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Z Axis Rotation?
Archive: 3 posts
In the introduction, you land on a tongue that wobbles in the "Z" axis, and when you drop down, you see oddsock running on a globe rotating in the "Z" axis how can this be done? I've been looking for an answer, but maybe its just a bug that I dont have the tool to do this? or maybe I overlooked how it's done, can anyone enlighten me? | 2014-11-21 16:07:00 Author: amiel445566 Posts: 664 |
I believe it's a decoration placed on a decoration-spinner and hes running forward with the new animation settings. If you look closely his legs in the front are kinda floating and not actually touching the globe. I can't think of any other way of making the globe spin in that angle, since I tested out a lot of stuff during the Beta. But, I could be wrong! You can't always trust your eyes... | 2014-11-21 17:33:00 Author: blacksackman Posts: 234 |
I believe it's a decoration placed on a decoration-spinner and hes running forward with the new animation settings. If you look closely his legs in the front are kinda floating and not actually touching the globe. I can't think of any other way of making the globe spin in that angle, since I tested out a lot of stuff during the Beta. But, I could be wrong! You can't always trust your eyes... you're probably right, I haven't really seen anything move dynamically in the Z so... SUMO ADD THIS | 2014-11-22 00:34:00 Author: amiel445566 Posts: 664 |
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