#1
Double Jumping System! *Mm Favourited* *Collectable*
Archive: 96 posts
Right, here goes: I started a thread in the projects section about making a double jump system. The premise was that you jump, then jump again to clear bigger obstacles. Well, I've made a tech demo. It is not a collectable object YET, but it may be eventually. NOW COLLECTABLE. It shows that you can double jump by jumping at the peak of your first jump, and how this lets you clear taller obstacles. The level's details are: Name: Double jump tech demo Author: dawesbr Location: UK Description: This is a tech demo for a double jumping system! Comments?! EDIT: Thanks to Shermzor for the video NB: He forgot to mention it is in the UK YouTube - LBP - Double Jump Invention EDIT2: Mm on YouTube favourited this video! EDIT3: Now in an object bubble! | 2009-03-14 11:29:00 Author: dawesbr ![]() Posts: 3280 |
Going to play now. GREAT STUFF! A lot of practical uses. Could it be a tad more attentive though? | 2009-03-14 16:37:00 Author: Unknown User ![]() |
Yeah I'm still working out the kinks. I have school work right now, but I'm going to try and get it polished off soon. I'm also going to build it into a level of "techniques": Rope walking, light-beam-travelling, double jumping, etc. | 2009-03-14 18:32:00 Author: dawesbr ![]() Posts: 3280 |
Played this today, and it was brilliant ![]() I love how you have to time the jump perfectly at the top (as it is in games) Spectacular. You really should make a simple level with this ![]() "We can't get over, Sackboy, save us! You need to master the art of the double jump..." Or something cheesey like that ![]() | 2009-03-15 00:28:00 Author: Pinchanzee ![]() Posts: 805 |
...I think it may be an art of the ninja-stylee. EDIT: With a boss that you need double jump for, of course. | 2009-03-15 08:46:00 Author: dawesbr ![]() Posts: 3280 |
Dude! wow... I couldn't believe it would work that good! O_0 It's totally awesome man Although it's still possible to bump your head against the platform :/ | 2009-03-15 09:23:00 Author: Yarbone ![]() Posts: 3036 |
I know, that's one of the problems I'm working on fixing. It's the timer for the spawning. I think if I set it to "flipper" it may work. | 2009-03-15 09:58:00 Author: dawesbr ![]() Posts: 3280 |
This is a really cool idea and it seems to work pretty well, much better than I thought it would. - However, you really should slow down that piston that moves it left to right so it's not jumping all over the place like it is now. | 2009-03-15 22:01:00 Author: Coreymill ![]() Posts: 85 |
Yeah, I tried it out like that, but it became too slow for running-double-jumps. | 2009-03-15 22:09:00 Author: dawesbr ![]() Posts: 3280 |
Yeah, I tried it out like that, but it became too slow for running-double-jumps. Hmmm ... okay. Well as long as it's hidden in the level when you use it, then it would be fine. It's just that in the demo you have it showing so something like this matters then, but won't if it's 'off screen'. | 2009-03-15 22:56:00 Author: Coreymill ![]() Posts: 85 |
It will still be on-screen unless I change the system around a bit... | 2009-03-15 23:07:00 Author: dawesbr ![]() Posts: 3280 |
i tried it but ps3 crashed =( still it was very cool and i cant believe its not real butter, i mean... i cant believe it worked! | 2009-03-16 01:13:00 Author: Zommy ![]() Posts: 1232 |
Really impressive, I never expected this. | 2009-03-16 01:28:00 Author: Wonko the Sane ![]() Posts: 109 |
It has a lot of potential. Who knows, if it gets noticed by MM, you might recieve a Prize Crown. | 2009-03-16 02:38:00 Author: Sackdragon ![]() Posts: 427 |
Thanks for the comments guys. I thought the crowns were only for competitions? | 2009-03-16 07:35:00 Author: dawesbr ![]() Posts: 3280 |
I thought the crowns were only for competitions? Ways to get a crown. #1 ? A ?Gold Star? on the LittleBigWorkshop Frequently, when we?re on LittleBigWorkshop.com, every so often, we come across a submission, whether it is an inspiration, workshop or forum post that makes us smile. As a small token of our appreciation, we like to put a smile on your face too by giving you a Community Prize Crown. #2 ? Raising our Eyebrows Every once in awhile, LBP fans do something that immediately grabs the attention of a few people, spreads on the web, and eventually is talking about it. We love it when this happens, and as a sign of thanks, you may just get a Community Prize Crown in your mail box. #3 ? LittleBigChallenges We?re in the process of coming up with more LittleBigChallenges, so get your creative thoughts together and stay tuned next week for LittleBigChallenge2. | 2009-03-16 07:45:00 Author: Coreymill ![]() Posts: 85 |
Hehe, should I start spreading it on the workshop etc.? | 2009-03-16 18:44:00 Author: dawesbr ![]() Posts: 3280 |
go for it! i really hope you get crowned. you deserve it after making this | 2009-03-16 18:49:00 Author: Zommy ![]() Posts: 1232 |
Wait so is it a proper double jump or is it an object that you then jump on which pops you again? My PS3 is down but if I can't get it working can someone post a video? | 2009-03-16 18:54:00 Author: Shermzor ![]() Posts: 1330 |
Shermzor, I can't video it, but all it is is you jump, and at the peak of your jump, you can jump again (sackboy even gives a little twitch to signify you can xD). The way it works (as explained earlier) is that when you jump, you leave a sackboy sensor's radius, causing an emitter to spawn an invisible piece of dark matter beneath your feet. If you don't jump, it is set to destroy the dark matter after 0.1 seconds - coincidentally, around the time you spend not going up nor down in a jump (ie at the peak). Making it seamless. | 2009-03-16 19:10:00 Author: dawesbr ![]() Posts: 3280 |
Shermzor, I can't video it, but all it is is you jump, and at the peak of your jump, you can jump again (sackboy even gives a little twitch to signify you can xD). The way it works (as explained earlier) is that when you jump, you leave a sackboy sensor's radius, causing an emitter to spawn an invisible piece of dark matter beneath your feet. If you don't jump, it is set to destroy the dark matter after 0.1 seconds - coincidentally, around the time you spend not going up nor down in a jump (ie at the peak). Making it seamless. Thanks but I managed to get my PS3 to run just for that level ![]() Definitely a great piece of work and with a bit of alteration (to make it go to different heights when following the player) it could be implemented into all levels. Hearted the level but I forgot to heart you >< I'm putting in a note in the video for everyone to heart you ![]() | 2009-03-16 19:13:00 Author: Shermzor ![]() Posts: 1330 |
Hehe thanks. By "I take it since you've made how to do it public on my video for Youtube I can include it?" do you mean you're going to video it? And if so, don't explain it please ![]() | 2009-03-16 19:18:00 Author: dawesbr ![]() Posts: 3280 |
Ok I'll edit the explanation out ![]() | 2009-03-16 19:22:00 Author: Shermzor ![]() Posts: 1330 |
http://forums.littlebigworkshop.com/lbp/board/message?board.id=promozone&thread.id=18426 Go spam it with "Oh my god this is amazing I love you I want to find you IRL and heart you!". Just kidding | 2009-03-16 19:23:00 Author: dawesbr ![]() Posts: 3280 |
ZOMG brainstormz!!!!! Can I please have a copy of that level, just came up with an ingenious little way to expand the feature and I want to see if it will work ![]() | 2009-03-16 19:59:00 Author: Shermzor ![]() Posts: 1330 |
Could you PM me your idea? I won't have a chance to PS3 right now, so I can't copyable-ise it, but I do want to hear your idea. In case I've already hit upon it, is it that you have the platform be one-layer thick so you have it on the front layer, can double jump up to the next layer and use a different slider (for longevity and versatility) | 2009-03-16 20:18:00 Author: dawesbr ![]() Posts: 3280 |
Could you PM me your idea? I won't have a chance to PS3 right now, so I can't copyable-ise it, but I do want to hear your idea. In case I've already hit upon it, is it that you have the platform be one-layer thick so you have it on the front layer, can double jump up to the next layer and use a different slider (for longevity and versatility) Close but no cigar ![]() | 2009-03-16 20:20:00 Author: Shermzor ![]() Posts: 1330 |
Cool And Shermzor, I just noticed your location. That's cool - I have work experience next year, and would love to go to a game developers eg Lionhead or Mm to see what it is like. On-topic, any ideas for a 2-dimensional instead of horizontal slider? | 2009-03-16 20:22:00 Author: dawesbr ![]() Posts: 3280 |
Cool And Shermzor, I just noticed your location. That's cool - I have work experience next year, and would love to go to a game developers eg Lionhead or Mm to see what it is like. On-topic, any ideas for a 2-dimensional instead of horizontal slider? https://lbpcentral.lbp-hub.com/index.php?t=t=7580 SPS | 2009-03-16 20:29:00 Author: Shermzor ![]() Posts: 1330 |
I didn't want to bump that thread, but: 1) "2 Three-way switches controled by wenches" (from video)---Yarrr! Wenches! 2) It rotated as it moved (the problem I've always had with making these) which would destroy the double jump And Shermzor, with our idea will take over LBP! | 2009-03-16 20:35:00 Author: dawesbr ![]() Posts: 3280 |
YouTube - LBP - How to Double Jump Video voila! Another suggestion for making it follow ramps would be to create a fresh one at each flat area or have a creature with a brain following a track with ramps etc. so it would always be the right height (well mostly). At the end of the day you'll have to dumb down your levels but they'll be better than just one constant line. | 2009-03-16 20:40:00 Author: Shermzor ![]() Posts: 1330 |
Absolutely amazing! Thanks for videoing! I'll edit this into the first post ![]() | 2009-03-16 20:53:00 Author: dawesbr ![]() Posts: 3280 |
this thing is to awesome =P im gunna try work out something along the lines of low-gravity lol | 2009-03-16 22:50:00 Author: Zommy ![]() Posts: 1232 |
Wow awesome just awesome | 2009-03-16 23:14:00 Author: Sonic5411 ![]() Posts: 712 |
Words cannot describe the awesomeness of this. Awesome job. ![]() | 2009-03-16 23:36:00 Author: Dynashock ![]() Posts: 69 |
so you just have an invisible platform that comes out? when i heard the title i thought thats how it may be | 2009-03-17 01:39:00 Author: Hamsalad ![]() Posts: 2551 |
Thanks for the comments guys. I thought the crowns were only for competitions? Not anymore, now for outstanding creators as well. Also, i might have a theory on how he did it. Tho i'll test it first to be sure, i'll tell you the results later. | 2009-03-17 05:10:00 Author: Silverleon ![]() Posts: 6707 |
Shermzor, I can't video it, but all it is is you jump, and at the peak of your jump, you can jump again (sackboy even gives a little twitch to signify you can xD). The way it works (as explained earlier) is that when you jump, you leave a sackboy sensor's radius, causing an emitter to spawn an invisible piece of dark matter beneath your feet. If you don't jump, it is set to destroy the dark matter after 0.1 seconds - coincidentally, around the time you spend not going up nor down in a jump (ie at the peak). Making it seamless. I think the beans were already spilled mate....... ![]() | 2009-03-17 07:25:00 Author: mrjoeyman ![]() Posts: 217 |
Haha 4 awesomes in 3 posts. Thanks guys. | 2009-03-17 08:05:00 Author: dawesbr ![]() Posts: 3280 |
That was ridiculous, it looks so real, it's almost like it's actually in the engine! | 2009-03-17 08:20:00 Author: Whalio Cappuccino ![]() Posts: 5250 |
Awesome (jokes) work guys! Although the idea is simple, it really has potential for good use in a level. I may try it out some time. | 2009-03-17 09:31:00 Author: dkjestrup ![]() Posts: 672 |
This object currently has an awesome rating of 6 awesomes. Once again, thanks for the comments. It doesn't seem to be going down well at the workshop :S | 2009-03-17 18:23:00 Author: dawesbr ![]() Posts: 3280 |
This object currently has an awesome rating of 6 awesomes. Once again, thanks for the comments. It doesn't seem to be going down well at the workshop :S That guy in the thread sounds like a complete 'moss rot'. I mean "I guy said stupid ideas like the whole level moving down, which also as he said would make no sense..." well duh, I said it wouldn't work in my video it is just the only thing that I could see to do it other than the way it is done; some person was bound to genuinely think that the level moved so I proved it wrong before that. It's also what some people have made already with 'teleportation' rather than proper teleporting (off topic I suppose). Also swaggering in with "clearly emits an invisible platform at the pinnicale of your first jump" well if it's invisible then it's not clear, how else are you meant to hide it? A sign saying "Platformz aren't here kek!". Sure if you're bright and worked it out you can say that but you don't say 'oh it's obvious' or in this case 'it's clearly'. I hope no-one agrees with his view of your invention being average, and if he starts saying 'oh no I wasn't offending anyone' then he better go straight back to foetus form and learn about tone of language and arrogance. {Been teaching little kids how to cook army rations so I'm still a bit heated} Edit: Plus he's a **** H4H'er !!!! http://forums.littlebigworkshop.com/lbp/board/message?board.id=promozone&message.id=18471#M18471 | 2009-03-17 18:43:00 Author: Shermzor ![]() Posts: 1330 |
RAGE! Seriously, nice rant. Also, by "little kids" d'you mean 14-15 y/o (my year)? Everyone who does army in my year complains about the rations. In fact, they went on an army exped, 1 expulsion for drugs, 1 suspension for alchohol+illegal knife, 1 sent home for cigarettes. How dumb do you get to take drugs, alchohol, an illegal knife, or cigarettes to an ARMY expedition! And the army is supposed to instill discipline! Anyway, no chance to update it tonight ;_; | 2009-03-17 19:09:00 Author: dawesbr ![]() Posts: 3280 |
RAGE! Seriously, nice rant. Also, by "little kids" d'you mean 14-15 y/o (my year)? Everyone who does army in my year complains about the rations. In fact, they went on an army exped, 1 expulsion for drugs, 1 suspension for alchohol+illegal knife, 1 sent home for cigarettes. How dumb do you get to take drugs, alchohol, an illegal knife, or cigarettes to an ARMY expedition! And the army is supposed to instill discipline! Anyway, no chance to update it tonight ;_; Yeah year 9's ![]() ![]() I don't think I'll be able to help you with our idea *wink wink*, I'm focussing on my own secret project and that's all I can handle along with GCSE's. | 2009-03-17 20:34:00 Author: Shermzor ![]() Posts: 1330 |
Haha I don't have much chance. I'm focusing on MY OWN secret project too. DT work... blech. So they put sugar in water to sweeten the food. But the food was SEALED in a plastic BAG? [/digression] I'll post a copyable version when I'm on. | 2009-03-17 20:46:00 Author: dawesbr ![]() Posts: 3280 |
Quote: "Plus he's a **** H4H'er !!!!" Well that says it all. Fret not. Would you like rubies or emeralds in that crown? | 2009-03-18 00:51:00 Author: mrjoeyman ![]() Posts: 217 |
tis so awesome that i have a box of awesomes for you AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME yeah thats spam soorry... other note = sorry i forgot the / well stills ITS AWESOME! *throws a crown at dawesbr* PUT IT ON !!! NOW!!! | 2009-03-18 01:25:00 Author: Zommy ![]() Posts: 1232 |
tis so awesome that i have a box of awesomes for you [spoiler=awesome box] AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME AWSUM AWESOME[spoiler] yeah thats spam soorry... well stills ITS AWESOME! *throws a crown at dawesbr* PUT IT ON !!! NOW!!! Zommy, it goes (spoiler)Words(/spoiler) But with the brackets instead. | 2009-03-18 04:40:00 Author: Whalio Cappuccino ![]() Posts: 5250 |
That post brings it to an awesome rating of 31 awesomes. Now that is awesome. Thanks guys ![]() | 2009-03-18 08:05:00 Author: dawesbr ![]() Posts: 3280 |
Yeah year 9's ![]() ![]() I don't think I'll be able to help you with our idea *wink wink*, I'm focussing on my own secret project and that's all I can handle along with GCSE's. Yeah, stupid "turd" formers! (year 9/form 3 in new zealand. You see, "third former; "turd for... forget it) Us forth formers are SOO much better ![]() Btw, TC is 14-15? So am I (15 in October) and I swear we must be the youngest on the website! ![]() | 2009-03-18 08:30:00 Author: dkjestrup ![]() Posts: 672 |
i think so i now how it works...i can see an emitter on the video so i think when u jump out of the radius of the sensor which ubove the emitter it emits an in visible platform for about 2 or 3 mili seconds which u jump of | 2009-03-18 16:25:00 Author: Dan_Westy ![]() Posts: 41 |
Dan, I posted the explanation on post #20. dkjestrup, I'm probably the youngest. 16th July, 1995. 13 and 8 months ![]() ![]() | 2009-03-18 20:20:00 Author: dawesbr ![]() Posts: 3280 |
This is very neat ![]() Just tried its quite nice, although the invisible blocks can emit too quickly and actually push sackboy down, and one other thing is it only works on the first layer, Thats all | 2009-03-19 11:49:00 Author: Defaultsound ![]() Posts: 137 |
It should work on all layers; I think you got the jumping wrong. I tested it and it does work on all layers for me. When integrated into a level, different systems will work on different layers, but for now it IS multi-layer. | 2009-03-19 19:39:00 Author: dawesbr ![]() Posts: 3280 |
yeah if it werent for the hit your head thing, it would be perfect. im sure he will work it out. | 2009-03-19 23:30:00 Author: mrjoeyman ![]() Posts: 217 |
I'm in Wales sans PS3 this weekends, so you'll have to be patient. | 2009-03-20 07:50:00 Author: dawesbr ![]() Posts: 3280 |
Cor, that is superb. I haven't been on LBP in a while and quite frankly I didn't plan to change that. This just made me turn on my Ps3 and play it, it's just such a brilliant idea. | 2009-03-20 16:53:00 Author: Bear ![]() Posts: 2079 |
Thanks for that comment Ghost, it cheered me right up! ![]() | 2009-03-23 19:17:00 Author: dawesbr ![]() Posts: 3280 |
Someone on youtube said something along the lines of 'That's not double jump, it's jump jumping off dark matter' "Retard". Deleted the comment; some people just don't seem to grasp that you can't actually double jump ![]() However you can 'super jump', but that's more a glitch. | 2009-03-23 19:51:00 Author: Shermzor ![]() Posts: 1330 |
Super jump? Tell me more ![]() | 2009-03-23 21:16:00 Author: dawesbr ![]() Posts: 3280 |
Super jump? Tell me more ![]() Basically a jump that's about 2 squares high (essentially a double jump mashed into one). On the cool levels there's one with release dates and you might see a pic of me above the area you should be able to reach, this is because I hyper/super jumped up (I'm dressed as a serial killer in the pic ![]() Don't want to reveal it until I'm 100% sure it works on every level (though I've managed to abuse some MM levels with it ![]() | 2009-03-23 21:41:00 Author: Shermzor ![]() Posts: 1330 |
At least PM me with it, pleeeeaaase ![]() | 2009-03-23 22:10:00 Author: dawesbr ![]() Posts: 3280 |
Basically a jump that's about 2 squares high (essentially a double jump mashed into one). On the cool levels there's one with release dates and you might see a pic of me above the area you should be able to reach, this is because I hyper/super jumped up (I'm dressed as a serial killer in the pic ![]() Don't want to reveal it until I'm 100% sure it works on every level (though I've managed to abuse some MM levels with it ![]() I'm going to guess it's something to do with pausing the game? ![]() | 2009-03-23 22:17:00 Author: Killian ![]() Posts: 2575 |
I'm going to guess it's something to do with pausing the game? ![]() Ooooo No ![]() It involves the positioning of a sackboy. Edit: Yep I'm right, it's about a 1.8 jump, not quite 2 unless you get it dead on. Have to balance on the edge of a perfect right angle and then jump off; if you keep trying eventually you'll notice some of the jumps are much higher, then you can perfect it. | 2009-03-23 22:23:00 Author: Shermzor ![]() Posts: 1330 |
Ooooo No ![]() It involves the positioning of a sackboy. Edit: Yep I'm right, it's about a 1.8 jump, not quite 2 unless you get it dead on. Have to balance on the edge of a perfect right angle and then jump off; if you keep trying eventually you'll notice some of the jumps are much higher, then you can perfect it. That has happened to me a lot before by fluke. I thought it was because of a tiny gap. | 2009-03-23 23:04:00 Author: Killian ![]() Posts: 2575 |
That has happened to me a lot before by fluke. I thought it was because of a tiny gap. Yeah it helps if the gap is less than 1 large grid block. However if it's too close you can't fall enough to boost up. | 2009-03-23 23:07:00 Author: Shermzor ![]() Posts: 1330 |
played this level and thought it awesome, u should definitely incorporate this into a proper level ^_^ | 2009-03-24 10:45:00 Author: talmasca ![]() Posts: 196 |
Unfortunately, schoolwork has kept me back. Holidays begin next week, but I'm in spain for the first 9 days. Then I'll make a level ![]() | 2009-03-24 19:58:00 Author: dawesbr ![]() Posts: 3280 |
Just saw the video from killian and searched this thread. Nice work, your work is very inspiring. I never thought of doing anything that is triggerd by a player LEAVING an area. With multiple sensors you could even create a tripple and mor jumps. The only point of failure is more than one player. | 2009-03-26 10:44:00 Author: Fjonan ![]() Posts: 359 |
Video from killian? Huh? I know about the multi-player glitch, but there is NO fix I can think of. | 2009-03-26 19:15:00 Author: dawesbr ![]() Posts: 3280 |
Be on the outlook for an object demonstration I will publish in the near feature. It features the double jump system (of course you will be appropriately credited, dawesbr!). The double jump system is not the centerpiece, but it's the most perfect solution imaginable to a nasty piece gameplay-mechanic that has been driving me maaaad for months. I owe you one dawesbr. Great work! | 2009-03-26 21:11:00 Author: Wonko the Sane ![]() Posts: 109 |
Thanks for the comment Wonko, that's good to know. Notify me when it is made, please. ![]() | 2009-03-26 21:45:00 Author: dawesbr ![]() Posts: 3280 |
Video from killian? Huh? I know about the multi-player glitch, but there is NO fix I can think of. I posted your video in the help thread to show someone the sensor switch technique of combining two sensor switches with a piston. Here's the thread. (https://lbpcentral.lbp-hub.com/index.php?t=t=9919) | 2009-03-26 22:07:00 Author: Killian ![]() Posts: 2575 |
Oh, thanks. There was a level on the Mm page a while back called something like "Gimmicks for creator" that had a spotlight. | 2009-03-26 22:19:00 Author: dawesbr ![]() Posts: 3280 |
Duuuuuuuuuuuuuuuuude! Mm favourited the video Shermzor made of this! (Awesome creation, BTW) | 2009-05-02 15:28:00 Author: ARD ![]() Posts: 4291 |
Duuuuuuuuuuuuuuuuude! Mm favourited the video Shermzor made of this! (Awesome creation, BTW) Wow really? EDIT: Wow lol | 2009-05-02 15:30:00 Author: Shermzor ![]() Posts: 1330 |
Thanks for letting me know, DRA. Nice thing to return to from holiday ![]() | 2009-05-04 20:30:00 Author: dawesbr ![]() Posts: 3280 |
Hmmmmmmmmmmmmm, you know how a few days after Mm favourited xkappax's video, she got a crown? No, I don't want to curse you. | 2009-05-04 20:35:00 Author: ARD ![]() Posts: 4291 |
*Faints* Don't do that to me, man... | 2009-05-04 20:37:00 Author: dawesbr ![]() Posts: 3280 |
Hmmmmmmmmmmmmm, you know how a few days after Mm favourited xkappax's video, she got a crown? No, I don't want to curse you. He's already got 2, silly. Look under his avatar... I don't know if this would get a crown. I doubt it took as long to make as kappa's animation did. Try and show something it could be used for and that might help to make it crown-worthy. | 2009-05-04 20:39:00 Author: moleynator ![]() Posts: 2914 |
Shermzor said in the video dawesbr should get a crown for it. And Mm watched the video. And liked the video. They favourited it, so they could find it easily. | 2009-05-04 20:41:00 Author: ARD ![]() Posts: 4291 |
STOP JINXING ME! And moley, that hurt me deep ;_; | 2009-05-04 20:43:00 Author: dawesbr ![]() Posts: 3280 |
http://farm4.static.flickr.com/3557/3468122444_b45c29bcd4_o.png Can you smell it yet? | 2009-05-04 20:52:00 Author: ARD ![]() Posts: 4291 |
It burns my eyes... | 2009-05-04 20:54:00 Author: dawesbr ![]() Posts: 3280 |
In a good way, no? | 2009-05-04 20:56:00 Author: ARD ![]() Posts: 4291 |
STOP JINXING ME! And moley, that hurt me deep ;_; It's probably true though. She had to do voice overs and everything. Perhaps if you found a way to utilise it in a level they might be more impressed... | 2009-05-04 20:58:00 Author: moleynator ![]() Posts: 2914 |
I think you should make a level with it integrated and maybe even that special idea I had *wink wink*. | 2009-05-04 20:59:00 Author: Shermzor ![]() Posts: 1330 |
moley, they're hardly comparable in any case. There's no need to go raining on my parade - I'm proud of how this has turned out. I, unfortunately, barely get any go******** time on LBP any more what with school, homework, my brothers going on it all the time, and...other...issues, so this actually took up a helluva lot of relative time. I don't expect a crown - I've seen better community submissions (and I actually love xkappax's animation, it is probably better than mine). I probably wouldn't even be able to enjoy it anyway, with my limited playtime. But ******, a man can dream. | 2009-05-04 21:05:00 Author: dawesbr ![]() Posts: 3280 |
MM favourited my remix too, although I really don't think I'm getting a crown for it. She did put A LOT of effort into that animation. | 2009-05-04 21:08:00 Author: DanC ![]() Posts: 433 |
moley, they're hardly comparable in any case. There's no need to go raining on my parade - I'm proud of how this has turned out. I, unfortunately, barely get any go******** time on LBP any more what with school, homework, my brothers going on it all the time, and...other...issues, so this actually took up a helluva lot of relative time. I don't expect a crown - I've seen better community submissions (and I actually love xkappax's animation, it is probably better than mine). I probably wouldn't even be able to enjoy it anyway, with my limited playtime. But ******, a man can dream. I dont think you know what im saying. Maybe i am wording it really badly. ![]() I think it is an amazing contraption, but it is still quite small scale. It could be used in many different ways but none are shown. You could have some really high thing to jump over and stuff like that. You just need to show how it will benefit people. I think that would probably get you a crown. ![]() | 2009-05-04 22:11:00 Author: moleynator ![]() Posts: 2914 |
this is really awesome but itd be even cooler if you made a level around it... but that tech demo on lbp is really a must try! | 2009-05-06 17:07:00 Author: Recurracy ![]() Posts: 166 |
Thanks for the comment, Recurracy! Just to let you all know, it is now in an object bubble in the level! | 2009-05-09 18:55:00 Author: dawesbr ![]() Posts: 3280 |
Yay! I can finally check it out! Thanks! | 2009-05-10 02:20:00 Author: StrayFelisCatus ![]() Posts: 178 |
WOOOOOOOOOOOOOT!!!!!!!! FINALLY this is an item! | 2009-05-10 02:24:00 Author: johnrulz77 ![]() Posts: 835 |
Yeah guys, sorry about that. I FINALLY got round to it - the times I've been on LBP recently have been a bit rushed, and I never really got round to doing it. Eventually, when some guy kept trying to invite me into his game (causing me to accidentally leave several levels, including a record score on Tye Dye!), and sending me tonnes of messages, I caved in. Just a note - for the emitter, you may want to change the blocks emitted to single or double layers to suit your purposes. | 2009-05-10 08:41:00 Author: dawesbr ![]() Posts: 3280 |
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