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LBP3 - Ghost Adventures: Sackboy Edition (horror platformer, 1 player only, PS4)

Archive: 9 posts


http://i2.lbp.me/img/bl/e8290e98572517487ef8f87025cb3b4054922493.png
Ghost Adventures: Sackboy Edition (https://lbp.me/v/qvs-qwr)

The ultimate paranormal activity and ghost-hunting challenge, from dusk till dawn! 1 player only, testing area and custom menu included. Come on, let‘s go investigate with Sackboy and make Zak proud of you !

Please rate, comment and enjoy

http://i57.tinypic.com/2lav7vb.jpg

http://i62.tinypic.com/2j3lco1.jpg

http://i62.tinypic.com/2zs4ndv.jpg

http://i58.tinypic.com/5l6kqv.jpg
http://lbp.me/v/qvs-qwr

UPDATE 1

I've made some adjustments:

- Start Menu completely revamped - new music, new art, handmade Control Scheme

- The Area Test is much more functional - new icons/arts, gameplay bug fixes, "fake points" assigned to each action

http://oi62.tinypic.com/1z6y2vq.jpg
2015-02-21 18:30:00

Author:
LavoroInPelle
Posts: 4


sounds cool, adding to the queue2015-02-21 19:19:00

Author:
biorogue
Posts: 8424


Looks scary! Queuing as well.2015-02-21 20:05:00

Author:
Chazprime
Posts: 587


Looks cool and scary lol. I'll give it a go!2015-02-21 21:07:00

Author:
gurren009
Posts: 2592


I'm going to be honest: I played this a couple of times (both modes) and haven't a clue what I'm supposed to be doing. Are there instructions anywhere? A tutorial would be great.2015-02-21 21:17:00

Author:
Chazprime
Posts: 587


I'm going to be honest: I played this a couple of times (both modes) and haven't a clue what I'm supposed to be doing. Are there instructions anywhere? A tutorial would be great.

Thanks! I'm open to any suggestions ! The level itself is done but the Start Menu is in "pre-alpha" version: in the next few days I have to implement a control scheme inside the "custom menu" (open it with Circle button) and, maybe, another tutorial.
2015-02-22 00:59:00

Author:
LavoroInPelle
Posts: 4


Level updated : new Start Menu (now with highly requested Control Scheme !), Area Test more functional and some gameplay bug fixes. Enjoy and... good luck !2015-02-27 01:46:00

Author:
LavoroInPelle
Posts: 4


Looks interesting. Queued for later.2015-03-03 14:58:00

Author:
DaSackBoy
Posts: 606


Playing this, I was a bit unsure what the purpose of each item was for at first, but I figured they were just there for point. You can take photos, record EVP, go to infrared, and shine a flashlight for instance. However, while ghosts are in close proximity, your 'fear' meter rises when it tops out the level ends.

I ended up with the problem that there was about 5-6 ghosts within close range of my starting point, and they moved around so erratically that I couldn't get away. They feared me up pretty fast, and I couldn't get away. If I had to make suggestions, I'd say the common white ghosts could stand to be much fewer in number, and a bit slower. You might could also add in a way to defeat them. It's possible there is a way, and I just died too soon.

Overall, I liked it a lot. It took ghost hunting a bit more seriously than most other levels. And of course, being a ghost level, I hearted it. XD
2015-03-03 15:18:00

Author:
Kato
Posts: 732


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