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LittleBigPlanet 3 Physics
Archive: 14 posts
I play a littlebig-bit with physics and sackbots and have found an interesting thing about sackthing weight. A list: Sackboy / Oddsock = 1.0 Lbp (LittleBigPounds) Swoop / Toggle(Small) = 0.8 Lbp Toggle(Big) = 5.0 Lbp (suprisingly) If there is anything on this you would want to add, post away. I won't judge. | 2014-12-08 23:24:00 Author: DannieSam Posts: 63 |
Where are these numbers coming from | 2014-12-08 23:48:00 Author: TimeLordBlue Posts: 37 |
Where are these numbers coming from If you place an In/Out Mover on a bot of each character, the Mover will show the weight in number. | 2014-12-09 02:46:00 Author: DOJlN3 Posts: 40 |
I think the game is fake since when you add a costume it adds no weight. | 2014-12-09 03:01:00 Author: blastroid Posts: 262 |
Where are these numbers coming from If you place an In/Out Mover on a bot of each character, the Mover will show the weight in number. You can pretty much find anything's weight with an L2 trigger tap from the cursor. I did it with sackbots. | 2014-12-09 11:53:00 Author: DannieSam Posts: 63 |
You can put a Physics Tweaker on anything and it should show the "untweaked weight" | 2014-12-09 12:02:00 Author: Morgana25 Posts: 5983 |
Dang, Toggle is hea-vy. I guess he kind of has to be to affect physics objects so much, though. | 2014-12-09 12:13:00 Author: Tyler Posts: 663 |
Dang, Toggle is hea-vy. I guess he kind of has to be to affect physics objects so much, though. Yeah, I always thought of Big Toggle as a fatty-sack or some kind of needle cushion. Then again, since Oddsock is a sock and his opening was stiched in, maybe Toggle is somthing realish too. A thumb-part of a mittin or somthing. (Whatever he is, he's probably filled with rocks or heavy sand) | 2014-12-09 20:07:00 Author: DannieSam Posts: 63 |
Then again, since Oddsock is a sock and his opening was stiched in Which opening end on him was stitched in...? (jk) | 2014-12-09 20:35:00 Author: The5rozos Posts: 952 |
Which opening end on him was stitched in...? (jk) He's still to cranky and energetic for that to be stitched in.. | 2014-12-09 22:38:00 Author: DOJlN3 Posts: 40 |
Toggle is so heavy he breaks those sponge thingies in the Ziggurat's pipe elevators. | 2014-12-09 22:52:00 Author: Rovelius Posts: 74 |
Toggle is so heavy he breaks those sponge thingies in the Ziggurat's pipe elevators. Heh. We cracking out the 'Yo momma' jokes now? "Toggle is SOO heavy, that every time he jumps, the world goes back into orbit." I kid, I kid. Although he did knock down a pillar, or three, in the trailer. On Topic: I wonder what more you can add. Everything is pretty self-explanatory, no? | 2014-12-10 07:43:00 Author: Devious_Oatmeal Posts: 1799 |
It would be sweet if there was a 'cracking' effect when using big Toggle. Every time he jumps there's a new crack created, eventually breaking the material. | 2014-12-10 19:54:00 Author: The5rozos Posts: 952 |
It would be sweet if there was a 'cracking' effect when using big Toggle. Every time he jumps there's a new crack created, eventually breaking the material. It's possible to make that effect happen at least. So there is that! 8D | 2014-12-11 10:51:00 Author: Devious_Oatmeal Posts: 1799 |
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