Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet 3    [LBP3] Tutorials
#1

[LBsP] Basic Checkpoint Tutorial

Archive: 5 posts


This one's just a really simple one on Checkpoints, making sure they trigger, and making them distinct.

Episode 046 - [Tutorial] PSA: Checkpoints (https://youtu.be/Hf3X4A_EXXw)

It's probably a bit too simple for a lot of folks, and yet i still run into these kinds of issues fairly frequently. Take a look, and see if there's anything that helps, or if there's something i've significantly screwed up. Thanks for the support everyone, we may have another non-tutorial episode within the next few days or so. Have a great day!
2018-02-01 07:15:00

Author:
waffleking23
Posts: 535


A fine tutorial which I really enjoyed! Thanks a lot and many greetings, Jürgen^^2018-02-01 11:39:00

Author:
CuriousSack
Posts: 3981


Great tut! Keep it up.2018-02-01 13:15:00

Author:
biorogue
Posts: 8424


Danke both of you. It's weird, it feels like it should be too simple to bear mentioning (at least on the first part of the tut), but i still consistently run into levels, even well done ones, where Checkpoints don't trigger because they've been misplaced.2018-02-02 01:34:00

Author:
waffleking23
Posts: 535


Yeah I also see this kind of levels very often in LBP. It's very easy and I think it's not the difficulty that is a problem for the creators. They simply forget to do it. Thats my guess. I personally always use a player sensor in my platformers.2018-02-04 17:12:00

Author:
mdkd99
Posts: 1172


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.