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3D is HERE!

Archive: 9 posts


Hay guys this is Danx87 (https://twitter.com/Danx87LBP3) from LittleBigPlanet 3 Tutorials (http://www.youtube.com/c/Danx87) with some fantastic NEWS!

Now you can create your very own LBP3 3D camera & 3D Games!

Watch the tutorial here:



https://www.youtube.com/watch?v=dXwf1ogmv20

No Hacks or Glitches, just pure genius!

Credit to:
Blockbuster95: LBP (https://lbp.me/u/blockbuster95/videos?p=1&l=12) Twitter (https://twitter.com/Sam__Aspinall95)
oO_ArianA_Oo: LBP (https://lbp.me/u/oO__ArianA__Oo/videos?p=1&l=12) Twitter (https://twitter.com/ArianaLBP)

Link to Copyable LBP2 level: Here (https://lbp.me/v/qxxxcs3/activity)

Dont forget to subscribe for all the latest and future Tutorials from LittleBigPlanet 3 Tutorials (https://www.youtube.com/c/Danx87)
2015-10-06 16:07:00

Author:
danx87
Posts: 59


Wow! This is so awesome! Thanks for sharing! ^^ I can tell I will be using this for something I want to make..

It is really interesting that LBP2 levels stay with their logic counterpart in LBP3 Like the game camera stopping at the layer to give that effect.
2015-10-06 20:47:00

Author:
SakuraLBP
Posts: 93


Wow i havent played in a long time and they have stuff like this? Very amazing2015-10-07 06:23:00

Author:
Razortehkill
Posts: 173


Hi danx87,

great tutorial as all your other tutorials, too! Thank you so much, this came just in time for my current project!

Many greetings, Jürgen^^
2015-10-07 09:52:00

Author:
CuriousSack
Posts: 3981


Wow! This is so awesome! Thanks for sharing! ^^ I can tell I will be using this for something I want to make..

It is really interesting that LBP2 levels stay with their logic counterpart in LBP3 Like the game camera stopping at the layer to give that effect.


Wow i havent played in a long time and they have stuff like this? Very amazing


Hi danx87,

great tutorial as all your other tutorials, too! Thank you so much, this came just in time for my current project!

Many greetings, Jürgen^^

Your all very welcome! ;D
2015-10-09 22:52:00

Author:
danx87
Posts: 59


Cool! I knew of the glitch but i haven't really seen it in action, this is a very good explanative video on the subject.

And you've actually helped me find a solution to a problem i had in a level i'm working on. I originally used an LBP1 background level for it, and thus i couldn't get a Mover on a Broadcast Chip to work on Sackboy. Now that i know what's causing this, i'm gonna try and use your workaround. Thanks!
2015-10-09 23:34:00

Author:
Woutery
Posts: 793


Hi Woutery, as far as I've understood is this no glitch, correct me someone if I'm wrong, please! 2015-10-10 09:13:00

Author:
CuriousSack
Posts: 3981


Its a glitched camera. I know because im using the same thing.

Its okay but its not that good cus it clips through walls and you need to make everything -10 layers and everything with glitch materials to get a decent level.

If you got a very wide level without any walls then its good.
2015-10-11 09:56:00

Author:
venat
Posts: 715


This is in-fact no Glitch, The zoom-in on camera's on LBP2 were restricted to the first 3-layers, However LBP3 allows zoom even past the 16-layers, So opening a LBP2 level in LBP3 keeps the restriction of the first 3-layers (for the zoom) But as your using a LBP3 camera it attempts to give its full zoom, causing the Cameras to think its zoomed in further thus allowing a tilt to a different perspective.

I have myself several Levels with no glitch materials, no wall clipping & no need to use only the -10layers, that look amazing. Im not sure how/what you have set up to cause these problems, but it must be a different camera.


My latest Tutorial=

https://www.youtube.com/watch?v=6ysAhwqlgcs
2015-10-15 09:08:00

Author:
danx87
Posts: 59


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