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#1

Angle-ify on Direction Combiner?

Archive: 5 posts


I was messing around with signals and i noticed there was an option to angleify the output. does anyone know what this does?2014-12-04 23:33:00

Author:
Razortehkill
Posts: 173


It combines the inputs and makes an angle.

I use it for the Character Animation Tweaker to get the full 360 degree rotation.
2014-12-05 02:12:00

Author:
Devious_Oatmeal
Posts: 1799


Fluxlasers gives a more elegant explanation here.
https://lbpcentral.lbp-hub.com/index.php?t=92117-How-to-make-3D-movement&p=1198895&viewfull=1#post1198895
2014-12-05 07:36:00

Author:
zupaton
Posts: 167


Wow thanks! I didn't know about this! I spent two hours making logic to do the same thing, except not as good.2014-12-05 14:40:00

Author:
one-mad-bunny
Posts: 334


Thanks to flux finding. I really wish someone had the time and will to concentrate those very helpful tips that save meaningless effort during creation.2014-12-05 15:43:00

Author:
zupaton
Posts: 167


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