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New Community Trend that could ruin LBP3

Archive: 61 posts


Guys, I have some terrible news. Copiers and scam level creators no longer need the cool pages. There's this section called the newest level section, and for some reason, a ton of people play levels there. Copiers and spam level creators are constantly REPUBLISHING there levels there. That means they try to boost their levels to the top. If you look at some levels there, you'll see stuff like mortal combat and get all lbp dlc. Horrible levels that people actually play. People play the top of the newest levels section. This means copiers could get tons of plays on their terrible levels. I'm sad myself because I'm a bit guilty too. I actually had a new level I made and I too tried to boost it to the top. As my theory suggests, it works. It got 50 plays. I'm sorry for doing this and I'm not doing it anymore. This trend could ruin LBP3. If this continues, level sections like highest rated and busiest could be filled with with these bad levels. I'm not entirely sure what to do about this, but one things for sure. Don't play obvious copied levels like mortal combat and "Unlock all DLC levels" that are in the newest level section. Only play the legitimate ones.2015-02-28 22:22:00

Author:
gurren009
Posts: 2592


Not to be all 'doom and gloom' but the LBP3 community wasn't even very alive to begin with (both population and activity), especially compared to previous installments. So I'm not too surprised at the types of players that are hanging around the game now.

Still, I hope this game can make a comeback. Maybe they'll have the online multiplayer and bugs ironed out by the end of this year and will HOPEFULLY bring back the DIVE IN feature so the community can thrive.

With all that said (sorry my views are so pessimistic), I agree that the small community we have right now should be preserved and not become a wasteland of copies and scams.
2015-02-28 22:38:00

Author:
The5rozos
Posts: 952


I agree. And sorry for making this such a big deal about this. Right now it's still possible to find good levels, so maybe things aren't so bad right now. What I'm worried about is more or less the future of LBP3. At this rate, we could see these bad levels getting thousands of plays. I take back what I said about not boosting levels. Me and other creators should boost their levels on to the top of the newest level page as long as they're good. I feel people should play these levels. That way good levels will get plays and bad and copied levels won't. If we have a community effort to boost good levels on the newest level page, these bad copied levels won't get a dime! 2015-02-28 22:52:00

Author:
gurren009
Posts: 2592


To be honest, who cares? If you work really hard on your levels and want some recognition, post your levels here -
http://www.lbpcentral.com/forums/forumdisplay.php?40-Level-Showcase
2015-02-28 23:04:00

Author:
dyna
Posts: 260


No such thing as a bad level, just differences of opinion. 2015-02-28 23:06:00

Author:
ForgottenEnigma
Posts: 1414


It's actually a bit more of a serious topic then you guys are making it out to be. It's basically a recreation of the cool pages, which as we all know ruined lbp.

- - - - - - - - - -


No such thing as a bad level, just differences of opinion.

I've seen scam levels doing this technique. I would call them bad levels because the creators are purposefully tricking creators and giving them the opposite of what they want. For example: [Link removed]
2015-02-28 23:18:00

Author:
gurren009
Posts: 2592


It's actually a bit more of a serious topic then you guys are making it out to be. It's basically a recreation of the cool pages, which as we all know ruined lbp.

A serious topic? Its completely irrelevant. It doesn't affect your gameplay. You want to play good level, you just have to know where to look.
2015-02-28 23:28:00

Author:
dyna
Posts: 260


Let's not name and shame anyone, ok?

The reason it may appear we are not taking this seriously is because this thread has appeared time and time again over the years. What we have learned from this is that just because a certain page of a menu is filled with levels that we personally don't want to play does not mean the game is ruined. Higher quality levels will still exist and while it is true they may not get a huge amount of plays, those who enjoy them will still enjoy them and the creators who make them most likely had a good time making them. Effectively, what makes the game a game. Who are we to judge what people enjoy? If the majority truly want to play copied bomb, shark, DLC or combat levels then the pages are servicing them perfectly by promoting those first and foremost. For the rest of us we have the fan sites who each have teams working tirelessly to uncover unique and wonderful experiences.
2015-02-28 23:37:00

Author:
ForgottenEnigma
Posts: 1414


We have had so many threads like this about the cool pages and in each and every one of them I say pretty much the same thing.

Ignore them...

Yup, there are probably tons of players wanting to take advantage of whatever system there is to jump to the top, but that doesn't mean they are good levels that we would be interested in. Thing is, quite a few of these rascals you would love to name, (please don't) are quite young. Many of the players that think those levels brilliant are also quite young. It doesn't matter... let them have their "fun".

That is why sites like this are so important to serious creators and players. You will do much better looking in the vast collection of spotlighted levels and in our Level Showcase than ever worrying about the latest and greatest at some automated list thingy. Another way is via LBP.me and watching the hearted lists of like minded players and amazing creators.
2015-02-28 23:43:00

Author:
jwwphotos
Posts: 11383


I guess your right about this. But I feel the problem is more about trying to find good new levels to play(aside from fansites) and how new creaters are going to get their levels to the top. If these copied levels fill up pages like highest rated and busiest, then how are people going to find new levels?(And I'm talking about new levels people create. Not the old and famous ones.) Another problem is how new creators(who don't know about fansites) are going to get plays on their levels. I think 1 solution to this is for the new creators to boost their levels on the newest levels page, but that's just me. Also, I apologize for the link. I wasn't thinking about forum rules for some reason.

EDIT: But yeah, you guys are right. I'm sorry for making such a big deal about this. I guess I was getting a little worried since from what I've seen, these levels are getting tons of plays. I was afraid lbp3 would have a system similar to lbp2, where it gets flooded with bad levels.
2015-02-28 23:47:00

Author:
gurren009
Posts: 2592


The big question is... To the top of what?

Again, you are assuming some electronic equation is going to find you a level that is good. It's not... it is all subjective and why looking into our spotlights will do you so much better than any kind of stat engine.

For an example... How do you pick a great movie to watch? Stats? Reviewers? Word of mouth from your buddies?

I suspect the last two rather than stats.
2015-03-01 00:07:00

Author:
jwwphotos
Posts: 11383


Of course your point does count towards people who know about fansites and fansite picks. But I remember a point in lbp2 where I could not find any good levels at all. I didn't know about fansites or anything like that. I was looking at stuff like cool pages. There was also a point on lbp2 where I couldn't get any plays on my level. I didn't know any fansites I could post my levels on. The point I'm really making here is that the system of levels in lbp is very flawed, and it's something that copiers and other creators could take advantage of. It's not something that forum posters like us have to worry about. It's more of a problem for new players who want plays or who want good levels to find. They don't know how to find good levels like us and their forced to play copied ones. So essentially this system could mess up lbp on the inside but not the outside(fansites). But as I said in the post above, this is not a big problem. I really apologize for making such a pointless thread, since it doesn't really count toward us, but rather new players. Also, the ruin lbp thing was ridiculous. I was just in a rush to post something without really thinking about what I was saying LOL. But all of you guys' posts are correct.2015-03-01 00:22:00

Author:
gurren009
Posts: 2592


Unless something has changed that I'm not aware of...

I'm pretty sure when a spotlight is released either here or on one of the other fan sites then it will also get published on the in-game news feed. That only requires players to click on it and they get taken to a hub full of carefully selected levels.
2015-03-01 00:36:00

Author:
ForgottenEnigma
Posts: 1414


Yeah you guys are right. I was just arguing a point that isn't really important. I'm just kind of sad that lbp3's going to get flooded with these scam and copied levels. It's true that the best thing we can do is ignore them, but it still sucks that with the newest levels section, they can live even more. Sumo though they got rid of these levels by getting rid of the cool pages, but that didn't work .2015-03-01 00:52:00

Author:
gurren009
Posts: 2592


Unless something has changed that I'm not aware of...

I'm pretty sure when a spotlight is released either here or on one of the other fan sites then it will also get published on the in-game news feed. That only requires players to click on it and they get taken to a hub full of carefully selected levels.

Yup... think so.

And again, LBP.me is such an awesome tool if you know how to use it. (..as I suggested in my previous post)


Yeah you guys are right. I was just arguing a point that isn't really important. I'm just kind of sad that lbp3's going to get flooded with these scam and copied levels. It's true that the best thing we can do is ignore them, but it still sucks that with the newest levels section, they can live even more. Sumo though they got rid of these levels by getting rid of the cool pages, but that didn't work http://www.lbpcentral.com/forums/images/smilies/1/frown.gif.

No worries. http://www.lbpcentral.com/forums/images/smilies/1/smile.gif
2015-03-01 00:56:00

Author:
jwwphotos
Posts: 11383


No such thing as a bad level, just differences of opinion.

This. I totally agree with this here.
2015-03-01 04:32:00

Author:
Apple2012
Posts: 1408


I would argue that they're bad levels out there. Not talking about levels new creators make. I'm talking about hate levels, scam levels, etc. I'm not naming anyone, but those levels are purposefully hurting other people. There's also copied levels, which as we all know is when a player copies and original piece of work and claims it as their own.2015-03-01 15:33:00

Author:
gurren009
Posts: 2592


I would argue that they're bad levels out there. Not talking about levels new creators make. I'm talking about hate levels, scam levels, etc. I'm not naming anyone, but those levels are purposefully hurting other people. There's also copied levels, which as we all know is when a player copies and original piece of work and claims it as their own.

This has always been an issue. It has always been labeled as something that will destroy LBP. I understand that it is a serious issue but it's always been like this. It's only more noticible now due to the absolutely terrible search functions. People have always attempted to stop it but couldn't. Honestly this will not be the thing that kills LBP. Here on LBPC, other websites and even in game people advertise their levels and others as well.

Another thing you will also need to realise is that this game is a "family game" (code words for something marketed towards young children.) What is the average age of LBP players? It'll be somewhere in the region of 10. They play these levels. They copy these levels. This is a fact. I've accepted this but saying it will kill LBP is an overreaction.
2015-03-01 16:48:00

Author:
Shooter0898
Posts: 996


This has always been an issue. It has always been labeled as something that will destroy LBP. I understand that it is a serious issue but it's always been like this. It's only more noticible now due to the absolutely terrible search functions. People have always attempted to stop it but couldn't. Honestly this will not be the thing that kills LBP. Here on LBPC, other websites and even in game people advertise their levels and others as well.

Another thing you will also need to realise is that this game is a "family game" (code words for something marketed towards young children.) What is the average age of LBP players? It'll be somewhere in the region of 10. They play these levels. They copy these levels. This is a fact. I've accepted this but saying it will kill LBP is an overreaction.

Your all right about this. I guess there really is nothing we can do. Like you said, the lbp community is filled with young kids. They'll always be playing these bad levels and giving their creators more attention. So I'm guessing that on this forum, you guys have been discussing the topic of cool pages and have accepted that there's nothing you can do about it, right? Well there's probably nothing we can do about the newest level section either. I guess we all just have to accept that the lbp community and levels aren't perfect. However this brings me to another question. Is there anything Sumo can do to fix this?
2015-03-01 18:39:00

Author:
gurren009
Posts: 2592


Is there anything Sumo can do to fix this?

1. Bring back lucky dips.
2. Let there be a function that allows you to search but doesn't stop after the first twenty or so levels.
3. Cool levels need to be brought back (However make copied levels ineligible from appearing on it)
2015-03-01 19:14:00

Author:
Shooter0898
Posts: 996


Your all right about this. I guess there really is nothing we can do. Like you said, the lbp community is filled with young kids. They'll always be playing these bad levels and giving their creators more attention. So I'm guessing that on this forum, you guys have been discussing the topic of cool pages and have accepted that there's nothing you can do about it, right? Well there's probably nothing we can do about the newest level section either. I guess we all just have to accept that the lbp community and levels aren't perfect. However this brings me to another question. Is there anything Sumo can do to fix this?

Really has nothing to do with being perfect or not... allow me to explain.

Have you ever watched Nick Jr? I was once stuck in a med check waiting for like an hour, enduring what was on tv for the kids there. OMG... I was thinking whatever I was there for had to be better than that mess. I think my brain went freaking numb until finally my name was called.

Kids have different tastes. Simple as that.. Some are caught up in wanting to just publish and find it cool to get a level copy and post it. Part of their game. If they move up on the e-list, even better! They are stars!! lol

Not really, but whatever..


No such thing as a bad level, just differences of opinion.

True... and the other thing that always escapes folks is they assume the age of these others playing this game. I've said in many of these other such threads, but there are kids all the way from age 2 playing this game. Like I said above, their tastes are not the same at all.. and in other cases, have no idea what they are doing concerning the rating system.

For example.. and a repeat story for some.

I still think back to my beloved pinball level I made when LBP2 came out and was amazed to see some frowns on it. I just could not for the life of me understand why anyone would do that. I know some do regardless what they play, but I was curious and tracked back on one such frown voter. What they voted up or down was a bit confusing until I happened upon one of their pics. They had done a self portrait via ps3 eye, I think probably with the help of someone else, as it showed a small little girl of about 2 years old in diapers with this big huge smile from seeing herself on tv with the controller in her hands. Too cute..

I have to say she was probably just hitting buttons or maybe she did hate it.. Who knows!?! lol

Basically this, don't take what these kids do personally. "It ain't that deep."

More important to get kudo's from your peers like on this site or chance others in the community. Little kids will always hate anything serious. In fact a story I always loved was from our long time member CCubbage (PSN - CuzFeeshe) who made really incredible fun action levels and some great recreations of older video games. If he gave it to his 7 year old son and his son started crying from playing it, he knew it was probably sufficiently difficult. lol
2015-03-01 19:28:00

Author:
jwwphotos
Posts: 11383


Well I'm talking less about kids playing levels and more about creators. It's an inevitable fact that kids will play copied, scam and hate levels. The problem is the creators that are making these kinds of levels. When people play scam levels, they get angry and start posting hate comments, while the creators are laughing like crazy at them. I even played this one level where the creator says he's making scam levels for the sole purpose of getting people angry and then laughing at them. As for copied levels, once you play them over and over again, you'll eventually start to get tired of them. If the copied levels get more famous, entire level pages could be filled with them, meaning that new and fun levels will be harder to find. Lastly there's hate levels. I've actually played some levels that are actually bullying other players. Some of them actually get famous to. However hate levels are one of the more uncommon types of levels to come across. All of these factors make lbp's search system imperfect. However this is lbp. People should play the types of levels they want to play. If kids want to play scam, copied, and hate levels then that's there business. However I think there's a solution that Sumo digital could've created. If players can't get rid of levels they don't want to play, then let them get rid of certain level search results. If Sumo allowed you to type in a search, and then select and option that says to block it, lbp would be much better. It would be mean that it would be 10* easier to find good levels, and bad levels won't even be in your world of play. But hey, that's just me. You all have great points on this.2015-03-01 20:21:00

Author:
gurren009
Posts: 2592


Want to guess at the ages of these creators? It is exactly what I have been saying. They are youngsters... don't really care and think it is fun if others yell at them.

Ignore them.
2015-03-01 21:09:00

Author:
jwwphotos
Posts: 11383


Your totally right. And it's not just kids. Just immature people in general. They don't know how to make proper levels so they make copied levels and scams to get attention. Fun fact, kids love attention.2015-03-01 21:36:00

Author:
gurren009
Posts: 2592


Yup... immature people too. The older ones are more like trolls in LBP costumes. lol2015-03-01 21:51:00

Author:
jwwphotos
Posts: 11383


Well I'm talking less about kids playing levels and more about creators. It's an inevitable fact that kids will play copied, scam and hate levels. The problem is the creators that are making these kinds of levels. When people play scam levels, they get angry and start posting hate comments, while the creators are laughing like crazy at them. I even played this one level where the creator says he's making scam levels for the sole purpose of getting people angry and then laughing at them. As for copied levels, once you play them over and over again, you'll eventually start to get tired of them. If the copied levels get more famous, entire level pages could be filled with them, meaning that new and fun levels will be harder to find. Lastly there's hate levels. I've actually played some levels that are actually bullying other players. Some of them actually get famous to. However hate levels are one of the more uncommon types of levels to come across. All of these factors make lbp's search system imperfect. However this is lbp. People should play the types of levels they want to play. If kids want to play scam, copied, and hate levels then that's there business. However I think there's a solution that Sumo digital could've created. If players can't get rid of levels they don't want to play, then let them get rid of certain level search results. If Sumo allowed you to type in a search, and then select and option that says to block it, lbp would be much better. It would be mean that it would be 10* easier to find good levels, and bad levels won't even be in your world of play. But hey, that's just me. You all have great points on this.

Depends on what you find fun. Bomb survivals are like flappy bird. Simple, and the you replay to get a higher score. To kids, that's amazing! It has easy replay value, but a detailed story driven level, boring!!!! It happens in games as well, Mario Party 8 outsold Ocarina of Time, such a fun, innovative game. Quite simply, the majority of players would rather play these bomb survival levels as its more enjoyable to them, but to a more experienced gamer, they would find more fun playing a detailed platformer. It completely depends on your taste.
2015-03-01 22:03:00

Author:
dyna
Posts: 260


Simple or "easy" levels for the youngins wouldn't be so bad if it wasn't literally just the same level posted ten times over. It's just unfortunate, there should be a separation of the kinds of levels, like when you post a level, there should be some kind of sub category to post it under, that way it doesn't get all mixed in, y'know? There was something similar to what I'm saying in LBP2 with the survival/movie/level things, but I think it's an idea that should be revisited. Nobody likes a messy, messy levels page.2015-03-01 22:36:00

Author:
LilyHoncho
Posts: 20


I've suggested many times "Genre" and "Intended Target Age"

Sounds weird and some may miscatagorize their levels or abuse the tags. However if done somewhat correctly and they were the top most tags, it might help put levels more for kids out of the search or notice of older folks that want more seriously done levels.
2015-03-01 22:49:00

Author:
jwwphotos
Posts: 11383


Yeah. I mean, I think cleaning up the pages is POSSIBLE, it's just a question of if a proper separation will ever be made, and with the current bugs and glitches already in LBP3, we can kiss the idea of a cleaner search engine goodbye for the time being. (imo)2015-03-01 23:14:00

Author:
LilyHoncho
Posts: 20


Newest levels to me should be an important in-game way to search for levels. I'm not overly fond of team picks as they tend to focus more on art than other aspects of level design. So newest levels is the only other way around this currently.
I think one way to help reduce spam would be to have a filter where only the "first published" date is used. Updating the level won't bring it back up to the top of the list. That way new levels can stay on the glitched one page of newest levels for at least a couple of hours, instead of a couple of minutes. (BTW if someone already suggested this in this thread - sorry, I missed it)
2015-03-02 02:10:00

Author:
wariomona
Posts: 6


The republishing exploit has been around since the beginning of the LBP franchise so it's pretty much old news. If the developers even cares about this they could just tweak the newest levels page. This trend is in fact an ancient trend that has been going on since the very beginning.

As many others here said, it's just best to ignore it. The community feature are for everybody so of course you'll find simple projects and lots of noobs, that's the beauty of it, anyone can create. But it's up to you or sites like these to find the best.
2015-03-02 12:10:00

Author:
blacksackman
Posts: 234


There is one thing I don't understand - you actually have to go in and click on the "copyable" box to enable a level to be copied. The default is not copyable. That sort of puts the responsibility in the hands of the creator. I put so much effort into my levels I don't want anyone else getting any credit for it. I suppose it's the youngsters with 1000 hearts that h4h and copy and publish each other's levels that do this. That said, it seems like there should be a box to check when you search that allows you to only see original levels. I would think the develpers could add a tag to the level that indicates whether it's been copied or not.2015-03-02 16:16:00

Author:
katanagirl1
Posts: 22


The republishing exploit has been around since the beginning of the LBP franchise so it's pretty much old news. If the developers even cares about this they could just tweak the newest levels page. This trend is in fact an ancient trend that has been going on since the very beginning.

As many others here said, it's just best to ignore it. The community feature are for everybody so of course you'll find simple projects and lots of noobs, that's the beauty of it, anyone can create. But it's up to you or sites like these to find the best.

I don't think many people play the newest level page on lbp1 and lbp2. It's more hidden and unnoticeable. Republishing levels there won't do much. The reason they're republishing levels on lbp3 is because the newest level page is on one of the first community level selections, and it's more noticeable now.
2015-03-03 08:57:00

Author:
gurren009
Posts: 2592


This isn't really a new trend at all, but I think that the new community AI really amplifies how significant of an issue this is. Between the broken modules that cycle the same seven levels, a lack of any sort of promotion system ? la LBP1 or 2 and the pretty terrible lbp.me, I find it harder than ever to find new levels even with LBPC.2015-03-03 12:58:00

Author:
bonner123
Posts: 1487


Call me crazy, but I think in the beta I remember there being a section in the community UI called "reccomended for you". The section was broken and just didn't work. I'm still hoping they bring it back to a working state in an update. Honestly I believe there are certain things and features in the UI that are missing because they don't work yet, just hope they haven't stopped trying to bring them back into the game..2015-03-04 01:34:00

Author:
derpington5
Posts: 9


I believe there's a system that Sumo can implement to detect a Copied level without needed to bring Cool Levels/Lucky Dips.

Let's say, a Copied Level will easily detect and display "originally created by [username]" if you check by the description. for a example.
2015-08-08 04:36:00

Author:
AL2009man
Posts: 20


That is actually a really good idea. just imagine if all the spammers got on lbp one day and saw the original creators names stuck to all their levels xD2015-08-09 15:34:00

Author:
nerd_dog
Posts: 39


Yeah it would work but i doubt they will implement it , if they see no monetary incentive . Im not trying to be pessimistic but companies sometimes only think about profit potential. I hope they shut down the spammers , but young children are playing copied levels and giving spammers an incentive to spam .2015-08-09 17:04:00

Author:
Brutal
Posts: 184


Yeah it would work but i doubt they will implement it , if they see no monetary incentive . Im not trying to be pessimistic but companies sometimes only think about profit potential. I hope they shut down the spammers , but young children are playing copied levels and giving spammers an incentive to spam .

If you want crap, that's what ya get!
2015-08-09 17:37:00

Author:
amiel445566
Posts: 664


That is actually a really good idea. just imagine if all the spammers got on lbp one day and saw the original creators names stuck to all their levels xD

Not possible, we already have 9 Million+ Levels that do not contain any information on the original creator.

May I ask though, where exactly in the Community are these "copied" levels still being considered a nuisance?

We have been working to help float up more interesting content and let's not forget that copied levels are copyable due to the original Creator's choosing, so I'm just wondering which levels are causing this concern for you?
2015-08-11 16:55:00

Author:
StevenI
Community Manager
Posts: 420


Not possible, we already have 9 Million+ Levels that do not contain any information on the original creator.

Oh yeah, I forgot about that. too late for Media Molecule to avoid the copied wave of things, I guess...

Here's an alternative: Give us a option to report a "Copied Level" and if detects, it automatically label as "Copied Level/Spammer" as a warning to the users who going to play it. (no affect on ban, just reputation system)

or just Steam Tag-style label or Reputation System and be done with it.
2015-08-12 05:00:00

Author:
AL2009man
Posts: 20


Oh yeah, I forgot about that. too late for Media Molecule to avoid the copied wave of things, I guess...

Here's an alternative: Give us a option to report a "Copied Level" and if detects, it automatically label as "Copied Level/Spammer" as a warning to the users who going to play it. (no affect on ban, just reputation system)

or just Steam Tag-style label or Reputation System and be done with it.

After looking more closely though, this just screams "systematic abuse"
2015-08-12 08:31:00

Author:
amiel445566
Posts: 664


Oh yeah, I forgot about that. too late for Media Molecule to avoid the copied wave of things, I guess...

Here's an alternative: Give us a option to report a "Copied Level" and if detects, it automatically label as "Copied Level/Spammer" as a warning to the users who going to play it. (no affect on ban, just reputation system)

or just Steam Tag-style label or Reputation System and be done with it.

Maybe you didn't read my post much earlier on this thread.

https://lbpcentral.lbp-hub.com/index.php?t=94178-New-Community-Trend-that-could-ruin-LBP3&p=1209396&viewfull=1#post1209396
2015-08-12 11:08:00

Author:
jwwphotos
Posts: 11383


Oh yeah, I forgot about that. too late for Media Molecule to avoid the copied wave of things, I guess...

Here's an alternative: Give us a option to report a "Copied Level" and if detects, it automatically label as "Copied Level/Spammer" as a warning to the users who going to play it. (no affect on ban, just reputation system)

or just Steam Tag-style label or Reputation System and be done with it.

The users that choose to play it though, most likely want to play it.

We may not agree with everyone's tastes but it's ultimately their decision on what they want to play.
2015-08-12 11:53:00

Author:
StevenI
Community Manager
Posts: 420


Yeah, I definitely agree with the demographic of players being the issue. Many of the highest rated levels are either spam levels or survival levels. (That "Best Mortal Kombat Level Ever" appears 4 or 5 times.)

https://lbp.me/levels?p=1&l=12&t=highest_rated

That sort of says a lot about what the community considers "good".

But I also I think there tends to be a kind of "snowball effect" too. People (perhaps more so younger people and newer players) gravitate towards levels with a lot plays because they conflate popularity with quality (the same with team picks and quality). If you look at the reviews on a few of the spam levels, many people seem to know they are bad. (But of course, sacklings that review levels are probably in the minority).

If the problem really is the demographic of players, then I think as someone at some point on this very forum mentioned, making a more advanced LBP for more mature players to shift the demographic would mediate the problem (not "cure" it of course). The thing is, it's hard to do that when the LBP franchise has been established and marketed as a kids game with cute sack puppets. (I suspect this may be part of the reason MM abandoned LBP for "Dreams".)

So bottom line, I doubt there's much we can do about it other than ignore (as many people have suggested).

I thought the level of the day thing was a good idea to get people's attention on better quality levels. But other than that, there's not too much that can be done.
2015-08-12 16:15:00

Author:
comishguy67
Posts: 849


I thought the level of the day thing was a good idea to get people's attention on better quality levels. But other than that, there's not too much that can be done.

That's not strictly true...

Things are still being planned on our end and we've got a couple of tricks up our sleeve that you will be seeing over the coming months...
2015-08-12 17:27:00

Author:
StevenI
Community Manager
Posts: 420


That's not strictly true...

Things are still being planned on our end and we've got a couple of tricks up our sleeve that you will be seeing over the coming months...

Well I'm glad to see you guys are still working on it. Just having more convenient avenues to higher quality levels could help a lot. But people will play what they play.

Personally I haven't seen too many copied or spam levels anywhere since I've picked up LBP3 (then again, I mostly check out the level of the day and team picks. )
2015-08-12 17:56:00

Author:
comishguy67
Posts: 849


I hardly ever see copied content any more and if i do i just ignore it .Stevenl is right there are 9+ million levels , plenty of new and fresh content, a few bad apples do not always spoil the bunch.2015-08-14 04:06:00

Author:
Brutal
Posts: 184


The real truth is that spamming is just history now! Spamming is completely dead. It's not even worth trying. Their only resource were taken away from them, the cool pages. And that was the best freaking decision since the first game came out! We don't need any "copy-filter" or whatever people are talking about. Finally we can only focus on being good creators instead of worrying about spammers stealing unworthy recognition!

I don't understand why people can't let it go. Maybe it's too hard to accept?
2015-08-14 10:25:00

Author:
blacksackman
Posts: 234


If the problem really is the demographic of players, then I think as someone at some point on this very forum mentioned, making a more advanced LBP for more mature players to shift the demographic would mediate the problem (not "cure" it of course). The thing is, it's hard to do that when the LBP franchise has been established and marketed as a kids game with cute sack puppets. (I suspect this may be part of the reason MM abandoned LBP for "Dreams".)



Unfortunately I think this is a necessary problem. It's the most powerful game creation tool on the console market, but largely appeals to a group of people that cannot take advantage of it. It needs to appeal to kids to get sales. Without that demographic then you're left with a very small yet creative fanbase. Most people aren't creative and most adults would just view a game creator as work. In order to appeal primarily to adults there would need to be a way for players to make money from their creations.

I know most fans are opposed to paying for levels, but there seems to be a lot of people making money on youtube these days. Maybe a future LBP could be joined with youtube and players could make money from ads by attracting a lot of people to their own LBP channel with their creations. This way creators could make money and levels would still be free. I think finding a way for people to use the LBP tools to create phone games would be very appealing as well and allow people to reach a much wider audience. A lot of people are basically making phone games on LBP right now but they are limited to LBP players. If they could be detached somehow and sold separately to casual gamers on their phones then you could probably even increase sales of LBP by saying "Play more games like this for FREE by purchasing Little Big Planet 4 on Playstation 4!" lol
2015-08-14 16:32:00

Author:
Reef1978
Posts: 527


Unfortunately I think this is a necessary problem. It's the most powerful game creation tool on the console market, but largely appeals to a group of people that cannot take advantage of it. It needs to appeal to kids to get sales. Without that demographic then you're left with a very small yet creative fanbase. Most people aren't creative and most adults would just view a game creator as work. In order to appeal primarily to adults there would need to be a way for players to make money from their creations.

It doesn't have to necessarily appeal to adults (I'm talking about people who pay bills and have kids), but appeal to an older crowd, say late high school to *college age (which is the age range of a lot of the best creators). LBP seems to appeal to pre-adolescents,which is the problem (and why Stephen Fry talks to me like an 8 year old, haha)

The game (and tools) are made for them, not for the people who actually make LBP worth playing.

Which is probably why they added a "Advanced Creation Mode". Because most of the kids playing wouldn't know how to take advantage of the more advanced stuff. They'd only make simple, silly....well...kids stuff.

LBP needs more universal appeal. Minecraft is a great example of a game with both simplicity AND scope (and probably why the creator of the game is billionaire!)

I don't think it needs to appeal to kids to make money. Making money and generating sales is about giving people what they want. The more people you give value too, the more money you make. The more people you appeal to, the more value you can provide.

That's why I can't wait for Dreams! I think that's a game that will give me more of what LBP didn't.

*When I say college age, I mean American college age (18-23).
2015-08-17 17:56:00

Author:
comishguy67
Posts: 849


The real truth is that spamming is just history now! Spamming is completely dead. It's not even worth trying. Their only resource were taken away from them, the cool pages. And that was the best freaking decision since the first game came out! We don't need any "copy-filter" or whatever people are talking about. Finally we can only focus on being good creators instead of worrying about spammers stealing unworthy recognition!

I don't understand why people can't let it go. Maybe it's too hard to accept?
tell that to the guy who keeps republishing subway surfers to stay on the newest levels section.
2015-08-18 05:43:00

Author:
LuigiM9
Posts: 22


After looking more closely though, this just screams "systematic abuse"

guess its too late now.

- - - - - - - - - -


If they could be detached somehow and sold separately to casual gamers on their phones then you could probably even increase sales of LBP by saying "Play more games like this for FREE by purchasing Little Big Planet 4 on Playstation 4!" lol

or just include LBP3 as part of PS Plus Instant Gaming Collection!

it worked before with LBP2 and LBP Karting, so why not?
2015-08-23 23:21:00

Author:
AL2009man
Posts: 20


I think LBP still can appeal to a very wide variety of people.. and if you look at the community, you'll find enough evidence that it does.

and yes, I would agree that spammed levels aren't the hazard they used to be.. you almost have to look for something copied to find it. then again, I play this game like a few times a week nowadays so i'm playing a VERY limited number of levels... usually levels that people have personally asked me to play (I get a lot of those)
2015-08-25 01:37:00

Author:
nerd_dog
Posts: 39


I still remember this thread. Hehe, it was back when I didn't know much about lbp3, and how the lbp community works. Nowadays, I agree with everyone. Using forums is by far the best way to find levels. Even with Sumo's new level finding system, I can barely find any good levels. Forums are definitely the way to go. The problem with forums is that not everyone has knowledge, or even access to one. This is why I'm very disappointed in lbp3's search system. They said that they'd have a recommended levels section, but I couldn't find that anywhere(at least on ps3).2015-09-14 22:35:00

Author:
gurren009
Posts: 2592


tell that to the guy who keeps republishing subway surfers to stay on the newest levels section.

This may be a late reply but I took my time to research on this "guy". It turns out that he is constantly republishing a series of different mini-games (possibly copied) and all these levels links to one main level (which is the main subway surfers giveaway level). He also uses copies of this subway surfers giveaway as dummies which also links back to the main level. I call it a giveaway because he is essentially just giving out a few stickers, there isn't really more to the level than that.

This republishing technique is only granting him plays from unsuspecting players that happens to see the subway surfers level. (they're probably believing that it's a real level, and not a short giveaway) But when the plays accumulate the main level will get a spot in the "most played" category, and the level gets a lot of traffic from there.

So all in all this guy is basically just spamming some levels in the "newest levels" page. I don't even consider it to be spamming because the "newest levels" page is a "moving page", it's constantly bombarded with new levels which eventually buries the subway surfers levels. I have also noticed that hes not spamming 24/7. The spamming only works if you're constantly publishing and deleting dummy levels but this procedure takes time and effort. (not something you want to do all day long) and this guy is pretty normal in that aspect because most of the time it's only a matter of 1-2 hours of spamming. After that you don't see a single trace of his levels in the newest page.

Is spamming a problem in LBP3? Absolutely not! Not even close. As you may have witnessed as I explained there will always be ways to exploit the game, but not to the point where it becomes game-breaking, like in the old days.
2015-09-15 10:59:00

Author:
blacksackman
Posts: 234


This is why the recommended for you idea is being brought in, ive tested it and its a surefire way to help people find good levels as there will be no copied levels or bomb survials in there as its from your hearted creators so unless you have hearted some spammers your only going to get good levels in there2015-09-18 16:12:00

Author:
Samuasp
Posts: 19


What? what?? what? You guys missing cool pages? Do i hear good? 2015-09-19 03:56:00

Author:
Shadowriver
Posts: 3991


What? what?? what? You guys missing cool pages? Do i hear good?

No? I don't really see much of anyone saying that here.
2015-09-19 13:12:00

Author:
Lord-Dreamerz
Posts: 4261


One thing that really sets me off will lbp games is laziness. Players like me don't want to have to go on forums or lbp.me just to find good levels. If the devs want a constant flow of gameplay, and they want to keep the players enticed, they need to have a sophisticated in-game system dedicated to find good levels. Otherwise, players will just quit before they even get to play another level.2015-12-17 10:35:00

Author:
gurren009
Posts: 2592


I have a little tip. When I search for levels I press Triangle for the Filter menu. I usually check off LittleBigPlanet 1 levels from my search to greatly reduce spam. Unfortunately I'm also starting consider filtering out LittleBigPlanet 2 levels as well due to the overwhelming amount of Sticker Room and Costume levels, but that's just my two cents.2015-12-18 14:40:00

Author:
Vervesack
Posts: 74


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