Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet Vita [LBPV] Ideas and Projects
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Uncharted 3: Drakes Deception
Archive: 5 posts
I am making a level remake of Uncharted 3. I chose to make the level from chapter 4 London Underground. I am making everything just like the game(scenery, gameplay, story, dialog ect.). Here are some pics: http://www.lbpcentral.com/forums/attachment.php?attachmentid=49677&d=1418477200 http://www.lbpcentral.com/forums/attachment.php?attachmentid=49678&d=1418477242 There are three weapons you can use with unlimited ammo(pistol, sniper rifle, assault rifle). http://www.lbpcentral.com/forums/attachment.php?attachmentid=49679&d=1418477300 http://www.lbpcentral.com/forums/attachment.php?attachmentid=49680&d=1418477359 http://www.lbpcentral.com/forums/attachment.php?attachmentid=49681&d=1418477468 There are also much climbing and jumping. http://www.lbpcentral.com/forums/attachment.php?attachmentid=49682&d=1418477522 You can tell me your concerns about the level and what things i should add to it. It might take 1-2 months to finish the level but when its finished i hope you guys enjoy it. | 2014-12-13 13:36:00 Author: himoks Posts: 734 |
Awesome idea! I tried making something like this a while back but never went through with it. These tutorials might help btw: http://m.youtube.com/watch?v=xqxL7YDO4R4 http://m.youtube.com/watch?v=485PTLu8ZrU Also, make sure you're cautious about the amount of sackbots in the game at once, they can take up a good chunk of thermo. Good luck! Looking forward to it | 2014-12-13 15:56:00 Author: airide101 Posts: 141 |
That looks very nice, Himoks, looking forward to the end product. You made epic levels on PSP, VITA is no different. :star: | 2014-12-13 15:59:00 Author: nysudyrgh Posts: 5482 |
That looks very nice, Himoks, looking forward to the end product. You made epic levels on PSP, VITA is no different. :star: Thanks man! I apriciate the kind words and hope to see more awesome levels from you. Awesome idea! I tried making something like this a while back but never went through with it. These tutorials might help btw: http://m.youtube.com/watch?v=xqxL7YDO4R4 http://m.youtube.com/watch?v=485PTLu8ZrU Also, make sure you're cautious about the amount of sackbots in the game at once, they can take up a good chunk of thermo. Good luck! Looking forward to it Thanks for the kind words and the tutorials, those could help me with the logics a lot. | 2014-12-13 16:37:00 Author: himoks Posts: 734 |
The levels design looks great so far. To limit thermo problems because of sackbots, use an emitter to emit sackbots when the character is supposed to be in the vicinity. Otherwise it looks great. | 2015-02-23 15:22:00 Author: vinniegnsb Posts: 22 |
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