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ENTER controllinator - does it HAVE to be TRIANGLE?
Archive: 5 posts
Thought I would pose this here, interesting thought. When you have a controllinator that is not auto-enter, a caption balloon with the triangle symbol is always the prompt to enter said controllinator. Can that be changed? Can I set, say L2 to be the 'sit here' button? Now, I have found a way around this. Eliminate any true sack person and make it bots only. All controllinators set to 'auto enter'. Place 2 behavior chips on sackbot, one set to "can use controllinator" and one set to "cannot". Then simply hook the button you wish to use as the "enter button" (say, L2) to a selector (cycle input), which will toggle between the behavior chips. So essentially, when you switch behaviors, the auto enter function on the nearest controllinator will activate, sucking the sackbot into the controllinator. Making it seem like the button set to the behavior chip is the "enter controllinator" button. Someone please verify if how I explained that made sense. It is very difficult to describe such a visual thing. My question is, can this be done differently? Is there a simpler way to change the default triangle prompt to enter a controllinator? | 2017-02-02 17:27:00 Author: molynsi Posts: 24 |
Hahaha, I'm afraid that I'm already too tired to follow your thoughts, but I will try to verify your way on weekend! Now I will go home from work and try to get my supper! ...hoping that my two always hungry ladies haven't looted the fridge already! | 2017-02-02 18:02:00 Author: CuriousSack Posts: 3981 |
:-) Nice to see there is some life out there!! | 2017-02-02 18:42:00 Author: molynsi Posts: 24 |
here's another workaround, maybe. Use a sackbot to enter the controllinator and map triangle to something else. Don't know if that would work. I'm 90% sure there is no direct way to do this, maybe have something hooked up to eject until someone hits the button next to it? Edit: My last suggestion is to make a fake controllinator emitted and a real one that switch when a button is pressed. | 2017-02-05 08:09:00 Author: koltonaugust Posts: 1382 |
Interesting tutorial. | 2017-02-05 16:33:00 Author: mdkd99 Posts: 1172 |
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