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3D roller coaster help?

Archive: 1 post


Ok so I have this idea of using the bendy rail and decos on a rail hook to have the illusion of a 3D moving roller coaster, but I encountered quite a big design flaw when I was trying to make this. Since the physical part of the rail hook doesn't rotate in its 2D space along the track like a normal roller coaster ride would it looks very strange, it's like there's a gyroscope attached to it. I did manage to get it to rotate according to it's movement with A LOT of rocket rotators on a microchip on the rail hook, but then LBP's logic derped out on me. So when the rail hook with the rocket rotators moves in or out along the bendy rail it flips around like crazy. My guess is that because the rocket rotator was probably made to only interpret movement in a 2D space, It doesn't know what to do when an object moves along the z axis and so it tries to interpret the 3D movement into 2D values which then cause it to rotate crazily.

Any ideas on what I should do? Maybe try a different method for the rotation?
2014-12-14 02:36:00

Author:
derpington5
Posts: 9


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