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#1

Power charging?

Archive: 2 posts


This is hard to explain, but I'll try. So in Kirby games, some abilities Kirby can obtain has a chargeable attack move. (Hold for a sec, level 1 move. Hold for a while, more powerful move.) Is there a way to represent that in LBP using powerups?2017-02-08 01:29:00

Author:
CamostarAtIsabella
Posts: 188


This is hard to explain, but I'll try. So in Kirby games, some abilities Kirby can obtain has a chargeable attack move. (Hold for a sec, level 1 move. Hold for a while, more powerful move.) Is there a way to represent that in LBP using powerups?

X button-> Timer (Count up)-> Counter 0/1-> Timer (Count up) Counter 0/1.

X button-> NOT GATE-> (connect them to both Timer & Counter resets & Selector port3)

Get 3 port Selector

Counter 1-> Port1 of the selector
Counter 2 Port2 of the selector
Not Gate Port3 of the selector

Port1= Tier 1 Attack
Port2 Tier 2 Attack
Port3 Default mode/Reset state.

When Holding X your attacks will charge up and when letting go they will reset the timers.

http://ib.lbp.me/img/ft/70b91138b6104b85a0a7ecb37ca8f030afd6345f.jpg
2017-02-08 06:05:00

Author:
venat
Posts: 715


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