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Destroyer Issues

Archive: 2 posts


Ok so let me try to explain as detailed as I can. So I have 5 sackbots with a blocked entrance door. I want to kill all 5 sackbots in order to destroy the door so that I could pass through. I put a destroyer on the door but that's all I did so far. I don't know what to do from here.

The other question is about creature brains. Again I have a blocked entrance door. There are two creatures with a creature brain on them. I want to kill the 2 creatures in order to destroy the door so that I could pass through.

I hope you understand where I'm coming from. Please help and give me detailed information in simple steps. Thanks
2016-03-28 17:42:00

Author:
Darthy09
Posts: 52


For both parts I would use a tag sensor hooked up to your destroyer. Invert the output of the tag sensor so that when it senses a tag it outputs an 'off' signal. Put the range of the tag sensor to infinite (decrease the maximum value below zero and it becomes infinite). Have it apply to all 16 layers if needed too.

Put a tag of the same name and colour on each of your sackbots. The way this works is that when all of the sackbots/creatures have been killed, the tags vanish along with them, therefore the sensor will change its output to 'on' and activate the destroyer.

Additionally, I'm not 100% sure this is what you're asking for, but if it's the same door you're trying to destroy, with two different methods of doing so - use an OR gate. Attach each of the outputs from the tag sensors to the inputs of the OR gate, then attach the output to the destroyer. Whether you kill the 5 sackbots or the two creatures with brains, it doesn't matter, either will destroy the door!
2016-03-29 00:03:00

Author:
Xaif
Posts: 365


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