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#1

Logic to enable moving through walls?

Archive: 2 posts


I want to play around with the physics tweaker that causes objects to lose their collisions. It's probably really simple, but I want to make a level that allows Sackboy to travel through SOME walls with a push of a button but not all walls. I've never used the controlinator before, so hopefully it isn't too complicated. With all the new gadgets and tools and layers, I want to start making levels that are actually halfway decent. xD2014-11-26 19:16:00

Author:
Remy
Posts: 252


On those walls, just put the physics tweaker on and set the collisions off. Then attach the switch. When the tweaker is activated things will pass through that item.

If you only want sackboy to be able to pass through, set the tweaker to ignore tagged objects. Under the tag colors that appear with that selection, you will see a sackboy silhouette. Click that, and now sackboy can pass through, but not other objects. you could still attach it to a switch if you want it switch activated.
2014-11-26 19:47:00

Author:
tdarb
Posts: 689


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