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#1

I really wish..

Archive: 26 posts


I really wish you got all the materials and stuff in create mode WITHOUT having to play through the story first.

I like platformers but I am really not very good at them, I'm struggling through the story. ..very slowly.. But I'm lucky to unlock 70-80% of items per level! some are low as 60-65% tbh I really don't want to play through the story! I bought the game only for the create mode and it annoys me that I'm forced to play to unlock stuff and that there's a good percentage of stuff I'll never be able to unlock.

A shame.

Right now I've come to a dead stop, I'm on 'it came from the swamp' and after trying well over 30 times I cannot defeat the monster at the start. My platforming skills just aren't good enough and I'm very very annoyed that I'm being PUNISHED by being forced to play in order to unlock things for the create mode.

It's very frustrating and if it wasn't a digital copy, I'd trade it in due to pure frustrating. Sorry but it's the truth.
2014-12-02 09:29:00

Author:
Menelaus
Posts: 8


Welcome to Little Big Planet.2014-12-02 11:01:00

Author:
blastroid
Posts: 262


Practice, practice, PRACTICE!
Trust me, I've been there.
And to be completely honest: The story levels in LBP2 and LBP3 are a cakewalk compared to the story levels in LBP1...
2014-12-02 11:43:00

Author:
Lazy_Slacker
Posts: 21


Practice, practice, PRACTICE!
Trust me, I've been there.
And to be completely honest: The story levels in LBP2 and LBP3 are a cakewalk compared to the story levels in LBP1...

Some of the end-game levels in LBP2 were tough due to being long, multi-part levels. But yeah, nothing yet touches The Bunker.
2014-12-02 12:56:00

Author:
Ryuhza
Posts: 355


It is a challenge, not a punishment. No offense but it just seems like everything has to be handed to people nowadays. Do you remember when most video games were difficult? I understand you don't want to even play story mode, but that's they game they chose to make and you chose to buy. They have had the prize bubble method throughout the whole series and this iteration has the lowest difficulty (imo) of them all.2014-12-02 13:55:00

Author:
EinRobot
Posts: 739


I really wish you got all the materials and stuff in create mode WITHOUT having to play through the story first.

I like platformers but I am really not very good at them, I'm struggling through the story. ..very slowly.. But I'm lucky to unlock 70-80% of items per level! some are low as 60-65% tbh I really don't want to play through the story! I bought the game only for the create mode and it annoys me that I'm forced to play to unlock stuff and that there's a good percentage of stuff I'll never be able to unlock.

A shame.

Right now I've come to a dead stop, I'm on 'it came from the swamp' and after trying well over 30 times I cannot defeat the monster at the start. My platforming skills just aren't good enough and I'm very very annoyed that I'm being PUNISHED by being forced to play in order to unlock things for the create mode.

It's very frustrating and if it wasn't a digital copy, I'd trade it in due to pure frustrating. Sorry but it's the truth.

Sounds like you need to play with a friend.

But there should be a $$ for unlock option after you beat the game.
2014-12-02 14:12:00

Author:
Biv
Posts: 734


It is a challenge, not a punishment. No offense but it just seems like everything has to be handed to people nowadays. Do you remember when most video games were difficult? I understand you don't want to even play story mode, but that's they game they chose to make and you chose to buy. They have had the prize bubble method throughout the whole series and this iteration has the lowest difficulty (imo) of them all.

I would normally agree with you 100%, I've been gaming since I got an Atari 2600 for Xmas in 1977. I guess you can put down my struggling to a combination of lack of platforming skills and age, I'm 52 and don't have cat-like reflexes any longer

I will keep trying but it's very slow work and there's no way I'll unlock all of the materials which is a shame. As for asking a friend, sadly my friends list is still on 0, none of my friends are into gaming like I am.

Thanks anyway
2014-12-02 14:29:00

Author:
Menelaus
Posts: 8


I would normally agree with you 100%, I've been gaming since I got an Atari 2600 for Xmas in 1977. I guess you can put down my struggling to a combination of lack of platforming skills and age, I'm 52 and don't have cat-like reflexes any longer

I will keep trying but it's very slow work and there's no way I'll unlock all of the materials which is a shame. As for asking a friend, sadly my friends list is still on 0, none of my friends are into gaming like I am.

Thanks anyway

If you'd like I'll come and help you get some of those prizes. I need a few myself. And I've got some people to play with but they're not on all that often so I don't get to play with them regularly. Few hours a week, very few.
2014-12-02 16:45:00

Author:
SEWO97
Posts: 637


Some of the end-game levels in LBP2 were tough due to being long, multi-part levels. But yeah, nothing yet touches The Bunker.

Haha...I'd be wearing that neon hat 24/7 in LBP if I didn't think it looked so bad. I just wish I had spent the time to Ace and 100% the whole game while I was at it.
2014-12-02 17:22:00

Author:
spiffyspleen
Posts: 23


Are you on PS4 by any chance? I'd be happy to help out2014-12-02 17:32:00

Author:
TEENWULF
Posts: 133


It is a challenge, not a punishment. No offense but it just seems like everything has to be handed to people nowadays. Do you remember when most video games were difficult? I understand you don't want to even play story mode, but that's they game they chose to make and you chose to buy. They have had the prize bubble method throughout the whole series and this iteration has the lowest difficulty (imo) of them all.

I remember those days, I hardly ever got to see the end of a game. Good thing they had cheat codes and memory pokes back then.

Overall LBP3 might be easier than the others, but the boss fights are tougher. The real challenge is not feeling punished by the long load times and rewatching unskippable cut scenes (not every level luckily, seems some designers listened to us) after dying and hitting replay.

At least you can cheat your way past the Bunker wheel. Hmmm, with all the bugs it must be possible to cheat...
2014-12-02 20:55:00

Author:
Rogar
Posts: 2284


It is a challenge, not a punishment. No offense but it just seems like everything has to be handed to people nowadays. Do you remember when most video games were difficult? I understand you don't want to even play story mode, but that's they game they chose to make and you chose to buy. They have had the prize bubble method throughout the whole series and this iteration has the lowest difficulty (imo) of them all.

Not everyone plays a game for a challenge. Some people just like to play for fun, And this series is targeted towards the whole family which means all ages and not just overly entitled jaded highly skilled gamers. . *mew
2014-12-02 21:09:00

Author:
Lord-Dreamerz
Posts: 4261


Not everyone plays a game for a challenge. Some people just like to play for fun, And this series is targeted towards the whole family which means all ages and not just overly entitled jaded highly skilled gamers. . *mew

Yes but it is impossible to please everyone. For example some people think having a challenge is fun while others think not having a challenge is fun. Which one is correct?


Neither!
2014-12-02 21:22:00

Author:
blastroid
Posts: 262


Yes but it is impossible to please everyone. For example some people think having a challenge is fun while others think not having a challenge is fun. Which one is correct?

Answer:
Neither.

That's true, Except developers should take into factor what their game's target group of players are more. and in this case the game is suppose to be child and newbie friendly... For those who want high challenge that's what certain community levels should be for. *mew
2014-12-02 21:29:00

Author:
Lord-Dreamerz
Posts: 4261


That's true, Except developers should take into factor what their game's target group of players are more. and in this case the game is suppose to be child and newbie friendly... For those who want high challenge that's what certain community levels should be for. *mew

Who says a game targeted toward children should be easy? To me a "child friendly" game need only not contain adult themes and profanity. It has nothing to do with difficulty. I'd say the developers know what they're doing. They've built a family game that is challenging, but not insanely hard for most people. Sure there'll always be people that struggle, but on average, most people get through it....
2014-12-02 23:49:00

Author:
smasher
Posts: 641


Who says a game targeted toward children should be easy?
Game developer studies show that should often be the case. I have spent many years of my life researching on game theory and design and how games should be made for different target groups of people or how they should be made when targeting multiple groups of different people. Not everyone is the same, everybody is different and there is nothing wrong with that. Studies show the common male gamer 10 and anywhere up are more challenge minded. they'll keep playing even after dying countless number of times and care a lot about the challenge, and again we are talking overall numbers of people of this group here which does not count for everyone of that group and only the most common mind set of them. And of the more common female gamer they often prefer a more forgiving style of gameplay, some example are that they don't like everything designed to try to kill them overly often or being harshly punished for failing. And as for child gamers... well when I say child i mean kids around 4 to 8... I remember when I first played games as a newbie gamer such as Sonic 2, it was extremely hard for me... many kids couldn't beat Sonic 2 alone for years... but now it's extremely easy for me and it is considered a easy game in general by many... Now take that into count and the fact LBP is way harder then Sonic2 imo especially if you want all the create tools... which are honestly important tools and not trophies. Then you would see what a nightmare LBP is to a newbie or unskilled gamer regardless of their age. There's many factors to consider when you make a game and not even just the ones i listed. But when it comes to a family targeted game... the fact of the matter is often the game should be more about fun then it is challenge according to proper game design theory in that case. *mew
2014-12-03 00:35:00

Author:
Lord-Dreamerz
Posts: 4261


Game developer studies show that should often be the case. I have spent many years of my life researching on game theory and design and how games should be made for different target groups of people or how they should be made when targeting multiple groups of different people. Not everyone is the same, everybody is different and there is nothing wrong with that. Studies show the common male gamer 10 and anywhere up are more challenge minded. they'll keep playing even after dying countless number of times and care a lot about the challenge, and again we are talking overall numbers of people of this group here which does not count for everyone of that group and only the most common mind set of them. And of the more common female gamer they often prefer a more forgiving style of gameplay, some example are that they don't like everything designed to try to kill them overly often or being harshly punished for failing. And as for child gamers... well when I say child i mean kids around 4 to 8... I remember when I first played games as a newbie gamer such as Sonic 2, it was extremely hard for me... many kids couldn't beat Sonic 2 alone for years... but now it's extremely easy for me and it is considered a easy game in general by many... Now take that into count and the fact LBP is way harder then Sonic2 imo especially if you want all the create tools... which are honestly important tools and not trophies. Then you would see what a nightmare LBP is to a newbie or unskilled gamer regardless of their age. There's many factors to consider when you make a game and not even just the ones i listed. But when it comes to a family targeted game... the fact of the matter is often the game should be more about fun then it is challenge according to proper game design theory in that case. *mew

Well I'm thinking that if the developers actually are targeting 8 to 10 year olds then why on earth is the create mode, so complex. Seems to me that if your going after the younger demographic then why bother with an insanely deep level editor that a fair number of adults can't even wrap their heads around it. I'm not 100% sure, it stands to reason that the target audience is that 10 and up...
2014-12-03 01:06:00

Author:
smasher
Posts: 641


Well I'm thinking that if the developers actually are targeting 8 to 10 year olds then why on earth is the create mode, so complex. Seems to me that if your going after the younger demographic then why bother with an insanely deep level editor that a fair number of adults can't even wrap their heads around it. I'm not 100% sure, it stands to reason that the target audience is that 10 and up...

I didn't say LBP was only targeted mainly towards kids, was just saying that kids are 1 of the important factors in a all ages and family targeted game such as this 1. Family also includes family members who haven't played video games much before such as some people's parents or even grand parents or best friends or whatever. Point is on paper this game is meant to be open to almost everyone of any age or gender. *mew
2014-12-03 01:29:00

Author:
Lord-Dreamerz
Posts: 4261


That's true, Except developers should take into factor what their game's target group of players are more. and in this case the game is suppose to be child and newbie friendly... For those who want high challenge that's what certain community levels should be for. *mew

LBP started as a challenge and has never changed. In fact I found LBP3 easier than both LBP1 and 2. So why would they change the game now? The target is those that enjoyed LBP1 and 2. *mew
2014-12-03 01:36:00

Author:
blastroid
Posts: 262


LBP started as a challenge and has never changed. In fact I found LBP3 easier than both LBP1 and 2. So why would they change the game now? The target is those that enjoyed LBP1 and 2.

That's your own opinion on the matter, not fact. And i'm pretty sure LBP3 is not marketed only towards past LBP players, it's still made to sell to new and past players. to think otherwise is fanboy rubbish. *mew

And LBP3 wasn't more easy then past games imo. Perhaps you just gotten more i dono skilled since the last games because of years of gaming experience?
2014-12-03 01:41:00

Author:
Lord-Dreamerz
Posts: 4261


I didn't say LBP was only targeted mainly towards kids, was just saying that kids are 1 of the important factors in a all ages and family targeted game such as this 1. Family also includes family members who haven't played video games much before such as some people's parents or even grand parents or best friends or whatever. Point is on paper this game is meant to be open to almost everyone of any age or gender, and sometimes i feel they get it little wrong. *mew

Yeah it's definitely impossible to to make it accessible to everyone. If they made the game a pushover, many people would think it's so easy it's not even worth their time. Therefore making it inaccessible to them due to boredom. I think the developers try to make it accessible, but at the same time try to make it challenging too as it seems only parts of the game are really challenging. They try to find a happy medium, but as stated earlier it's impossible to please everyone..
2014-12-03 01:51:00

Author:
smasher
Posts: 641


That's your own opinion on the matter, not fact. And i'm pretty sure LBP3 is not marketed only towards past LBP players, it's still made to sell to new and past players. to think otherwise is fanboy rubbish. *mew

And LBP3 wasn't more easy then past games imo. Perhaps you just gotten more i dono skilled since the last games because of years of gaming experience?

Fact is I found it easier. Me finding it easier is the fact not that it is easier. Also a game with this much logic in create is not geared for new gamers. The cuteness is geared to new players. So you thought acing the Bunker was easier than LBP3 levels? Target does not mean only.
2014-12-03 01:58:00

Author:
blastroid
Posts: 262


Yeah it's definitely impossible to to make it accessible to everyone. If they made the game a pushover, many people would think it's so easy it's not even worth their time. Therefore making it inaccessible to them due to boredom. I think the developers try to make it accessible, but at the same time try to make it challenging too as it seems only parts of the game are really challenging. They try to find a happy medium, but as stated earlier it's impossible to please everyone..

I don't really agree... But i don't have enough time for this, It's just my opinions and different theory on the matter. And pretty sure my original point somewhere was just that they should give us a time saver pack for the pure creators and non-highly skilled gamers, because we are not all the same person. *mew
2014-12-03 01:59:00

Author:
Lord-Dreamerz
Posts: 4261


Fact is I found it easier. Me finding it easier is the fact not that it is easier. Also a game with this much logic in create is not geared for new gamers. The cuteness is geared to new players. So you thought acing the Bunker was easier than LBP3 levels? Target does not mean only.

Well actually... I'd like to point out that the fact that there are very complicated logic pieces does not mean what you have inferred. There is simple logic, advanced logic, and then combinations for the very complicated logic.

If anything, these different levels of logic pieces makes it more suited for new gamers; an even more obvious point being that there are two different create modes.

The cuteness isn't for the new gamers, the cuteness is there for the cuteness factor. Even experienced LBP fans enjoy the cuteness, perhaps not all, but some.


PS: Target does mean 'the only' when you say "THE target", rather than "A target" or "The targets". At least in this sense of the use of the word.
2014-12-03 03:59:00

Author:
Devious_Oatmeal
Posts: 1799


nothing yet touches the bunker.

this.

This and boom town.
2014-12-03 05:08:00

Author:
chronos453
Posts: 175


I had to do Boom Town for a friend's daughters. I'm crap at this game, but ace compared to them. Just to give you some idea of the variation in skill levels here.2014-12-03 13:35:00

Author:
Rogar
Posts: 2284


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