, but I don't care).
2014-06-10 11:42:00

Author:
MMLgamer
Posts: 183


Just because the game is on a more powerful system does not imply that the thermo limit will be increased, in fact I would think that the themo limit is completely independent of the hardware for which the game is designed. I'd imagine that the purpose of the thermo limit is so that the servers owned by Sumo Digital to which you upload your level's data when you publish it don't run out of space to accommodate for the millions of levels provided by the entire community. Increasing the thermo limit would mean that a larger capacity is 'potentially' required by Sumo Digital's servers to accommodate for everyone which essentially correlates to how much money they have to spend. The thermo limit can also be made to 'seem' bigger by Sumo Digital optimizing the game. With these things in mind I would still think that the thermo will be less restricting within LBP3 when compared to LBP2.

However, as I'm actually not one of the game devs I can't say this stuff with full certainty and I may be completely wrong but that just seems to be the most realistic and logical reason for the thermo limit to me.

That's a reasonable assumption. We'll see how it goes.

However, that dreaded lag really was a limitation of the system. At least that we'll be rid of.
2014-06-10 11:44:00

Author:
SnipySev
Posts: 2452


Oh? Everybody on twitter told me otherwise... So I have no idea now! But I hope I can trust you on that.


Since when? I thought it was only free to play games that were exempt from ps+ on ps4


For immersive multiplayer experiences we have to have plus. Hence one reason I got it. Free-to-play games do not need them unless Sony changed it?

-hyper


Free-to-play only; everything else online requires PS+.

Looks like I was indeed wrong. I guess I wasn't paying very close attention to how it all works back when it was announced. I never noticed because I had PS+ carry over from PS3. My apologies.
2014-06-10 11:53:00

Author:
comphermc
Posts: 5338


YAAAAAAAAAAAAAAAAAAAAAAAAAY

YAAAAAAY

Very happy about this !
2014-06-10 11:56:00

Author:
samalot
Posts: 591


My one and single biggest hope... Is that sackboy's climb skill has an animation where he stands upright on the back wall. So we can FINALLY have proper top down games.2014-06-10 12:07:00

Author:
poorjack
Posts: 1806


Just because the game is on a more powerful system does not imply that the thermo limit will be increased, in fact I would think that the themo limit is completely independent of the hardware for which the game is designed. I'd imagine that the purpose of the thermo limit is so that the servers owned by Sumo Digital to which you upload your level's data when you publish it don't run out of space to accommodate for the millions of levels provided by the entire community. Increasing the thermo limit would mean that a larger capacity is 'potentially' required by Sumo Digital's servers to accommodate for everyone which essentially correlates to how much money they have to spend. The thermo limit can also be made to 'seem' bigger by Sumo Digital optimizing the game. With these things in mind I would still think that the thermo will be less restricting within LBP3 when compared to LBP2.

However, as I'm actually not one of the game devs I can't say this stuff with full certainty and I may be completely wrong but that just seems to be the most realistic and logical reason for the thermo limit to me.

As far as I know the levels aren't a big series of assets to download every time you play, they're instructions to reconstruct levels with the assets you have on your system.
2014-06-10 12:11:00

Author:
Rabid-Coot
Posts: 6728


They said November release, right? Very excited for this, looks fantastic. It's a nice surprise, I didn't expect them to announce this for a while.2014-06-10 12:15:00

Author:
LieutenantFatman
Posts: 465


I'm really excited for this, if it's as big of a jump between LBP1 and LBP2, I may have to get a PS4 at some point. Based on that announcement, I'm not sure it will be though. When LBP2 was announced it was exciting because it was so packed full of new features. I remember everyone here analysing the hell out of that first trailer to see what new things they could find.

This announcement seemed to only have a few little features. The extra planes are cool, but that was about it. The rest seemed like it could have been DLC for LBP2.

What I'm hoping is that they've got a lot more to show and they didn't want to drop it all at E3.

Also wondering what this means for the future of this website. I've been lurking and it's been a little barren, I wonder if this will be enough of a kick to bring it back to life.
2014-06-10 12:17:00

Author:
Doopz
Posts: 5592


Didn't shadow use a glitch to create that effect? The 50 layer glitch? I don't think they'd use a glitch for a trailer. That'd be a little dishonest.

And also at the end where the pillar falls, you can see Oddsack running up to the screen.

I think i can reaviel i at this point, its not a glixh, i use holo material to animate ball in to background controled with analog signal
2014-06-10 12:24:00

Author:
Shadowriver
Posts: 3991


Finally! I can return to craftworld on console since my PS3 died! May try to get my old PSN on my PS4 as a sub account or something. So many cool features shown. This alone makes me glad I got a PS4 for my birthday.2014-06-10 12:30:00

Author:
Jedi_1993
Posts: 1518


Why i knew that new LBP title will wkae up some old faces ; p2014-06-10 12:33:00

Author:
Shadowriver
Posts: 3991


As far as I know the levels aren't a big series of assets to download every time you play, they're instructions to reconstruct levels with the assets you have on your system.

I would agree with that statement, all users would have all the data for all the in-game assets on their PS4 when they install the game but they would still have to download the instructions to reconstruct any particular level if they want to play. All I'm saying is that it seems logical that those instructions are uploaded to Sumo Digital's servers which would then still imply that the issue of a thermo limit is affected by Sumo Digital's server capacity.

But again, as in my last post I would have to say that although this seems reasonable to me, it may not be the case and there could be a more primary reason for the thermo limit.
2014-06-10 12:33:00

Author:
Seku
Posts: 65


Surely looks like fun, but what did they really make? Those characters seem like they're just the DC Comics Kit features but then, as characters. The rest is all just stuff i could do using logic.

And, it's on the PS4 which i don't have because it's freaking expensive.
2014-06-10 12:37:00

Author:
Woutery
Posts: 793


http://i.imgur.com/Ylijt.gif2014-06-10 12:44:00

Author:
comphermc
Posts: 5338


Surely looks like fun, but what did they really make? Those characters seem like they're just the DC Comics Kit features but then, as characters. The rest is all just stuff i could do using logic.

And, it's on the PS4 which i don't have because it's freaking expensive.

This is just what I think, but those guys ARRENT things you can use in create. They are just heavily edited Sackbots with powerups enabled from their sackbot menu.

Again, I have no evidence of this, but I think it is heavily implied.
2014-06-10 12:48:00

Author:
poorjack
Posts: 1806


Does this mean i have to buy a ps4?2014-06-10 12:49:00

Author:
flamingemu
Posts: 1872


All this activity..... you all are giving me some fantastic stuff to read while being bored at work.

Long live LittleBigPlanet!

-hyper
2014-06-10 12:53:00

Author:
hyperdude95
Posts: 1793


http://i.imgur.com/Ylijt.gif

Make yourself comphertable
2014-06-10 12:53:00

Author:
SnipySev
Posts: 2452


Science!

Also bad pun is bad, which makes it good.
2014-06-10 13:00:00

Author:
Mr_Fusion
Posts: 1799


Well Well Well, isnt this good news .

Now I have to buy a PS4.
2014-06-10 13:04:00

Author:
Dexist
Posts: 570


This is just what I think, but those guys ARRENT things you can use in create. They are just heavily edited Sackbots with powerups enabled from their sackbot menu.

Again, I have no evidence of this, but I think it is heavily implied.

I don't think those are just sackbots, i'm guessing it has to do with options or something. I could see if i could recreate them on the Vita though.
2014-06-10 13:07:00

Author:
Woutery
Posts: 793


http://th04.deviantart.net/fs70/PRE/f/2010/160/f/7/M__Bison_by_Ahtwork.jpg2014-06-10 13:18:00

Author:
IronSkullKid99
Posts: 515


2014-06-10 13:18:00

Author:
evret
Posts: 612


Impressions:

The game was visually improved. But the gameplay looked the same as ever. You can now create in 3D, but still, nothing exciting about that. You got some new NPCs, we already have sackbots so I don't see the point with this.


Overall it was meh in my opinion. I haven't really played LBP in a while though. But still, they could've done a lot more than that.
2014-06-10 13:21:00

Author:
Nazar_Ops
Posts: 175


Please let this not turn into the Sonic fanbase. As a long time Sonic-fan myself I'm used to seeing a fanbase that gets more and more pointlessly jaded towards a series as it goes on sometimes just for the pure sake of jadedness and that is something I've seen all to much and well and it always gets on my nerves. Some people need to learn to relax and realize this is a game, you are just suppose to enjoy it as entertainment and if the game doesn't look fun to that person then just don't get it or think about it anymore from that point on. there's better things to do then hang out online on fan made communities of games you don't even like anymore. *mew2014-06-10 13:30:00

Author:
Lord-Dreamerz
Posts: 4261


Please let this not turn into the Sonic fanbase. As a long time Sonic-fan myself I'm used to seeing a fanbase that gets more and more pointlessly jaded towards a series as it goes on sometimes just for the pure sake of jadedness and that is something I've seen all to much and well and it always gets on my nerves. Some people need to learn to relax and realize this is a game, you are just suppose to enjoy it as entertainment and if the game doesn't look fun to that person then just don'y get it or think about it anymore from that point on. there's better things to do then hang out online on fan made communities of games you don't even like anymore. *mew

Lol. We are giving feedback, it's not like we are trying to bash the game. We have been playing LBP since it came out, we are allowed to share our opinions on it, if we like it or not. Personally, I haven't played LBP in a while and I can say that LBP3 does not look that exciting enough to bring me back to the game.
2014-06-10 13:33:00

Author:
Nazar_Ops
Posts: 175


Does this mean i have to buy a ps4?

Well, I'm sure nobody is forcing you to buy a ps4.... but yes, pretty much.
2014-06-10 13:59:00

Author:
Ali_Star
Posts: 4085


I'm glad I can catch up on all the stuff you've all been creating since my PS3 died. I keep seeing some awesome stuff on twitter and youtube. I've missed about 10 spotlights, and that's only up until now. May take a while. :/
On the other hand I can get creating again! I mean, I gave the Vita version a go but the home console is where it's at really.
I'm curious how/if they're going to transfer old data. Then again, mine's gone anyway. But with my newer PSN (Needed a master account for PS4 and couldn't upgrade) I wouldn't even be able to download all the DLC I had. Let alone the exclusive things like the crown.
2014-06-10 14:00:00

Author:
Jedi_1993
Posts: 1518


But with my newer PSN (Needed a master account for PS4 and couldn't upgrade) I wouldn't even be able to download all the DLC I had. Let alone the exclusive things like the crown.

I feel your pain dude. I'm just now replaying lbp1 & 2 do rebuild my profile... probably gonna end up rebuying the dlc too but only the essentials such as the premium kits.
2014-06-10 14:03:00

Author:
ForgottenEnigma
Posts: 1414


You can now create in 3D, but still, nothing exciting about that.

Using the extra layers is currently neither easy or convenient. I'm pretty excited to hear more about this actually.


You got some new NPCs, we already have sackbots so I don't see the point with this..

But again, not easily. I'm keeping my fingers crossed that the line between the player characters and sackbots has finally been removed and that the player characters are just sackbots you designate to players 1-4.

Anything that can be done to make creating less fiddly and tedious is a big deal.
2014-06-10 14:06:00

Author:
fullofwin
Posts: 1214


Prepare for 3d H4h levels and shark survivals!

-hyper
2014-06-10 14:07:00

Author:
hyperdude95
Posts: 1793


Prepare for 3d H4h levels and shark survivals!

-hyper

Ramp: Z axis edition
2014-06-10 14:09:00

Author:
ForgottenEnigma
Posts: 1414


Ramp: Z axis edition

You talking smack on Ramp?
Ramp is a classic.
All we had in my day was Ramp.
Ramp is the Citizen Kane of LBP.
Ramp is the greatest level ever made.
You wouldn't have an LBP 3 without Ramp.
YOU MACK ME SICK
2014-06-10 14:11:00

Author:
poorjack
Posts: 1806


It looks really fun, and I love that bird character (Flappy?) But I don't think it's enough for me to justify the purchase of a PS4 (and PS+?). I'm gonna wait and see what Mm has to announce in a few weeks or months. If their game is awesome too, then I may have to save up to buy a PS4, LBP3, and Mm's new secret game.

Also, it's good too see this site grow again.
Pretty much this.


A few other things I would like to see in LBP3 would include:
- Larger thermo capacity
This is largely determined by what target filesize they're going for with levels. If it's still ~1 MB, they'll have to find a way to compress the level data more to give us more space.


Looks like I was indeed wrong. I guess I wasn't paying very close attention to how it all works back when it was announced. I never noticed because I had PS+ carry over from PS3. My apologies.

http://i.imgur.com/Ylijt.gif
How to go from apologetic to gloating in 30 minutes.


The pay to be online thing depends on what you think you are actually getting, I originally thought it meant just being able to get online to play a game, but I don't really see it as paying to be online now.
This is either post-rationalisation or you've been duped.

All Sony does for P2P multiplayer games is act as intermediaries between players. One player hosts the game and acts as a server for other players as clients to connect to. You can pay Sony $1000 and it won't make any difference, it's entirely dependent on the host's connection.

For games that run on dedicated servers it's typically the publishers that run them, not Sony. There's no "service" to be paid for.

The reality is you're subsidising other people's online activity, the people that use the streaming services most likely. My philosophy is those people should pay for the services they want to use, not me.
2014-06-10 14:18:00

Author:
Ayneh
Posts: 2454


I'd like to see more with the 3D, I shall study the trailer tonight after work. I was hoping for LBP3D. Not LBP2.7D. As for the new characters... I feel like those sorta things could have been added to Sackboys' arsenal through sackbots. Anyway, we'll see we'll see.2014-06-10 14:20:00

Author:
Vex_Doppel
Posts: 108


I just accepted it as inevitability. Xbox live did so well, Sony would be (from a business standpoint) idiotic to NOT charge for online no matter the circumstances. At least they eased us in with PS+ and provide 3 or 4 games every month, though I wish the games were all crossbuy/cross compat. rather than having one on PS3, one on 4 and one on Vita.

Still, it is a decent value to have access to those games, and the discounts. I just hesitate to call them "free" because those games are essentially the "product" you are paying for in my eyes.
2014-06-10 14:21:00

Author:
poorjack
Posts: 1806


You can?t imagine how great news this are for me
Especially when I read that all the community levels will still be available to play.
Well done Sony! Here you have a new PS4 customer
Hm, maybe it's better I?ll buy 2 of them. No day without Sackboy!!!
2014-06-10 14:32:00

Author:
avundcv
Posts: 2526


Yes, most impressive they are bringing all the community levels over to a brand new console, surprised they went through all that effort. Certainly nice to see everyone's efforts preserved.2014-06-10 14:40:00

Author:
LieutenantFatman
Posts: 465


Yes, most impressive they are bringing all the community levels over to a brand new console, surprised they went through all that effort. Certainly nice to see everyone's efforts preserved.

Indeed, though with an apparent graphics update we may get more of those bugs with old levels. I remember the lighting effects in some LBP1 levels were ruined when played in LBP2. Hopefully it all works.
2014-06-10 14:52:00

Author:
Jedi_1993
Posts: 1518


I wonder if there will be a world record event again, or even a game jam? 5 months is so little time!

-hyper
2014-06-10 14:52:00

Author:
hyperdude95
Posts: 1793


I wonder if there will be a world record event again, or even a game jam? 5 months is so little time!

-hyper

Ps4's can broadcast... could do a record attempt =p
2014-06-10 14:54:00

Author:
ForgottenEnigma
Posts: 1414


I am so excited for this. I'm going to create A LOT 2014-06-10 15:15:00

Author:
P-I-M-P-I
Posts: 45


I don't think I've logged on here in a couple of years but hey, this is a big deal! Im excited and can't wait to see where this all goes.

Oh yea, Hi Sackfriends!!
2014-06-10 15:26:00

Author:
Knucklerider
Posts: 72


Soo looks like people with a PS4 won't have to wait too long hopefully!

http://i.gyazo.com/5275bbec83e6c1c855a8de9baf7be8b3.png
-hyper
2014-06-10 15:46:00

Author:
hyperdude95
Posts: 1793


The best part is all the old faces I've seen.

Pretty sure this is just LBP Hub but ported to PS4, because that makes a hell of a lot more sense than keeping it on PS3.

Hope for some cool new features and stuff.

Also.

Make RPG with me? :3
2014-06-10 15:46:00

Author:
RockSauron
Posts: 10882


The best part is all the old faces I've seen.


I'm getting all teary eyed again. This is almost as good as the LBP2 reveal.
Maybe I will get back into it. I really want to. I really mean to.
2014-06-10 15:50:00

Author:
poorjack
Posts: 1806


LBP3 Beta Confirmed2014-06-10 15:54:00

Author:
P-I-M-P-I
Posts: 45


Gonna hurt so hard if i got a invite to BETA while I have no PS4... xD2014-06-10 16:01:00

Author:
Lord-Dreamerz
Posts: 4261


I have a PS4.
May I PLEASE have a Beta key.
See, I was polite and asked nicely.
I even bought LBP PSP twice... I deserve it.

Once physical once digital.
That's twice.
I am so cool and handsome too.
2014-06-10 16:03:00

Author:
poorjack
Posts: 1806


Flappy Swoop anyone ?
http://i.imgur.com/dthZMj8.png
2014-06-10 16:03:00

Author:
samalot
Posts: 591


Just because the game is on a more powerful system does not imply that the thermo limit will be increased, in fact I would think that the themo limit is completely independent of the hardware for which the game is designed. I'd imagine that the purpose of the thermo limit is so that the servers owned by Sumo Digital to which you upload your level's data when you publish it don't run out of space to accommodate for the millions of levels provided by the entire community. Increasing the thermo limit would mean that a larger capacity is 'potentially' required by Sumo Digital's servers to accommodate for everyone which essentially correlates to how much money they have to spend.

I don't think that's how it works. A game's performance is mainly limited by the available memory and available processing power. The thermometer was added to keep the level under these limits. When the thermometer is inaccurate or misled, your level might use more processing power than available, making the framerate drop. Or you run out of memory to load textures/stickers and get those yellow triangle thingies. I haven't heard of people running into an upload limit if you keep the number of different materials/decorations/etc down and use the emit/destroy technique to keep the amount of stuff going on in your level simultaneously. You just get really long load times.

So the PS4 could theoretically give use a lot more thermo room, but it all depends on how much of the extra power/memory is used for the new features. For instance, if the resolution goes up to 1080p they might want more detailed textures, which cost memory. And the new engine might need more CPU for the special effects.

Anyway, it's nice to see the series continued. Maybe it's not the leap some of us hoped for, but compared to most other game series it's not that bad, really. We're just spoiled from LBP2.

I just hope it doesn't require PS+ for online play. I don't go online for months at a time sometimes, so those few times when I do would be really expensive.
2014-06-10 16:17:00

Author:
Rogar
Posts: 2284


Flappy Swoop anyone ?
http://i.imgur.com/dthZMj8.png

Oh God... that'll be the new Mortal Kombat, won't it?

tip: dont hit the pipes!!!!!!
2014-06-10 16:18:00

Author:
Ali_Star
Posts: 4085


Well I'm late to the party but really looking forward to this, I'll need to try an re-play the 1&2.2014-06-10 16:30:00

Author:
Shooter0898
Posts: 996


LBP3 will be presented on GameSpot Stage 1 livestream at

http://www.gamespot.com/e3/live/

12:40 pm PST
9:40pm CET
8:40 GMT

Each game on stage got around 15-20 minutes
2014-06-10 16:30:00

Author:
Shadowriver
Posts: 3991


been looking through the trailer in slow motion, picked up a few things:
-the corner edit tool is a new power up for play mode, there is a floating and spinning spanner (tool) in front of the spawn gate on the right of the screen.
- there is zero evidence of full 3d editing and play, everything shown thus far is done using fully functioning extra layers( not glitched like lbp2). however there seems to be a lot more control given to creators over how objects move between layers and more bot/player options regarding the direction they are facing(hopefully changable with logic in play mode). not saying full 3d isn't there, just there is no reason to get your hopes up yet.
2014-06-10 16:40:00

Author:
evret
Posts: 612


The level of sheer and utter joy I have just had released into my body is better than any man-made high I can imagine. *begins saving money for PS4*

You have never tried drugs then if your imagination is so limited.



Most of the stuff they showed, even the new characters' abilities, look like they could be done on LBP2.


That's because they can.


I feel kinda underwhelmed by the new features but eh LBP3 why not. I guess LBP2.5 is better then no new LBP at all.

I think anyone who understands create mode is underwhelmed.
The name might as well be changed to LBP2.5D


Realistically there can never be the same jump from LBP1 to LBP2. What more can they really add to the formula in comparison?

A lot more than adding stuff you can already do with basic logic.


NEW FEATURES SPECULATION

I tend to agree that the announcement trailer and the gameplay videos were both pretty underwhelming but I also acknowledge that, as many have pointed out, there isn't much room to add much more functionality on top of what already exists. Some nice things that were apparent were the improved graphics and very smooth transition of objects between layers which made the game feel that little bit more 3D rather than a series of 2D planes.

From what they did show, however, it does appear as though there are some nifty new features which could have easily gone unnoticed in the videos which I'd like to address one by one:


6)Immediately following the previous clip, at 0:55 we see sackboy as he is pursued by some kind of robot. In this clip the floor breaks, which isn't something crazy or new but what is interesting is that at the beginning of the clip, the floor appears to be 1 whole, continuous piece of material before then breaking apart into 3 pieces. It is too hard to say for sure because of the low resolution quality of the video but this might suggest some sort of create mode tool that allows you to "activate" some pre-chosen "slice and dice" paths in a material with the use of some logic.


If they add all those layers and allow you to build in them they should allow you to run freely between them. I can already imagine having to jump between all those layers and only being allowed to run on the one you're on or having to use some special object/gadget to be able to go between. Which would be very bad.
(and allow us to create in the zaxis because why not?)

As for the floor breaking/slice and dice, you can already do that in lbp2.
2014-06-10 16:44:00

Author:
Bremnen
Posts: 1800


What was shown in the videos is some basic things you can do with the new game play mechanics and it looks amazing! Remember, this game is still being made and we will learn much more about it before it is released. LBP3 will be wonderful. If you don't believe me, go watch the first trailers for LBP1 and 2. Don't listen to the negative nancys. This is LBP3! LBP1 and 2 levels will be playable in LBP3. This is great news. It's time to get to work building your last LBP2 levels, start building your first LBP3 levels and start saving to buy a PS4. Also can I has a beta code this time? Pleeeeeeeeeeeeeeeeeeeease?2014-06-10 16:45:00

Author:
Monster
Posts: 180


I honestly didn't expect this for another year.
It looks quite amazing, and even if I have to pay to play multiplayer, It would be worth it to me.
2014-06-10 16:49:00

Author:
Tmjtk
Posts: 258


Was not expecting this at all, but I have that same giddy feeling I got with the announcement of LBP2 again, very exciting.

Also, these forums will be bursting out it's seams with activity again
2014-06-10 16:57:00

Author:
craigmond
Posts: 2426


So does anyone know if the Create Tools from LBP on Vita will be in this game?

Also, does this mean the extra layer glitch is patched? (I think the extra layers we're getting in LBP3 probably only go so far, and do not let you go into the level background itself.)

Also, from the LBP3 website:

Use the unique abilities of Sackboy?, OddSock, Toggle and Swoop to explore all corners of the Imagisphere and unravel the mystery of the planet Bunkum. With powerful customisation tools and a little bit of your imagination, you can evolve the world around you and even make your very own levels and games for Sackboy? (or Sackgirl of course) and their new friends to enjoy.
Planet Bunkum?
2014-06-10 17:21:00

Author:
warlord_evil
Posts: 4193


LBP3 Beta Confirmed

Do you have a link about the beta?
2014-06-10 17:34:00

Author:
Hanfi1311
Posts: 776


I have to know about the framerate. The framerate. THE FRAMERATE! I want 60!2014-06-10 17:37:00

Author:
BasketSnake
Posts: 2391


Does this mean i have to buy a ps4?
I read here (posted by a member at LBN) that it will be for PS3 as well - so for Sacks without much extra cash that's good, if it's true.
http://www.pocket-lint.com/news/129291-little-big-planet-3-for-ps3-and-ps4-three-new-characters-drive-multiplayer-focus

I know a lot of players like PS+ and find it worthwhile. Well, so long as Sony makes it "worthwhile" to enough people, there's no need to force it on those who don't feel we get our $$$ worth.

Edit - A question in my mind: If you've got an LBP2 level that used the extra layer glitch, can you bring it into LBP3 and have those glitched layers become playable?
2014-06-10 17:39:00

Author:
Pookachoo
Posts: 838


Now I'm gonna have to buy a ps4....2014-06-10 17:44:00

Author:
Tynz21
Posts: 544


Yes, you can totally customise the new characters!

Just think of the possibilities for the quadrupeds you could create with OddSock and the winged creatures you could create with Swoop!

Will the abilities be interchangeable via a chip similar to sackbot's? Making sackboy fly, shrink/grow, run faster and climb would be sooooo handy.

The first person to tell me there's a work around gets a slap! Those days need to be put behind us.
2014-06-10 17:45:00

Author:
GribbleGrunger
Posts: 3910


YES its for ps3 too!

http://i.gyazo.com/a2e484a55492191fa315b09ab40b9d7f.png

-hyper
2014-06-10 17:51:00

Author:
hyperdude95
Posts: 1793


Sounds like profile transfering is likely then.2014-06-10 17:53:00

Author:
ForgottenEnigma
Posts: 1414


I wonder if feature set will be the same2014-06-10 17:57:00

Author:
Shadowriver
Posts: 3991




http://i.gyazo.com/6ba250d90cb91b018fdc1444817661ce.png

-hyper
2014-06-10 18:01:00

Author:
hyperdude95
Posts: 1793


YES its for ps3 too!

http://i.gyazo.com/a2e484a55492191fa315b09ab40b9d7f.png

-hyper

This just killed my hype completely ... and what a stupid, dumb, idiotic move it is too.

Let's limit the possibilities of LBP3 guys ...
How?
By making it for the PS3 too!
Great idea.
2014-06-10 18:02:00

Author:
GribbleGrunger
Posts: 3910


This just killed my hype completely ... and what a stupid, dumb, idiotic move it is too.

Let's limit the possibilities of LBP3 guys ...
How?
By making it for the PS3 too!
Great idea.

There have been plenty of cross gen games that are vastly superior on the newer hardware. Nothing to say lbp3 ps4 won't have stuff physically not possible on ps3.

However I do share your concern
2014-06-10 18:04:00

Author:
ForgottenEnigma
Posts: 1414


Plot thickens

Anyway i'm more exited now... if feaure set will be the same, i will be impressed,
2014-06-10 18:05:00

Author:
Shadowriver
Posts: 3991


There have been plenty of cross gen games that are vastly superior on the newer hardware. Nothing to say lbp3 ps4 won't have stuff physically not possible on ps3.

However I do share your concern

My first concern was the BC and this just confirmed my concern. I don't want smoother/sharper, I want bigger/better.

edit: the more I think about this the angrier I get at this stupid decision. When I think about what next gen could have done with the physics and making it possible to add real physics based water and other effects with rain and snow ...

I'm out of here. I'm so angry right now.
2014-06-10 18:07:00

Author:
GribbleGrunger
Posts: 3910


This just killed my hype completely ... and what a stupid, dumb, idiotic move it is too.

Let's limit the possibilities of LBP3 guys ...
How?
By making it for the PS3 too!
Great idea.

Why his killed you hype? it's same game they showed
2014-06-10 18:09:00

Author:
Shadowriver
Posts: 3991


TBH I don't really find it a good thing that LBP3 is gonna be on PS3 too. I mean, I love the PS3 a lot, but I feel like putting LBP3 on that and PS4 ruins the games potential. If they want to add a whole bunch of stuff than ever before, just stick with PS4. It's already next gen, so why support the less powerful system if there's this much more powerful one? I think that Sony should just kill off the PS3 soon so that it can stop holding the PS4 back.2014-06-10 18:09:00

Author:
amoney1999
Posts: 1202


So now it doesn't even have the power of the PS4? It has to be held back by the PS3? In addition to being held back by backwards compatibility?

Looks like I've lost all interest.
2014-06-10 18:10:00

Author:
RockSauron
Posts: 10882


Nothing to say lbp3 ps4 won't have stuff physically not possible on ps3.

It won't...you have to assume levels created on the PS4 will be playable on the PS3 (or they both shouldn't be called LBP3). Even more amusing if PS3 online play won't have the PS+ requirement. Better load times is about all I expect from the PS4 version now.

I guess this really is a PS4 port of a PS3 game. Sony just doesn't want to give me an excuse to buy a PS4.


Why his killed you hype? it's same game they showed

Because the game they showed wasn't all that impressive...it was the "promise" of things to come...and now we know there are severe constraints on what we can reasonably expect.
2014-06-10 18:12:00

Author:
fullofwin
Posts: 1214


It won't...you have to assume levels created on the PS4 will be playable on the PS3

No you don't. It could easily be like lbp2 levels in lbp1 where ps4 can see all the levels but ps3 can only see ones it can run. We're literally judging this game on nothing now.
2014-06-10 18:14:00

Author:
ForgottenEnigma
Posts: 1414


It won't...you have to assume levels created on the PS4 will be playable on the PS3 (or they both shouldn't be called LBP3). Even more amusing if PS3 online play won't have the PS+ requirement. Better load times is about all I expect from the PS4 version now.

I guess this really is a PS4 port of a PS3 game. Sony just doesn't want to give me an excuse to buy a PS4.

No body said that yet, info is thre will be LBP3 on PS3, but we dont know if it's full possibilities or i will be 2nd version quite possibly made by Tasier..... that would actully more itneresting as there would be 2 games actully
2014-06-10 18:15:00

Author:
Shadowriver
Posts: 3991


This just killed my hype completely ... and what a stupid, dumb, idiotic move it is too.

Let's limit the possibilities of LBP3 guys ...
How?
By making it for the PS3 too!
Great idea.

Who's to say that the two versions released are exactly the same? I'm probably totally wrong and wotnot, but isn't there a chance that the the ps3 version is stripped back on certain elements that the ps4 version keeps and is more capable to manage?
2014-06-10 18:20:00

Author:
craigmond
Posts: 2426


Well well... guess im getting a ps4 after all looking forward to this one alot
gonna be great to finaly get another LBP be waiting forever
So weeeeee lets join HYPE-rocket=)
cheers 225
2014-06-10 18:24:00

Author:
tjaldex225
Posts: 69


Anyone else hoping for V-Sync on this one? I'm tired of the crazy screen-tearing in LBP2.2014-06-10 18:25:00

Author:
ShamgarBlade
Posts: 1010


No you don't. It could easily be like lbp2 levels in lbp1 where ps4 can see all the levels but ps3 can only see ones it can run. We're literally judging this game on nothing now.

Nothing will make me happier than being proven wrong.

Realistically speaking, even if there are differences...the desire to limit the degree to which the two platforms diverge to ensure a high degree of compatibility can't help but shackle the PS4 version. Resources and funds aren't limitless...
2014-06-10 18:28:00

Author:
fullofwin
Posts: 1214


Because the game they showed wasn't all that impressive...it was the "promise" of things to come...and now we know there are severe constraints on what we can reasonably expect.

Realistically speaking, even if there are differences...the desire to limit the degree to which the two platforms diverge to ensure a high degree of compatibility can't help but shackle the PS4 version. Resources and funds aren't limitless...

Yep, pretty much this.

What a huge disappointment.
2014-06-10 18:28:00

Author:
GribbleGrunger
Posts: 3910


Who's to say that the two versions released are exactly the same? I'm probably totally wrong and wotnot, but isn't there a chance that the the ps3 version is stripped back on certain elements that the ps4 version keeps and is more capable to manage?

The fact that they are dividing their resources to make the same game playable on two generations of consoles means the more powerful console will not be taken fully advantage of. Fact.
2014-06-10 18:28:00

Author:
RockSauron
Posts: 10882


Let's wait and see what they bring us before tossing it away. We have all anticipated this for quite awhile. Dwell on the positives as you can't dictate any possible negatives.

Enjoy the moment!!!!
2014-06-10 18:32:00

Author:
jwwphotos
Posts: 11383


Let's wait and see what they bring us before tossing it away. We have all anticipated this for quite awhile. Dwell on the positives as you can't dictate any possible negatives.

Enjoy the moment!!!!

But we already have been given a negative?

What, we can't be disappointed with all the stuff we've already been shown because then we'd break up your happy happy party? O-o
2014-06-10 18:34:00

Author:
RockSauron
Posts: 10882


Let's wait and see what they bring us before tossing it away. We have all anticipated this for quite awhile. Dwell on the positives as you can't dictate any possible negatives.

Enjoy the moment!!!!

What moment am I supposed to be enjoying? The moment it was revealed (GREAT!) or the moment we found out it was cross gen (NOT INTERESTED ...)

Make it free to play and I'll reconsider ... but it still won't stop me being disappointed at the lost potential.
2014-06-10 18:35:00

Author:
GribbleGrunger
Posts: 3910


But we already have been given a negative?

What, we can't be disappointed with all the stuff we've already been shown because then we'd break up your happy happy party? O-o

We still don't know what the deal is with LBP3 on PS3 thing chill
2014-06-10 18:36:00

Author:
Shadowriver
Posts: 3991


We still don't know what the deal is with LBP3 on PS3 thing chill

Except we know that it's playable on PS3.

Which means the PS4 version is now worse off.

Seriously, how is this a hard topic to grasp?
2014-06-10 18:37:00

Author:
RockSauron
Posts: 10882


Hi guys!

I made a Demo Breakdown for those who don't know anything about the Demo at E3 last night. This is not an in-depth analysis, but just specualtions and some obvious statements:


https://www.youtube.com/watch?v=M81gt6rC-5M

-- Jauw

EDIT: I just saw the IGN Breakdown of LBP3, and it seems like "Little Toggle" can walk on water!?

http://i.gyazo.com/afd2fb75d3a001c73e281a11183e8b5a.png

Here's a linky-link:
http://www.ign.com/videos/2014/06/10/littlebigplanet-3-rewind-theater-e3-2014?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social
2014-06-10 18:38:00

Author:
Jauw
Posts: 484


Except we know that it's playable on PS3.

Which means the PS4 version is now worse off.

Seriously, how is this a hard topic to grasp?

Did you seen PS3 version that you know what it really is? From looking on LBP2 sweating on PS3, i'm suppriced that thats such info showed up
2014-06-10 18:40:00

Author:
Shadowriver
Posts: 3991


Hmm. As much as I want to like the idea of LBP3 being on PS3 too.... I just can't really... I'm kinda done with last gen, which is part of why I haven't cared much to play LBP2 as well lately.

I mean think about it. PS4 version will likely be 60 FPS because pretty much all games are 60 FPS on PS4 but the PS3 version will very likely only be 30FPS.... The PS4 version will have better graphics then past games... I mean you can tell that much from the trailer. But the PS3 version likely will look almost just like LBP2. The PS4 version likely is far less limited in general with stuff like the Thermo.

So honestly? Anything LBP on PS3 will have a hard time impressing me at this point. But the part of me that does like the idea of a PS3 version is that the PS3 likely won't need you to have PS plus to play online...

Hmm well I'm not gonna get depressed over this stuff. I'll continue to wait and see how everything turns out. *mew
2014-06-10 18:42:00

Author:
Lord-Dreamerz
Posts: 4261


It'll be worse off for reasons you will probably never notice, so there's no reason to complain or moan, really. We have a new game and it tries to satisfy both sets of players while still bringing something new to the table. There seems to be enough new stuff as well to be a good build on the franchise.

So yes, it might not be made to the full potential it could be, but it's better that than letting down those who can't dish out the cash for a PS4 and a new game. If you really want full potential, you'll more than likely see it a few years down the line.
2014-06-10 18:42:00

Author:
craigmond
Posts: 2426


Hmmm ... I have this vita version with a ton of upgraded creation tools that I would have so loved in an upgrade to LBP2. It might be that the ps3 version uses a different gfx engine etc allowing the ps4 to be even better.

For example... Anyone play BF4? The PC version blows the console versions away. So again, until we know more why be upset over conjecture? It looked like fun to me. Lol
2014-06-10 18:44:00

Author:
jwwphotos
Posts: 11383


Tech literate peoples, won't there need to be a tonne of differences on a code level anyway because of the Cell processor in the ps3?2014-06-10 18:49:00

Author:
ForgottenEnigma
Posts: 1414


Hmmm ... I have this vita version with a ton of upgraded creation tools that I would have so loved in an upgrade to LBP2. It might be that the ps3 version uses a different gfx engine etc allowing the ps4 to be even better.

For example... Anyone play BF4? The PC version blows the console versions away. So again, until we know more why be upset over conjecture? It looked like fun to me. Lol

Games neesst to be in same engine if i has same content, and most likely even PS4 version is upgraded LBP2 engine, same as LBP1 was LBP2, i doudth they would want to rewrite whole support for LBP1 and 2 level. Thing is engines can be scalable, UE4 can run from high end PC to mobile phones same can be with LBP engine.... thing is LBP2 clearly was hitting PS3 limits, makes me wonder how they would pull it off, downgrading grpahics to LBP1 level?
2014-06-10 18:51:00

Author:
Shadowriver
Posts: 3991


Tech literate peoples, won't there need to be a tonne of differences on a code level anyway because of the Cell processor in the ps3?

Archtecture CPU code dependence is a myth as programers write in C/C++ not assebler, result of C/C++ can be compiled down to any CPU Architecture. Cell is exception to the rule because of SPE cores which is non-standard thing, but we know LBP engine can handle it, as well as non-SPE CPUs as we seen in LBP Vita running on ARM CPU which is clearly is LBP2 port
2014-06-10 18:56:00

Author:
Shadowriver
Posts: 3991


Hey, so since there's very little chance of me getting a PS4, I don't think I'll be making the jump to LBP3(Also, since I haven't played LBP2 in almost a year, I doubt I'd play much of LBP3 past the first few weeks).

Anyway, I hope the new LBP game is successful, and that it's still possible to find a few good levels in the waves of spam. Maybe I'll hang around a bit and give some advice to new creators.

Good luck, everyone, and enjoy LBP3(Assuming you're making the jump).
2014-06-10 18:58:00

Author:
Robo4900
Posts: 409


I think LBP3 has to be PS4 only. One reason why my level is taking a while(besides being lazy) is because all of the loop holes I have to do to get everything to fit. I just dont see how much improvement they could add limiting themselves to having a ps3 version. ( If there were two version of LBP3, theoretically a ps4 version with vaster capabilities would be unplayable on ps3 consoles and as fumo mentioned, run at significantly lower frames.)

I am not sure what happened to hub, but that should be PS3, maybe even ps4. But LBP3 should be PS4 only! I , like many creators need the hardware upgrade to further our ideas. LBP2 and the PS3 has reached its limit.
2014-06-10 19:03:00

Author:
Rpg Maker
Posts: 877


Think of the potential of the ps4 itself though as well, with features such as the share button you can literally use lbp as a movie creation tool and publishing them to the world for everybody, not just lbp players, to see.2014-06-10 19:04:00

Author:
ForgottenEnigma
Posts: 1414


I am not sure what happened to hub

Yeah, what happened with that?

Anyway, I agree that it'll probably be PS4-only.
2014-06-10 19:05:00

Author:
Robo4900
Posts: 409


They might make a different version of the game on the PS3. So the PS4 players can have more thermo space and more data storage in general.

-- Jauw
2014-06-10 19:06:00

Author:
Jauw
Posts: 484


Yeah, what happened with that?

Anyway, I agree that it'll probably be PS4-only.

Lbp3 is multiplat, hub is M.I.A.
2014-06-10 19:06:00

Author:
ForgottenEnigma
Posts: 1414


Really? I didn't notice... I guess that shows how out of the loop I am. XD (Haven't even played LBP for around a year, as far as I remember)2014-06-10 19:09:00

Author:
Robo4900
Posts: 409


I don't know specifics between the ps3 and ps4, but for the most part I look at them as pc's with a custom OS, drive, CPU, memory and a gfx card. If they are able to do it on both, to me it might be like upgrading my PC when BF4 came out. I could still play it, it kinda sucked, and enjoy it much better now on ultra settings, etc.2014-06-10 19:11:00

Author:
jwwphotos
Posts: 11383


Reminder LBP3 will be on GameSpot stream in 1.5h

http://www.gamespot.com/e3/samsung-stage-1-2014/

No Mans Sky will be shown first (i know you want to see it too ;p) then and LBP3 3rd
2014-06-10 19:11:00

Author:
Shadowriver
Posts: 3991


If it were for PS3 too, I would actually try it. I don't have a PS4 (nor do I have any room for a PS4).2014-06-10 19:12:00

Author:
Apple2012
Posts: 1408


The bottom line is: LBP3 should have been built with a completely new engine and this shows clearly that it can't be. That means that any bugs introduced in the LBP2 levels because of people using glitches are likely to appear in the PS4 version too. It's a 'compromised' game.2014-06-10 19:12:00

Author:
GribbleGrunger
Posts: 3910


Think of the potential of the ps4 itself though as well, with features such as the share button you can literally use lbp as a movie creation tool and publishing them to the world for everybody, not just lbp players, to see.

I imagine theres a lot of improvement to the animations too and the depth can really help with narrative this time around. The idea that someone could make a popular series or movie could be possible.

One feature I do hope they implement is the ability to pause gameplay(or freeze) in game. Project Spark as this and it can be used for a variety of things. We havent seen any creation tools so I am hoping its in there somewhere.
2014-06-10 19:14:00

Author:
Rpg Maker
Posts: 877


The bottom line is: LBP3 should have been built with a completely new engine and this shows clearly that it can't be. That means that any bugs introduced in the LBP2 levels because of people using glitches are likely to appear in the PS4 version too. It's a 'compromised' game.

Does this mean the 3-D glitch will be obtained as well? I actually like levels with the 3-D glitch.
2014-06-10 19:15:00

Author:
Apple2012
Posts: 1408


Just some cool things I spotted!

Looks like those special bounce pads sent you to whatever layer you want, breaking the 3-layer limit. Is it only possible with them?

Also when toggle was introduced and broke right through the sign. You think the sign has an impact and destroyer to it? So that means you can interact with things while changing the layer?

What happens if it does not break?

-hyper
2014-06-10 19:15:00

Author:
hyperdude95
Posts: 1793


I am much, much more optimistic about this game now that I know it's available on the PS3. Lets put things in perspective. The next generation has NOT really started yet. Most PS4 games are really just slightly prettier PS3 games that are actually still available on the PS3. LBP3 obviously started out as a PS3 game and was always meant to be a PS3 game. Its availability on the PS4 is nothing more than a convenience. I think the real problem here is that they did a **** poor job of announcing this game. They should release this as a PS3 game first and then somewhere down the line announce the slightly prettier PS4 version just like The Last of Us and Grand Theft Auto V. This is clearly meant to be the PS3's swan song but they completely screwed with our expectations by announcing this as a PS4 game first.

I have no problem with keeping the LBP torch alive a while longer on the PS3. I still think there is a lot more that can be done with the current generation of LBP. I wasn't expecting a next generation LBP for another couple of years. If and when that LBP does arrive, it needs to be NEW. It needs to not be backward compatible with any other LBP. It needs to make us lean forward in our seats and say **** now THAT's the next generation of LBP!!! That will take time to make though and we should give it to them. Right now we're getting the grand finale of the LBP we've all loved for years. I still love LBP2 and soon I'll be getting an even better LBP2 and that's something to be happy about. By the way, the trailer still blows. Give us a better one real soon, guys.
2014-06-10 19:21:00

Author:
Reef1978
Posts: 527


It will also be on IGN at 3:20 PST if you miss the 12:40 pst one at Gamespot2014-06-10 19:22:00

Author:
catsand
Posts: 201


They had go******** better give us a TOOL to create several layers with this game. If this will have to be achieved using the glitch still then I think that's absolutely hilarious. But we'll see.2014-06-10 19:22:00

Author:
BasketSnake
Posts: 2391


No doubt could be ps3 ported but sony wont allow to bump up ps4 sales2014-06-10 19:23:00

Author:
flamingemu
Posts: 1872


They had go******** better give us a TOOL to create several layers with this game. If this will have to be achieved using the glitch still then I think that's absolutely hilarious. But we'll see.

More 'officially playable' layers are already confirmed. Probably won't stretch the glitched span of fifty though


No doubt could be ps3 ported but sony wont allow to bump up ps4 sales

It does have a ps3 port
2014-06-10 19:24:00

Author:
ForgottenEnigma
Posts: 1414


In an ideal world everything around the development and release of LBP? would be PS4 specific but....unfortunately this is the real world where game producers operate on a commercial basis to make a profit. Hence the large number of current releases being aimed at both formats and will remain so for quite some time to come, probably at least two years.
It looks like it will be a lot of fun on whichever console you get it on and is a welcome boost for LBP.
2014-06-10 19:24:00

Author:
EnochRoot
Posts: 533


More 'officially playable' layers are already confirmed. Probably won't stretch the glitched span of fifty though

Maybe there should be a background editor, where you can build beyond the main layers without the glitch, but at the same time, the main layers are the only playable layers. Even pistons and bolts would work on the background layers. What's better than good background visuals is good background visuals with animation.
2014-06-10 19:28:00

Author:
Apple2012
Posts: 1408


Quite a few people who post have not yet seen that LBP3 has been confirmed on PS3 by StevenI. Perhaps the OP should be updated to reflect that it is a cross-gen title?

Edit:
Ahh you already fixed that, Dave? Good thinking
2014-06-10 19:29:00

Author:
Slaeden-Bob
Posts: 605


Reminder LBP3 will be on GameSpot stream in 1.5h

http://www.gamespot.com/e3/samsung-stage-1-2014/

No Mans Sky will be shown first (i know you want to see it too ;p) then and LBP3 3rd

Hey Shadowriver! Thanks so much for sharing this! I've been locked on IGN and Gametrailers since yesterday, I might have missed this awesome gem. I am extremely excited for No Man's Sky, so I'll be watching that too. Hopefully we get at least a BIT of Create info...
2014-06-10 19:30:00

Author:
KAPBAM
Posts: 1348


Quite a few people who post have not yet seen that LBP3 has been confirmed on PS3 by StevenI. Perhaps the OP should be updated to reflect that it is a cross-gen title?

I updated the Op the moment I found that out; it's under point 1 on the what we know so far section =p
2014-06-10 19:31:00

Author:
ForgottenEnigma
Posts: 1414


Quite a few people who post have not yet seen that LBP3 has been confirmed on PS3 by StevenI. Perhaps the OP should be updated to reflect that it is a cross-gen title?

Edit:
Ahh you already fixed that, Dave? Good thinking


I updated mine.

-hyper
2014-06-10 19:33:00

Author:
hyperdude95
Posts: 1793


Hey Shadowriver! Thanks so much for sharing this! I've been locked on IGN and Gametrailers since yesterday, I might have missed this awesome gem. I am extremely excited for No Man's Sky, so I'll be watching that too. Hopefully we get at least a BIT of Create info...

Omg KAPBAM you alive lol XD now LBP3 reallly brings down old faces
2014-06-10 19:35:00

Author:
Shadowriver
Posts: 3991


Don't know how to feel about this only time will tell I guess...2014-06-10 19:40:00

Author:
The_Lil_JoKeR
Posts: 745


Omg KAPBAM you alive lol XD now LBP3 reallly brings down old faces

Haha yep, definitely still alive You never got to see it, but I had done some work in LBP Vita. I never released it though because it got broken and the Vita version was causing issues. I have hope that the PS4's harware will make LBP creation a lot smoother! And hopefully I can complete my project there. (It actually started in LBP2's beta, so it'll be a long time coming!)

But yea I have a feeling a lot of old LBPers will resurface with renewed energy thanks to this announcement
2014-06-10 19:42:00

Author:
KAPBAM
Posts: 1348


If Naughty Dog's The Last of Us had the ability to look as amazing as it did, I'd say there is still a lot of room for LBP to improve on the PS3. And if it improves as much as Tomb Raider did from its original PS3 version to the PS4 version, I will be very content with LBP3 on PS4. Also, if LBPHub (if it is still a thing) is going to basically be a free-to-play LBP2, LBP3 needs to be much more impressive to merit a purchase.

But honestly, I don't care too much to focus on that issue now. What I want to know is what features have been improved/added. How many players can play at once? What's the deal with the crazy layer changes? If the Pumpinator is a new power-up, can we expect several more new power-ups? What kind of costumes can we expect for the new characters? Do they even get costumes? It is obvious that the E3 demonstration did not show us everything.

I am giddy with excitement and regardless of how the game ends up, I will probably be playing it like crazy.
2014-06-10 19:42:00

Author:
ShamgarBlade
Posts: 1010


Maybe LBP3 would be more popular at launch than LBP2 was when it was first launched. There's already enough people who have played LBP to teach them about LBP3. I would be delighted to play online while 50,000 users are playing. Maybe I can return to LBP and make a new platformer.2014-06-10 19:43:00

Author:
Apple2012
Posts: 1408


If the Pumpinator is a new power-up, can we expect several more new power-ups?

E3 demo stated that it was one of many 'new' powerups... but personally I'm hoping for the return of the ice hazard!
2014-06-10 19:46:00

Author:
ForgottenEnigma
Posts: 1414


YES! I new it was coming, and I'm glad to finally see the video on its release. The rumors were true in 3D layers, looks kinda cool to see that they gave us more layers to work with while still keeping the platforming style of the game. It'll be interesting to see how they merge what we have with all the new features and tweaks. Also glad to know they will be keeping the current levels in the game. More ways to play, create and share. Can't wait2014-06-10 19:50:00

Author:
airide101
Posts: 141


Quite a few people who post have not yet seen that LBP3 has been confirmed on PS3 by StevenI.
Ah.
Still, I don't think I'll be making the jump. One reason is that the PS3 version will probably be inferior(And even if it isn't, I'm still not sure I'll get LBP3).
2014-06-10 20:00:00

Author:
Robo4900
Posts: 409



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