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#1

Snow Drift

Archive: 9 posts


Hello Sackfolk, here's the latest level (click link or pic)

https://lbpk-production.s3.amazonaws.com/player_creations/1577411/preview_image_128x128.png (https://karting.lbp.me/v/xt4z)
https://karting.lbp.me/v/xt4z

Thrash down the mountain course on your SNOWMOBILE.

Smash the snowmen for custom weapons including ice arrows, snowflake mines, the super speed Snowmobile or just turn yourself into a giant snowball and crush the opposition.

A challenging course with a couple of sneaky shortcuts, blizzards to slow you down and wintertime scenery to zoom past.

https://lbpk-production.s3.amazonaws.com/player_creations/1577359/data.jpg

https://lbpk-production.s3.amazonaws.com/player_creations/1577363/data.jpg

https://lbpk-production.s3.amazonaws.com/player_creations/1577367/data.jpg

https://lbpk-production.s3.amazonaws.com/player_creations/1577369/data.jpg

https://lbpk-production.s3.amazonaws.com/player_creations/1577371/data.jpg

https://lbpk-production.s3.amazonaws.com/player_creations/1577373/data.jpg

Enjoy!

2014-11-29 17:20:00

Author:
Scorpio1357
Posts: 460


Looks great! Got it queued up!2014-11-29 18:01:00

Author:
Whit3RaveN
Posts: 84


Wow, looks excellent, looking forward to it!2014-11-29 20:41:00

Author:
StJimmysAdiction
Posts: 388


Ya man, detail.
Looks like outside my house, let it snow let it snow let it snow.
2014-11-30 09:39:00

Author:
valious2corvus
Posts: 171


Very well done. (it reminds me the level from dwajtpgjujh Snowmobile GP (https://karting.lbp.me/v/n27q))
Cinematic is beautiful. Decorations too. And the fog is....foggy.
Just one question: why 4 players only?
Last lap is a bit difficult cause of the darkness.
2014-11-30 11:11:00

Author:
gipsy
Posts: 408


Just one question: why 4 players only?
Last lap is a bit difficult cause of the darkness.

Had 8 players, logic started to cause slowdown, tried 6 but still glitchy so that's why 4. The fairly involved logic on this is the Snowmen weapon pickups, there are no weaponators hidden underneath them. Each time you hit one they have to explode, give you the weapon and also cause the next Snowman to randomly appear somewhere else in the level. Each kart must have their own way of doing this.

Last lap designed to be more of a test of memory, ie have you learned the track, could you go faster? The AI are only set to medium difficulty so they shouldn't be too hard to beat, really they're there for entertainment value when you blast them out of the way.

I'd say this level is more a time trial when played as single player and becomes a 'proper' race with 2 or more human players.
2014-11-30 11:39:00

Author:
Scorpio1357
Posts: 460


The scenery was fantastic. Having played it, I now want more pics of the scenery! The blizzard areas were really well done. The intro movie was really well done, but I did notice a few jagged movements. Maybe just the limits of the system, or more trouble than its worth to pin it down, and it's not a big deal. I really liked your snowman weaponator system. Quite unique and really a cool idea. I'm not sure how many custom weapons you made, I saw 3. Kept getting the snowball - which was fine my me, it was my favorite.

I did notice the AI was pretty weak. Will have to play it with other real players to get a better sense. It was around the end of the second lap that I was concerned that, with how badly I was beating the AI, the next lap would be pretty boring. I was pleasantly surprised to see it get darker and the blizzard seem to get stronger. After I got to the 4th lap, I expected some more change. The extra darkness was a good difficulty factor, but it would have been good to see some more, like evil snowmen that lee you up instead of giving you a weapon, or a avalanche, or a giant snowball that runs behind you Indiana jones style.

I really enjoyed it, great job as usual!
2014-11-30 16:18:00

Author:
StJimmysAdiction
Posts: 388


The scenery was fantastic. Having played it, I now want more pics of the scenery! The blizzard areas were really well done. The intro movie was really well done, but I did notice a few jagged movements. Maybe just the limits of the system, or more trouble than its worth to pin it down, and it's not a big deal. I really liked your snowman weaponator system. Quite unique and really a cool idea. I'm not sure how many custom weapons you made, I saw 3. Kept getting the snowball - which was fine my me, it was my favorite.

I did notice the AI was pretty weak. Will have to play it with other real players to get a better sense. It was around the end of the second lap that I was concerned that, with how badly I was beating the AI, the next lap would be pretty boring. I was pleasantly surprised to see it get darker and the blizzard seem to get stronger. After I got to the 4th lap, I expected some more change. The extra darkness was a good difficulty factor, but it would have been good to see some more, like evil snowmen that lee you up instead of giving you a weapon, or a avalanche, or a giant snowball that runs behind you Indiana jones style.

I really enjoyed it, great job as usual!

It's difficult to spot, apart from the 'fat' snowball weapon snowman, that each of the Snowmen are slightly different. This should give you a clue to what weapon you'll get....the gold buttons snowman gives you the superboost snowmobile, the snowman with the 'icicle' tie gives you the Ice Arrow and the star button snowman gives you the Snowflake mines.

I do like the idea of the giant snowball chasing you down the mountain. I had built a mini avalanche of sorts but ditched it as thought I'd seen that in a number of other snow-based levels.
2014-11-30 22:17:00

Author:
Scorpio1357
Posts: 460


Queued!

-hyper
2014-12-01 00:24:00

Author:
hyperdude95
Posts: 1793


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