Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 3 [LBP3] Help!!
#1
How do you make a sackbot immune to danger and jump really high?
Archive: 3 posts
I tried making the sackbot immune to danger and jump really high using the gameplay tweaker on its circuit board but it didn't work :/ | 2015-08-21 05:24:00 Author: Darthy09 Posts: 52 |
You just use the danger-immunity/high jump tweaker located in your pop it under "oddly specific logic bits" But no in all seriousness I believe you can just do this under sackbots behavior chip can't you? | 2015-08-22 05:06:00 Author: Tynz21 Posts: 544 |
I tried making the sackbot immune to danger and jump really high using the gameplay tweaker on its circuit board but it didn't work :/ you need to change a setting on the tweaker, by default it is set to "affects: activating character", you need to change it to "affects: owning character" hope this helps you can also directly affect players without using a sackbot by placing logic on a broadcast chip that is set to target creatures, all in range, all layers and infinite range (if you want it to work everywhere in your level) | 2015-08-22 09:40:00 Author: evret Posts: 612 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.