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Top Down Bots! :D Curious about the sackbot settings and how they affect gravity.

Archive: 1 post


"Gravity" is in reference to how all things are affected in a level, if set to dynamic, they will drop.
I am referencing this direction as up and down.

Now when you take a sackbot, change his pitch rotation to 270 (I believe that's the one) In either case, he will be top down, and facing downwards. If you turn him 90 degrees, either to the left or right, and the close the popit, he will have a very odd angle to the way his head is. It will be tilted upwards.

I've notice when set to Sackbot,Zombot or Sleepy however, that will not occur. (But you have the issue of those having that annoying squeaking sound effect).

Does anyone have a work around to this?
2014-12-09 08:27:00

Author:
Archon453
Posts: 142


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