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#1

3D help

Archive: 6 posts


Can somebody please help me? Im trying to make a level.
My question is how to get my sackbot to face the direction I want him to face.
Here is my video of the level
https://www.youtube.com/watch?v=k7RzSWm6qCA
In the video i'm just using a joystick rotator. It face the direction I want him to face when facing his back view now when I rotate to view his side view and front view he won't face the direction I want him to face. Can someone please help me?
2016-01-13 15:24:00

Author:
unknown c
Posts: 5


Can somebody please help me? Im trying to make a level.
My question is how to get my sackbot to face the direction I want him to face.
Here is my video of the level
https://www.youtube.com/watch?v=k7RzSWm6qCA
In the video i'm just using a joystick rotator. It face the direction I want him to face when facing his back view now when I rotate to view his side view and front view he won't face the direction I want him to face. Can someone please help me?

Try my level. I think I have this problem fixed.

https://lbp.me/v/qygy83x/trailer?p=1&l=12

Let me know if thats what your looking for.
2016-01-13 18:28:00

Author:
venat
Posts: 715


I Used a look at rotator and set my camera to local space check. So the camera faces the direction he is facing.2016-01-14 04:29:00

Author:
Okami
Posts: 44


Hey I tried your level and yes that's it that's exactly what I'm looking for. Nice demo I liked it.
Can you please tell me how you did that. And are you using a lbp2 level? And Blockbuster95 3d camera?
Because I want to have the 3d camera in the 13th layer.

Yes its blockbusters camera but it has alot of custom stuff I added to it.
Not sure how mine differs from blockbusters controls.
You control the sticker panel material with a ring of collusion. The sackbot stands in the middle of the ring to he has collusion and he doesn't twitch when hes on top of or touching a material. Toget him to routate the way you want you need to make Look at routater and basically make a clock around the sackbot. 1,2,3,4,5 - 12 etc. make it a tag that lights up when you move your controler in that direction. This will cause the tag to light up and force the sackbot to look at it.

You will also need to create some logic to prevent 2 tags to light up when your sideways. Also have your camera on the 12 or 6 o clock depending where you have your sackbot facing when your adding in the look at routater on the sackbot.

Im using the glitched lbp2 level for it yes.

You cant move the camera but I found a sorta work around but its kinda hard to pull off. Move the hole area up and down using followers attached to them.

What I was doing is when you sackbot is next to a wall he wants to climb up he presses forward+X while hes touching/in a hit box. Then trigger a follower that lowers the floor I wanna climb on. Issue im having with this is it limits my creation on height because attached objects cant go beyond layers. If your level is simple in design you can pull this off and actually have height and depth in your 3D level.

http://i5.lbp.me/img/ft/605082fb66bb96195eb22b7f812cc24e8668e3cc.jpg
2016-01-14 07:16:00

Author:
venat
Posts: 715


You guys need help ? xD2016-01-14 20:21:00

Author:
Samuasp
Posts: 19


Hi unknown c, this is your chance to ask the master, blockbuster! 2016-01-15 17:03:00

Author:
CuriousSack
Posts: 3981


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