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#1

Toggle Platforming

Archive: 4 posts


TOGGLE - BOTH BIG AND SMALL

Hey, LBPC, I'm posting this topic to help the forum and uninspired creators like me! In this thread, I'll list down platforming ideas from myself and those posted in the comments below.

Please don't be afraid to post in the comments, everything will be appreciated.

Also, try these out, and post your logic, because mine isn't the greatest.

Simple Spring
A platform that you lower with big toggle, and extend rapidly as small toggle, which propels your character upwards.

Difficulty - Medium - The logic in order to do this has several extremely specific movers and impact sensors.

Simple Chain
A platform that lowers when a large toggle is standing on it, weighing it down.

Difficulty - Simple - Requires very little logic.

Grabbable Layer Mover
A grabbable sponge that moves into the background layers once grabbed and weighed down as large toggle.

Difficulty - Simple - With the use of rails, it is very simple to get this to function

Opposing Platforms
A tall platform that lowers, while raising another tall platform.

Difficulty - Simple - Now that pistons have outputs, everything is awesome!

Please recommend any other ideas, and post them below so I can add them to the list!
2014-12-09 22:38:00

Author:
RikoruDaniel
Posts: 43


Do you guys want pictures or something?
Do you guys want tutorials or something?

I'd be willing to provide.
2014-12-11 19:15:00

Author:
RikoruDaniel
Posts: 43


Do you guys want pictures or something?
Do you guys want tutorials or something?

I'd be willing to provide.


Please do, I really need to know how to build the simple spring (where toggle can be big and small and the platform launches him) Im building a toggle platformer, it looks team picked material, and i have everything but this, I really need your help dude.
2014-12-13 04:27:00

Author:
LiGeT_Epic123
Posts: 1


Please do.


I will make my best effort to try to get high quality screenshots & explinations of the logic I used. If some more experienced creators would like to add on, I would love the help, because the logic in the story mode feels a lot more refined. ':u
2014-12-15 19:13:00

Author:
RikoruDaniel
Posts: 43


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