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#1

Magic Mouth Issue

Archive: 2 posts


Ok so I connected the player sensor output to the magic mouth. When I walk into the radius of the player sensor, it triggers the magic mouth to speak. The camera points to the spikes and you could read the text above. However, the text bubble and the camera cancel after a couple of seconds. So I tired connecting the output of the magic mouth to a counter set to 1 and this time, the camera points to the spikes again and stays in place forever until you cancel it by pressing circle. However, the text bubble minus the camera automatically cancels which is a bummer.

I want this to be successful. Successful by the text bubble and the camera staying in place until you decide to cancel it by pressing circle. Do you understand what I'm talking about? If not, you can see a video I made in the link at the bottom.

This will actually work if I delete the player sensor and walk into the radius of the magic mouth by itself. The text bubble and camera would stay in place until you press circle. However, I want to use the player sensor and the magic mouth. Thanks and hopefully you can figure this out. Link below.


https://www.youtube.com/watch?v=fFimEZpUDPE
2016-10-29 21:11:00

Author:
Darthy09
Posts: 52


I know how you could do this easily in LBPK. Try moving your question into the main LBP help forum section, someone there will definitely know.2016-11-03 08:31:00

Author:
Scorpio1357
Posts: 460


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