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#1

Uncharted 3: Drakes Deception

Archive: 5 posts


I am making a level remake of Uncharted 3. I chose to make the level from chapter 4 London Underground. I am making everything just like the game(scenery, gameplay, story, dialog ect.). Here are some pics:

http://www.lbpcentral.com/forums/attachment.php?attachmentid=49677&d=1418477200
http://www.lbpcentral.com/forums/attachment.php?attachmentid=49678&d=1418477242

There are three weapons you can use with unlimited ammo(pistol, sniper rifle, assault rifle).

http://www.lbpcentral.com/forums/attachment.php?attachmentid=49679&d=1418477300
http://www.lbpcentral.com/forums/attachment.php?attachmentid=49680&d=1418477359
http://www.lbpcentral.com/forums/attachment.php?attachmentid=49681&d=1418477468

There are also much climbing and jumping.

http://www.lbpcentral.com/forums/attachment.php?attachmentid=49682&d=1418477522

You can tell me your concerns about the level and what things i should add to it. It might take 1-2 months to finish the level but when its finished i hope you guys enjoy it.
2014-12-13 13:36:00

Author:
himoks
Posts: 734


Awesome idea! I tried making something like this a while back but never went through with it. These tutorials might help btw: http://m.youtube.com/watch?v=xqxL7YDO4R4
http://m.youtube.com/watch?v=485PTLu8ZrU
Also, make sure you're cautious about the amount of sackbots in the game at once, they can take up a good chunk of thermo. Good luck! Looking forward to it
2014-12-13 15:56:00

Author:
airide101
Posts: 141


That looks very nice, Himoks, looking forward to the end product. You made epic levels on PSP, VITA is no different. :star:2014-12-13 15:59:00

Author:
nysudyrgh
Posts: 5482


That looks very nice, Himoks, looking forward to the end product. You made epic levels on PSP, VITA is no different. :star:

Thanks man! I apriciate the kind words and hope to see more awesome levels from you.


Awesome idea! I tried making something like this a while back but never went through with it. These tutorials might help btw: http://m.youtube.com/watch?v=xqxL7YDO4R4
http://m.youtube.com/watch?v=485PTLu8ZrU
Also, make sure you're cautious about the amount of sackbots in the game at once, they can take up a good chunk of thermo. Good luck! Looking forward to it

Thanks for the kind words and the tutorials, those could help me with the logics a lot.
2014-12-13 16:37:00

Author:
himoks
Posts: 734


The levels design looks great so far. To limit thermo problems because of sackbots, use an emitter to emit sackbots when the character is supposed to be in the vicinity. Otherwise it looks great.2015-02-23 15:22:00

Author:
vinniegnsb
Posts: 22


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