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Creating a HUD?
Archive: 4 posts
How do you make a HUD that stays fixed relative to the screen rather than the character? | 2015-08-13 13:21:00 Author: Ant_TKD Posts: 3 |
The only way I see it possible is to have it be single player and use a movie camera as an illusion | 2015-08-13 18:01:00 Author: amiel445566 Posts: 664 |
You'd have to mount the camera on the HUD, most likely using a movie Cam, and do any shifting of the camera by moving or rotating the HUD. That wouldn't allow for any changing the angle of the camera based on the pitch or yaw axes. | 2015-08-13 18:52:00 Author: Tynz21 Posts: 544 |
What @Tynz21 said will probably work for multiplayer co-op, just don't use it for a versus level. I played a versus level once that used this method for a HUD, and since it followed the lead player other's would get left behind off screen. | 2015-08-13 20:56:00 Author: Pookachoo Posts: 838 |
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