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#1

Bring back the Circuit Node features

Archive: 3 posts


Today I was going to lay out some circuit nodes to test where my logic was breaking (analog addition). So I set one out, hit square on it, and....nothing. I was so disappointed.

Being able to have them flash, stop the circuit, or move the camera to them once they exceeded a certain threshold was one of my favorite features. I don't understand why that would be taken out. It was so useful for testing.
2014-11-22 16:46:00

Author:
tdarb
Posts: 689


Perhaps the developers didn't understand the usefulness of the node, and thus didn't care to bring it in.2014-11-27 22:23:00

Author:
f3am4
Posts: 14


Was this an LBP Vita feature, because I'm 99% sure it wasn't in LBP2.

Same goes from LBP Vitas Notes actually. From what I could tell they had much more functionality in that one, although I never played the game.
2014-12-05 21:02:00

Author:
keanine
Posts: 114


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