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The Elephant Temple

Archive: 9 posts


Little Big Planet 1 was an awesome game. The logic can't be compared to LBP 3's, but the Story levels from LBP 1 were the best. So yeah, I did a remake for "The Elephant Temple" from "The Temples" theme. It took me a few hours, but it definetely worth it.

It has:

- The original level flow and obstacles
- Some area's which you can only pass as Swoop or Oddsock
- A secret area which you can enter when you play the level again. (requires the monkey sticker which can be found too)

Known Glitches:

- The Eggs can randomly dissapear when stuck. When this happens, restart the level.
- It is still possible to get behind the level at some places. Let me know when that happens.

http://lbp.me/v/qys5e5h

http://i9.lbp.me/img/bl/059dced2147e166c1fffccd4278c7c7b6a93ddb6.png (https://lbp.me/v/qys5e5h)

And the trailer:

https://www.youtube.com/watch?v=y2PMLYDlw3I
2016-02-16 12:45:00

Author:
Em-te
Posts: 12


looks pretty good. Will add it to my queue.2016-02-16 15:12:00

Author:
biorogue
Posts: 8424


Omg, this is one of my favorite lbp1 levels, I must play yours! 2016-02-16 19:20:00

Author:
CuriousSack
Posts: 3981


Omg, this is one of my favorite lbp1 levels, I must play yours!


Thank you. Let me know what you think!
2016-02-17 09:23:00

Author:
Em-te
Posts: 12


I will give you my feedback for sure! 2016-02-17 17:34:00

Author:
CuriousSack
Posts: 3981


[on PS3 I was able to access sackpopit powerups, this occurs in a lot of levels in my experience]
During the eggs section, I grabbed the egg/creature and it broke. Instead of asking player to replay the level, just have some logic like:
[if egg #1 breaks, then emit another]. or [set egg = invincible or w/e that setting is]
IMO, the extra/remixed areas shouldn't require a custom sticker, or better yet, make them able to also work with the original LBP1 temple stickers.
Other than that, enjoyable platforming.
2016-02-20 21:11:00

Author:
midnight_heist
Posts: 2513


Thank you for your feedback.

Yes, I need to fix the egg problem. Which egg gave you troubles? For me, only the bottom "hole" had some troubles killing eggs.

As for the stickers, if it accepts multiple stickers, ill add the LBP1 stickers. If not, I will keep it like this. I want it for everyone to be playable. Not only for those who had LBP stuff imported.
2016-02-20 22:26:00

Author:
Em-te
Posts: 12


Thank you for your feedback.

Yes, I need to fix the egg problem. Which egg gave you troubles? For me, only the bottom "hole" had some troubles killing eggs.

As for the stickers, if it accepts multiple stickers, ill add the LBP1 stickers. If not, I will keep it like this. I want it for everyone to be playable. Not only for those who had LBP stuff imported.

The egg attached to the creature, and placing an unknown egg in the bottom. Perhaps replace the cup holder with a V shape instead?
Have you tried attaching an unbreakable logic to each egg? (I can't recall the name.. "object tweaker" I think?)

You can just do an OR logic for the stickers if I'm not mistaken, something like..
Green sticker trigger = your custom sticker
Red sticker trigger (you can set this one to invisible) = LBP1 sticker
[IF [Red OR Green] THEN do X]
2016-02-21 01:31:00

Author:
midnight_heist
Posts: 2513


The egg-problem had been fixed. Eggs will now respawn after disappearing.2016-03-07 08:26:00

Author:
Em-te
Posts: 12


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