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Vharley Chapter 1: The Beginning

Archive: 20 posts


Click here for the official thread on the series. (https://lbpcentral.lbp-hub.com/index.php?t=t=9077)

Well, over the past week today, I've been working on my first REAL level in LBP, and here it is. Vharley Chapter 1: The Beginning.

This level is, I hope, the first in a series of levels regarding this subject, based off a game I've been thinking of in my head for three years now.

This level is half story based, then the second half is based more on platforming and actually playing. There are a few puzzles regarding paint but not the paintinator, and I hope to make more later in the series.

Anyway, this level is made only for one person, though I have gone through it with 2 and it works fairly decent, I think...

So, yeah, feel free to play- it is under my PSN of RockSauron, only one there since I deleted all my old, nooby levels- and yeah.

Also, SO much thanks to Whaaaaale for pushing me to do this, helping, playtesting, that sort of thing. Thanks =D

Ok, so I'm new to F4F, so just tell me which level you want me to do and I'd do my best... let's see, what else...

Oh yeah, pictures!

http://www.lbpcentral.com/forums/picture.php?albumid=162&pictureid=2531

http://www.lbpcentral.com/forums/picture.php?albumid=162&pictureid=2530

Two basic pictures I have taken using the ingame camera, exporting to the Hard Drive, then posting them in my albums here via the ps3 internet browser, so... yeah.

Feel free to tell me what you think of this, I hope to make more... So, yeah, I'll end this here .
2009-02-27 18:56:00

Author:
RockSauron
Posts: 10882


I just checked it out now.

There a seriously big story unfolding here I can tell. Corruption and conspiracy plaguing a seemingly quiet town. Rock, you said this was going to be all about story and you've successfully done it. All in all, the story is great and I'm looking forward to seeing what comes next. One thing - I found the "crisis" introduced rather hastily, and while not a bad thing, I was confused briefly... the transition from quiet farm town to the murder conspiracy happened pretty quickly and felt a little strange.

I didn't try too hard to break the level, but I noticed a few speech bubbles disappearing, (though I was able to catch most of the dialogue anyways). I caught one spelling error in the first encounter with the smith (yotr instead of your). Other than that, it played pretty solid.

I liked how the level transitioned to platforming once the story was on its way. I think this is a crucial element that keeps players interested. I can't say that I found the VR materials attractive in this setting, but it was fun to shoot paint remotely. For future installments, a little more of this to break up the story would be welcomed.

The falling bridge was neat as well. I always like these sorts of surprises. They say in game development that perceived danger is more fun than real danger. I agree! I thought you did a good job on the guys with swords too.

I know you said that you weren't much of an artist, so I did try my best to overlook the visuals. They can easily be improved should you choose to spend some time doing so.

If there's anything else let me know. I'm taking F4Fs on Shadow Moses: Site B now if you've got the time. Thanks.
2009-02-27 19:28:00

Author:
Thegide
Posts: 1465


Finally rock has a level. Looked loads of times and it's always been 0/20 levels. Glad that's changed . I'll try it later 2009-02-27 19:43:00

Author:
dorien
Posts: 2767


Finally rock has a level. Looked loads of times and it's always been 0/20 levels. Glad that's changed . I'll try it later

ive had levels for the longest time, its just they were bad and nooby I deleted them thursday

also thegide I think I solved the yotr thing I meant to take it out completely so yeah.

As for the Virtual Simulation materials Whaaaaale also said they out of place and they do. Ijust wanted to have a single material for all my paint puzzles in the series.

Anyway, I also noticed some people played my level from here so if you want to comment on it...
2009-02-28 15:05:00

Author:
RockSauron
Posts: 10882


Finally rock has a level. Looked loads of times and it's always been 0/20 levels. Glad that's changed . I'll try it later

You must be thinking of someone else. He had those ones that he made for a competition on PS3Trophies.com (Or something like that...)

I will check it out later Rock.
2009-02-28 16:50:00

Author:
moleynator
Posts: 2914


Played this a while ago and thought it oozed Rock's style as a story teller and you could tell it was his level
I like the way it changed , I won't say much as I don't want to spoil it for others that play this.
Can't wait for the next instalment of this story (as really this is what this is, there is minimal platforming to be had)
You Should do this for the LBPC story that you wrote and see if you can recreate all the chapters as a story driven series
Would be awesome
2009-02-28 17:58:00

Author:
dorien
Posts: 2767


I'll post some feedback when I'm on my laptop. It'll take forever on my PS3.2009-02-28 18:23:00

Author:
Killian
Posts: 2575


Hey RockSauron,

I just played your level, really good and clever I was wondering how did you manage to change your farm from normal to burnt?
Cheers
2009-02-28 19:52:00

Author:
mfd17
Posts: 67


Hey RockSauron,

I just played your level, really good and clever I was wondering how did you manage to change your farm from normal to burnt?
Cheers

whaaaaale is the REAL hero hereAt fist I was going to have the farm be a creature with a brain that is attacked by a captured paintball by a snsor switch near Smith. The farm then died, and a burning farm was emitted from above. That was the old design.


The design used is al whaaaaale. The old version was buggy so he worked on MY level for an hour.us

When first exiting the farm you see a small gap. That gap isn't there when the burning farm appears. This is because the burning farm and regular farm ar e different objects.

The farm is floating in midair. Th e entire level is. The farm is on a piston. The sensor switch turns the piston on, moving the farm down to the bottom. It also emits the burning farm, which falls where the farm WAS, right on top of the original farm, which still is there. I love you whale!
2009-02-28 20:06:00

Author:
RockSauron
Posts: 10882


Hey Rock, here's the review for "Vharley: Chapter 1: The Beginning"

Pros:
- I like the fact this level is really story driven. You can tell that this level will unfold a enormous story, full of plot twists and deception.
- I loved how you had to go back to the farm to find the cane. Most creators just let you walk further to the right, to discover the exact same farm, and then say it's the same farm as the one 100 yards earlier...

Cons:
- You might want to glue the Mayor to the ground. I moved him and the game said i killed it I was kinda dissapointed that i couldn't choose between being good and evil.
- After the 2nd paintball-shooting thing, a platform raises. But this platform should be a tad longer. Because of the camera angle i think most plaayers will run off this platform. This is because the camera changes to it's default angle when you're almost at the edge.
- The scoreboard looked really plain.
- I didn't quite get why all the characters had to be so ginormous. Couldn't they be a tad smaller..?
- The looks. It looks rather plain and that has to do with multiple things. First of all, making human beings is always a tough thing, because making realistic looking objects is really hard in LBP. Second is the fact you made most things out of cloth. Cloth tends to get ugly at the edges, and makes things look quite cheap. Also, the scoreboard at the end was a bit plain. Could've used some visual tweaking.


Misc:
- I had to bring the crops to town. Yet in the horse's cart there were no crops? Just apples and.. eggs etc?

Overall: I enjoyed this level. It was more an introduction to the series, but that's a good thing. I think the whole series will be an interesting story. Good job!
2009-02-28 20:20:00

Author:
ThommyTheThird
Posts: 440


Well Tommy, thank you for the review. Probably would have gone to the right if it wasn't for the complex mechanism whaaaaale made...

As for the crops, I used the built in food items, none of which were vegetables, so yeah...

As for choosing to be good or evil, giving you the option to be good would have ruined the plot, a major feature of which is the fact he killed that man.

I tried gluing the mayor down, but then the brain destroyed the level...

And visuals~ I know, I'm horrible
2009-02-28 20:30:00

Author:
RockSauron
Posts: 10882


Well well, don't take it that serious! It's not the ugliest level i've seen. I mean.. Ramp still blows you away in ugliness. About the choosing good/evil thing, i know it's not possible in this story. But i would've thought it to be cool. So, whenever i think of something, just try to ignore me ^,^2009-02-28 22:25:00

Author:
ThommyTheThird
Posts: 440


First off, the story was really cool and I look forward to the next. The only issue I had was that once when I pressed circle the entire row on dialogue bubbles disappeared.

The first thing you need to change about the visuals is that 3-way switch on that horse! A grab switch would make it look so much better. I recommend you search for levels with a similar theme and see how they achieved a realistic environment. I'm not saying copy other people's work, just use it as inspiration.

The door mechanisms were also quite simple. A plank of wood floating in the air makes the level look poorly designed. And as Tommy said, make the characters smaller next time.

I enjoyed playing it. It was the first decent, story driven level that I've played in a long time.
2009-03-01 00:08:00

Author:
Killian
Posts: 2575


Well after reading all the other posts in here about your level I am definitely going to check it out, sounds pretty dang good, will leave ya some feedback once I get around to playing it....2009-03-01 00:28:00

Author:
Lil-Pingin
Posts: 396


Well after reading all the other posts in here about your level I am definitely going to check it out, sounds pretty dang good, will leave ya some feedback once I get around to playing it....

Well, thanks for the review in the review league... glad you liked it.

Also, I am on the ps3, so my feedback may not be so good... but thegide, your level was awesome. all that needs to be said.

I also haven't run into any magic mouth problems, so could someone explain what went wrong for them?
2009-03-03 22:11:00

Author:
RockSauron
Posts: 10882


Glad to see you finally finished the level Rock, and I'm glad your happy with the complex mechanism for the burning farm, it took an hour just to get the timing right, but it was worth it.

I've already told you all my feedback, I just wanted to add that this is the first story-driven level that makes me want more. So PM me or AIM me whenever part 2 is out, or when you need help.
2009-03-03 22:23:00

Author:
Whalio Cappuccino
Posts: 5250


Rock, your level can best be described as...um...setting up the sequel. Because really, it was quite short, and not to be mean, was quite boring for me. But it was obviously just setting up the story and the story itself was great. But the story isn't silly, it's quite serious, and LBP really doesn't help you set the serious mood. Even in LittleBigDeadSpace, there's a comedic tone throughout, even though I don't think it's trying to be funny. Some of the characters looked, well, bad. Especially the little civilians standing around with the blue clothes....Hated those guys!

Visually, your level is nothing special. Some characters look really weird and disfigured. But it wasn't an ugly level, the houses were nice and clean-looking and the cave section was pretty polished. However, the VR materials did detract from the experience a little bit. What time is this? What's the technology like? All these haven't yet been defined by the beginning of the Vharley. Will it be some kind of fusion like FF? I WANT THESE QUESTIONS ANSWERED IN THE NEXT ONE!!!....lol.

Some parts of the plot are revealed too quickly. Already, I can assume that Jack has been lied to for most of his life, the Kingdom are the real bad guys and the Agency are the good guys, and that's all because of the dialogue of the robot dude. A simple "Jack, your presence has been requested by my leaders...follow me" would have sufficed.

Overall, your story based level is decent and has quite a lot of potential, but you have to be wise about how you let the story unfold. Be aware that when something is story-based, the fans of it are loyal and WILL rip you apart if you make a bad move. Be careful, RockSauron, and ROCK ON!

4 stars.
2009-03-11 01:33:00

Author:
qrtda235566
Posts: 3664


Rock, your level can best be described as...um...setting up the sequel. Because really, it was quite short, and not to be mean, was quite boring for me. But it was obviously just setting up the story and the story itself was great. But the story isn't silly, it's quite serious, and LBP really doesn't help you set the serious mood. Even in LittleBigDeadSpace, there's a comedic tone throughout, even though I don't think it's trying to be funny. Some of the characters looked, well, bad. Especially the little civilians standing around with the blue clothes....Hated those guys!

Visually, your level is nothing special. Some characters look really weird and disfigured. But it wasn't an ugly level, the houses were nice and clean-looking and the cave section was pretty polished. However, the VR materials did detract from the experience a little bit. What time is this? What's the technology like? All these haven't yet been defined by the beginning of the Vharley. Will it be some kind of fusion like FF? I WANT THESE QUESTIONS ANSWERED IN THE NEXT ONE!!!....lol.

Some parts of the plot are revealed too quickly. Already, I can assume that Jack has been lied to for most of his life, the Kingdom are the real bad guys and the Agency are the good guys, and that's all because of the dialogue of the robot dude. A simple "Jack, your presence has been requested by my leaders...follow me" would have sufficed.

Overall, your story based level is decent and has quite a lot of potential, but you have to be wise about how you let the story unfold. Be aware that when something is story-based, the fans of it are loyal and WILL rip you apart if you make a bad move. Be careful, RockSauron, and ROCK ON!

4 stars.

Touche- however, your assumptions about the plot are wrong. Wait... Dangit, why did I spoil that they were wrong... sigh...
2009-03-11 01:41:00

Author:
RockSauron
Posts: 10882


okie dokie now that i found this i can feedback lol
PROS:
Nice story line
Good use of RPG gaming E.G going back to the farm
Cool ninja looking guy
The burning farm-how it gets transfered to being burnt i dont know how you actually made it change lol
High anticipation for next part of series
+tonnes more

CONS: I know noone likes hearing cons but it helps you modify anything wrong
A bit short-this is not so much a con i guess it may be to do with the thermo filling
A bit easy but every first level of a series of levels is often easy else the players would find to hard if it starts way to hard rather then buidling up in difficulty
not many more cons luckily ill try think of some more.
OH think i missed some text when taking the stick to the smith guy or the mayor either one lol.
2009-03-11 01:52:00

Author:
Zommy
Posts: 1232


Pros: Story is very interesting and can't wait for part 2.
Good use of items to set up theme

Cons: Easy.
2009-03-11 04:31:00

Author:
justinswood
Posts: 2


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