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#1

Flipping/Mirroring an Animation.

Archive: 4 posts


Simple question: Is it possible to flip/mirror an animation without rotating it by 180 degrees? For example, making an animation such as Core: Slow Walk or Powerup: (Hoverboard) Move appear to the left instead of the right as it would when actually walking/gliding?2017-02-17 18:19:00

Author:
razk
Posts: 28


Nope. You can with some sticker objects but that's about it. You can flip materials. If you're worried about save you gotta emite your animations in a (group) have it activate based on direction speed+controler direction.2017-02-17 20:39:00

Author:
venat
Posts: 715


I found a workaround: depending on the animation needed, it's possible to blend a "Look Left/Right" animation frame to a version of the animation that isn't looking left or right, which somewhat achieves the same effect.2017-02-18 00:50:00

Author:
razk
Posts: 28


Most LBP levels wont look all that bad if you slightly turn the sackbot either. It uses the same hand, but it's hard to notice unless you are picky2017-02-26 08:04:00

Author:
koltonaugust
Posts: 1382


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