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#1

Anti cheat tic tac toe

Archive: 3 posts


OK, so most tic tac toe levels use stickers, even ones with simple if then logic that can play against you. But with stickers you can plaster them three in a row and win - so... how do you stop people from cheating at your tic tac toe mini game?

I have an emitted block fully functioning tic tac toe game that is turned based, and no cheating - but it's picky, any way to improve this?

Level: Tic Tac Toe
PSN: LuckyShot
youtube vid:
YouTube - Little Big Planet Tic Tac Toe


note the youtube vid was gen 1, and now it's on like gen 12
2009-03-15 09:03:00

Author:
LuckyShot
Posts: 713


So are you asking about building in an ai?

If not, then perhaps have it so instead of moving the panel section by section, you use emitters to instantly move the panel to the next square (after, say, 0.3 seconds)

Good work, by the way.
2009-03-15 09:12:00

Author:
dawesbr
Posts: 3280


wow, I like that idea - what about a three way switch that rotates the panels - you can go forwards or backwards. I guess this could be done with a wheel with 9 mag switches - one for each spot the panel can show up on at a time. Emit them with some dark matter so they stay put, but how do I get an emitted panel to again emit a block, when a button is pressed. This will take some ingenuity.

And no AI - not just yet
2009-03-15 22:10:00

Author:
LuckyShot
Posts: 713


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