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LittleBigPlanet 3 Physics

Archive: 14 posts


I play a littlebig-bit with physics and sackbots and have found an interesting thing about sackthing weight. A list:

Sackboy / Oddsock = 1.0 Lbp (LittleBigPounds)

Swoop / Toggle(Small) = 0.8 Lbp

Toggle(Big) = 5.0 Lbp (suprisingly)

If there is anything on this you would want to add, post away. I won't judge.
2014-12-08 23:24:00

Author:
DannieSam
Posts: 63


Where are these numbers coming from2014-12-08 23:48:00

Author:
TimeLordBlue
Posts: 37


Where are these numbers coming from

If you place an In/Out Mover on a bot of each character, the Mover will show the weight in number.
2014-12-09 02:46:00

Author:
DOJlN3
Posts: 40


I think the game is fake since when you add a costume it adds no weight.2014-12-09 03:01:00

Author:
blastroid
Posts: 262


Where are these numbers coming from


If you place an In/Out Mover on a bot of each character, the Mover will show the weight in number.

You can pretty much find anything's weight with an L2 trigger tap from the cursor. I did it with sackbots.
2014-12-09 11:53:00

Author:
DannieSam
Posts: 63


You can put a Physics Tweaker on anything and it should show the "untweaked weight"2014-12-09 12:02:00

Author:
Morgana25
Posts: 5983


Dang, Toggle is hea-vy. I guess he kind of has to be to affect physics objects so much, though.2014-12-09 12:13:00

Author:
Tyler
Posts: 663


Dang, Toggle is hea-vy. I guess he kind of has to be to affect physics objects so much, though.

Yeah, I always thought of Big Toggle as a fatty-sack or some kind of needle cushion. Then again, since Oddsock is a sock and his opening was stiched in, maybe Toggle is somthing realish too. A thumb-part of a mittin or somthing.

(Whatever he is, he's probably filled with rocks or heavy sand)
2014-12-09 20:07:00

Author:
DannieSam
Posts: 63


Then again, since Oddsock is a sock and his opening was stiched in

Which opening end on him was stitched in...? (jk)
2014-12-09 20:35:00

Author:
The5rozos
Posts: 952


Which opening end on him was stitched in...? (jk)

He's still to cranky and energetic for that to be stitched in..
2014-12-09 22:38:00

Author:
DOJlN3
Posts: 40


Toggle is so heavy he breaks those sponge thingies in the Ziggurat's pipe elevators.2014-12-09 22:52:00

Author:
Rovelius
Posts: 74


Toggle is so heavy he breaks those sponge thingies in the Ziggurat's pipe elevators.

Heh. We cracking out the 'Yo momma' jokes now?

"Toggle is SOO heavy, that every time he jumps, the world goes back into orbit."

I kid, I kid.

Although he did knock down a pillar, or three, in the trailer.


On Topic:

I wonder what more you can add. Everything is pretty self-explanatory, no?
2014-12-10 07:43:00

Author:
Devious_Oatmeal
Posts: 1799


It would be sweet if there was a 'cracking' effect when using big Toggle. Every time he jumps there's a new crack created, eventually breaking the material. 2014-12-10 19:54:00

Author:
The5rozos
Posts: 952


It would be sweet if there was a 'cracking' effect when using big Toggle. Every time he jumps there's a new crack created, eventually breaking the material.

It's possible to make that effect happen at least. So there is that! 8D
2014-12-11 10:51:00

Author:
Devious_Oatmeal
Posts: 1799


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