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#1

Round 1... fight

Archive: 3 posts


-I have trained in the darkest caverns, and searched the driest deserts for a worthy opponent.
And yet I have found none.

We push ourselfs to create things unseen before.

Is there any fighting style lbpk levels?
Examples: street fighter, mortal kombat, boxing.

Just an idea.
The logic set-up probably would take awhile.
But I dont think impossible.

Tags and sensors with counters (for hits).
And or switches for hits and blocks (would counter act the punch motor motion).
Two input switches for different punches (O = right jab, right + O = right hook, down + O = right uppercut).
The list goes on.

I think it would be a cool project.
It would definitly push beyond what has been seen.
2015-02-20 03:55:00

Author:
valious2corvus
Posts: 171


Agreed. Sounds good but would definitely need a logic genius for all the different permutations of hits, blocks, special moves etc.

I struggled enough with some of the logic required in my latest level!

I would suggest maybe a reworking of the old robot boxing game, less movements required?
2015-02-20 07:34:00

Author:
Scorpio1357
Posts: 460


Thats what I was thinking, need a base start.
Like the old robot boxing game.
Single punch system to start, get the understanding of how, then build onto it.

I remember when everybody wanted to make 'fps controls'.
Look at it now, there are multiple ways to create it.

If somebody starts the 'fight controls'... what would it become?
2015-02-20 08:26:00

Author:
valious2corvus
Posts: 171


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