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#1

Timesavers Pack

Archive: 38 posts


Yeahhh, I was actually surprised there was no Timesavers for LBP3. It's not really a big deal but seeing how i tend to want to create right away, and that Vita and Karting had one, it would of been very convinient.2014-11-19 03:52:00

Author:
TheSonic41125
Posts: 39


It prevents you from getting the collect all prize bubbles trophy so I always found a negative with it.2014-11-19 07:16:00

Author:
SEWO97
Posts: 637


It prevents you from getting the collect all prize bubbles trophy so I always found a negative with it.

It would be better if the pack replaced all the old prize bubbles with something else, like a special bubble that just represented that that specific bubble has yet to be taken.

That way, you keep the trophy accessibility, and you can get all the stuff you need immediately for create.


Although personally, I am having a lot of fun finding and working for these prizes. It's the joys of LBP2's prize hunting all over again.
2014-11-19 23:13:00

Author:
Devious_Oatmeal
Posts: 1799


I don't like the idea because people who try to buy other DLC won't need to play the level pack since they don't have to work for what each packs has to offer, so it'll mess up the purpose of LBP2014-11-20 17:47:00

Author:
TheFourKings
Posts: 45


so it'll mess up the purpose of LBP

I thought the purpose was to have fun.

I personally wouldn't buy a timer saver pack for the *new* story levels as I enjoying collecting/acing them. I'd absolutely buy this for the dlc packs, I have no interest in replaying those!
2014-11-20 18:51:00

Author:
fullofwin
Posts: 1214


I thought the purpose was to have fun.

But, how are you suppose to have "fun" if there is no levels to play if you already got all them collectible? See there would be no point to add this
2014-11-20 19:05:00

Author:
TheFourKings
Posts: 45


but, how are you suppose to have "fun" if there is no levels to play if you already got all them collectible? See there would be no point to add this

Some people think creating levels is fun...shocking, I know. Also, you may want to play the levels, but not have to ace them or find friends for the 2x/3x/4x collectibles.
2014-11-20 19:20:00

Author:
fullofwin
Posts: 1214


Some people think creating levels is fun...shocking, I know.

Yes l know, l am just saying peoples shouldn't cheat earn those collectables and isn't that part of the fun working together accomplish a single goal and being so determine to ace everyone of those levels and even the level packs
2014-11-20 19:29:00

Author:
TheFourKings
Posts: 45


Yes l know, l am just saying peoples shouldn't cheat earn those collectables and isn't that part of the fun working together accomplish a single goal and being so determine to ace everyone of those levels and even the level packs

I doesn't affect you, get over it.
2014-11-20 19:41:00

Author:
fullofwin
Posts: 1214


I doesn't affect you, get over it.

Yeah it effect the peoples who want to experience LBP 3 story mode and all it has to offer, but if they want to buy the timesaver then all l can say is they're missing out on future/today contents.

Well bye bye, nice chat
2014-11-20 20:07:00

Author:
TheFourKings
Posts: 45


I would find a purpose if you were to switch accounts. I would be willing to pay to avoid having to go through the story again.2014-11-22 08:28:00

Author:
koltonaugust
Posts: 1382


I personally wouldn't buy a timer saver pack for the *new* story levels as I enjoying collecting/acing them. I'd absolutely buy this for the dlc packs, I have no interest in replaying those!

This is what I would like to see happen, I have so many previous DLC packs that I had aced and completely beaten but now on PS4 will have to go back and replay all of them! Which I guess it adds replay value but it is going to be a pain..... Having a timesaver pack for those older DLC packs would be amazing and yeah I agree I wouldn't get timesaver packs for any new story or other new DLC packs only the old ones!
2014-11-22 17:13:00

Author:
GLiTcH2
Posts: 110


I've played all three games and the only time I replayed any story level is when I wanted Yellowhead or the costumes of story characters, and when I did this for the most part I got frustrated and angry because I couldn't ace the level. I would never even consider trying to get all the collectibles in a level so the Timesaver's Pack in LBPV was a neat surprise because I could create without any limits of grinding through the story mode again.2014-11-23 23:31:00

Author:
Halfire
Posts: 132


The only problem I see is that you could buy the switch stickers that activate races or special alternate versions of levels, like Belly of the Beast.2014-11-24 02:18:00

Author:
Menen101
Posts: 74


You know what? Yeah. I'm extremely glad somebody decided to mention this, and here's why.

I've been painstakingly hunting for every building material and sticker in LBP1 and LBP2, and did it. I had to round up friends, work with my $5 food stamp internet, and borrow controllers just to get the multiplayer prizes, most of which were just flat out painful trying to attempt. Acing wasn't a big deal, but the forced multiplayer prizes just made my stomach churn. Now that there's even more multiplayer prizes in this installment, I'm going to have to do this again. Thank god it's not as big of a story as 1 or 2, but wow, can't I have a break? I know it's optional to do all this, but I having my poppit hold everything I can possibly put in it is a pretty big deal for me, I'd like to think.

I'm also really sick of this stupid thought that people who want 100% prizes don't care about the integrity of the game or whatever. If people want to use these materials in create mode to do great things and share awesome content in the community levels, there's no reason to antagonize them.
2014-11-25 06:06:00

Author:
Grovfu
Posts: 12


Hmm... So the only prize I don't have is the 4x one. i enjoyed getting all the other prizes (With some fancy-hand work to get the 2x prizes), and this ONE level is the only one I can't get.

The Time Saver Pack sounds useful, but then... That's all I need.
2014-11-25 11:33:00

Author:
Devious_Oatmeal
Posts: 1799


You know what? Yeah. I'm extremely glad somebody decided to mention this, and here's why.

I've been painstakingly hunting for every building material and sticker in LBP1 and LBP2, and did it. I had to round up friends, work with my $5 food stamp internet, and borrow controllers just to get the multiplayer prizes, most of which were just flat out painful trying to attempt. Acing wasn't a big deal, but the forced multiplayer prizes just made my stomach churn. Now that there's even more multiplayer prizes in this installment, I'm going to have to do this again. Thank god it's not as big of a story as 1 or 2, but wow, can't I have a break? I know it's optional to do all this, but I having my poppit hold everything I can possibly put in it is a pretty big deal for me, I'd like to think.

I'm also really sick of this stupid thought that people who want 100% prizes don't care about the integrity of the game or whatever. If people want to use these materials in create mode to do great things and share awesome content in the community levels, there's no reason to antagonize them.

$5 food stamp internet... that's quotable.
2014-11-25 17:09:00

Author:
SEWO97
Posts: 637


Yes l know, l am just saying peoples shouldn't cheat earn those collectables and isn't that part of the fun working together accomplish a single goal and being so determine to ace everyone of those levels and even the level packs

No, it's not part of the fun. When I play community levels, I like that there's no pressure: I just play and if I enjoy it, I keep playing or, if I don't enjoy it, I go play something else. The story mode holds the create tools hostage so not only must you play but you must play well. Community levels can have goals and such but ultimately I don't NEED to complete them if I don't want to. So the challenges that aren't fun, I don't have to do them. It's not a bad thing for people to want the same from story mode.

The problem with this suggestion is these time saver packs usually cost money, right? I will NEVER pay for a fake dlc that only unlocks the content I've already paid for.
2014-11-25 18:57:00

Author:
Sehven
Posts: 2188


The problem with this suggestion is these time saver packs usually cost money, right? I will NEVER pay for a fake dlc that only unlocks the content I've already paid for.

While I normally would be in complete agreement, I'd be willing to make an exception given no other alternative. Trying to migrate a profile from one platform to another for a pseudo-backward compatible game isn't a normal scenario.
2014-11-25 21:07:00

Author:
fullofwin
Posts: 1214


I feel like they should implement a free option to unlock all the dlc collectables so ps4 users wont have to replay those old levels. I tried playing the marvel pack today and it corrupted my story mode progress2014-11-25 22:50:00

Author:
Razortehkill
Posts: 173


No, it's not part of the fun. When I play community levels, I like that there's no pressure: I just play and if I enjoy it, I keep playing or, if I don't enjoy it, I go play something else. The story mode holds the create tools hostage so not only must you play but you must play well. Community levels can have goals and such but ultimately I don't NEED to complete them if I don't want to. So the challenges that aren't fun, I don't have to do them. It's not a bad thing for people to want the same from story mode.

The problem with this suggestion is these time saver packs usually cost money, right? I will NEVER pay for a fake dlc that only unlocks the content I've already paid for.

Hmmmm... Well I don't see why they don't just give players the option to unlock things from a level willingly.

Scenario:


"I don't want to try and Ace this level."
*Le-click*
"I now have all the Aced/Finished/Collected (Player's choice) level prizes (From that level), but the game also now knows that I did not get them myself, so no badge or trophy for me. I'll live with that. BUT! I also have the option of going into the level and collecting the prizes at another time, if I so wished, to get the trophy and badge."

Wouldn't that be nice, eh?
2014-11-26 08:29:00

Author:
Devious_Oatmeal
Posts: 1799


We have ALL the LBP1/LBP2 content (if we played them), so my guess, or hope, is that at some point in the future they'll patch in an option to 'unlock all'. I really don't want the dev to go down the pay route. All SUMO would have to do is have a program check how long your LBP3 pins have been online and use that as a gauge for the option opening up to you. They could do it with with the DLC too. I'd say three months would be long enough.

Buy the game/DLC and after three months the option appears to 'unlock all'. Simple and FREE.

And everybody's happy. DO IT!

edit: I've put this to a dev over at Gaf, so I'm hoping he at leasts considers it.
2014-11-26 10:06:00

Author:
GribbleGrunger
Posts: 3910


We have ALL the LBP1/LBP2 content (if we played them), so my guess, or hope, is that at some point in the future they'll patch in an option to 'unlock all'. I really don't want the dev to go down the pay route. All SUMO would have to do is have a program check how long your LBP3 pins have been online and use that as a gauge for the option opening up to you. They could do it with with the DLC too. I'd say three months would be long enough.

Buy the game/DLC and after three months the option appears to 'unlock all'. Simple and FREE.

And everybody's happy. DO IT!

edit: I've put this to a dev over at Gaf, so I'm hoping he at leasts considers it.

Why three months, and not right away?
2014-11-26 10:27:00

Author:
Devious_Oatmeal
Posts: 1799


Why three months, and not right away?

Because it would set a president for just paying for material packs and could lead to LBP developers eventually not making that much of an effort with the level packs. I do not like the idea of buying horse armour, but I do like the idea of buying a quest to unlock horse armour.

It's a slippery slope and you have to be careful.

I don't want to derail this thread so I've started a thread myself with this particular idea.
2014-11-26 10:34:00

Author:
GribbleGrunger
Posts: 3910


Because it would set a president for just paying for material packs and could lead to LBP developers eventually not making that much of an effort with the level packs. I do not like the idea of buying horse armour, but I do like the idea of buying a quest to unlock horse armour.

It's a slippery slope and you have to be careful.

Well. They COULD do that already. Not like anything's stopping them from selling just the materials and tools. Although, I'd think that the main reason why they don't is because they wouldn't be able to keep up with the demand. It takes them time to make those levels, materials, and tools. If they just gave the prizes away, then the customers would tire of it quicker. Though this is from a business viewpoint. Sort of, anyways.

Although, one could simply say that the create is the longevity of this game, and not the stories from the DLC. In fact, the DLC levels help inspire level creators when they play the levels by showcasing what the tools can do.

I'd still play the levels they make for the DLC because they are enjoyable, but I wouldn't want to try and do all that stuff to get the prizes. That's time wasted; time I don't want to waste trying to ace a level. With or without those materials, I am still going to build levels and enjoy the game. For me, I only buy the DLC for the new tools. Materials are meh to me because they are.. . Materialistic goods.

Badjokeisbad. But anywho. Materials are nice too, and add bulk to the buy. A useful bulk that does not leave me feeling I made a bad purchase.
2014-11-26 11:15:00

Author:
Devious_Oatmeal
Posts: 1799


Well. They COULD do that already. Not like anything's stopping them from selling just the materials and tools. Although, I'd think that the main reason why they don't is because they wouldn't be able to keep up with the demand. It takes them time to make those levels, materials, and tools. If they just gave the prizes away, then the customers would tire of it quicker. Though this is from a business viewpoint. Sort of, anyways.

Although, one could simply say that the create is the longevity of this game, and not the stories from the DLC. In fact, the DLC levels help inspire level creators when they play the levels by showcasing what the tools can do.

I'd still play the levels they make for the DLC because they are enjoyable, but I wouldn't want to try and do all that stuff to get the prizes. That's time wasted; time I don't want to waste trying to ace a level. With or without those materials, I am still going to build levels and enjoy the game. For me, I only buy the DLC for the new tools. Materials are meh to me because they are.. . Materialistic goods.

Badjokeisbad. But anywho. Materials are nice too, and add bulk to the buy. A useful bulk that does not leave me feeling I made a bad purchase.

I'm not sure what you mean. The whole point of my suggestion IS because of the business standpoint. You buy the Game/DLC and as soon as your pins are online a countdown starts. 3 months later you get an unlock option.
2014-11-26 12:15:00

Author:
GribbleGrunger
Posts: 3910


I'm not sure what you mean. The whole point of my suggestion IS because of the business standpoint. You buy the Game/DLC and as soon as your pins are online a countdown starts. 3 months later you get an unlock option.

The rest of what I said was a counter-point to the business view. Why prolong the prize availability? Whether I get it now, or later, I will have been playing the game during that time regardless. Just that with the three months, I have to wait to receive what I have already bought.
2014-11-26 12:34:00

Author:
Devious_Oatmeal
Posts: 1799


The rest of what I said was a counter-point to the business view. Why prolong the prize availability? Whether I get it now, or later, I will have been playing the game during that time regardless. Just that with the three months, I have to wait to receive what I have already bought.

If you remember a previous conversation when I was asking for all LBP1/2 content to be made available, many users didn't like the idea because they felt it took away the kudos of unlocking them legitimately. This is a compromise to suit the users and the business.
2014-11-26 12:56:00

Author:
GribbleGrunger
Posts: 3910


No need for separate threads on this subject, merging with existing thread.2014-11-26 13:17:00

Author:
Chazprime
Posts: 587


If you remember a previous conversation when I was asking for all LBP1/2 content to be made available, many users didn't like the idea because they felt it took away the kudos of unlocking them legitimately. This is a compromise to suit the users and the business.

Although, the choice they made in getting those previous prizes was simply playing LBP1, and playing the levels in LBP2. That's like being in a room (For LBP1) to get prizes, and moving some small things in a room (For LBP2) for prizes. If anything, that caters far more to the players than the business. As for the kudos, that's just a thing with pride. The pins and trophies are kudos enough. It should be the meaning behind the trophy, not the actual trophy, that's worth something.

As for the business. They aren't really losing anything. At least... I don't see how they'd be losing anything by giving players the option of getting all the prizes. Buuuut... I do not know these numbers. How many WOULD actually say, "I now have all the prizes in this DLC. I guess I am not going to play LBP anymore." I would like to think that a very very VERY small slice of the LBP community would say that, but I'm sure there's at least one person who would.
2014-11-26 13:26:00

Author:
Devious_Oatmeal
Posts: 1799


A timesavers pack would be a pretty great addition for people like me who want to just jump straight into making levels. The entire reason I bought the game was so that I could create levels, not to play the levels already there to collect stuff to make my own. I seriously hope the timesavers pack would be considered by the developers.2014-11-26 19:09:00

Author:
f3am4
Posts: 14


Yes l know, l am just saying peoples shouldn't cheat earn those collectables and isn't that part of the fun working together accomplish a single goal and being so determine to ace everyone of those levels and even the level packs

Dude, it's not your role to tell people how to have fun, it's THEIR lives. They're not hurting anyone so drop that ''I know better'' attitude.
2014-11-28 16:22:00

Author:
Rovelius
Posts: 74


I'd pay 5$ for a time saver pack no questions asked. Not because i'm a unskilled gamer but because the multiplayer areas are hell for me people like me who don't have super high speed internet ... i guess i could buy multiple controllers but that's kinda silly. And i still haven't found a friend who has a PSvita and the time to ace the cross-controller pack for me... since you need a vita to even enter the levels, which means i'm nearly out of luck since i don't have a vita and can't play the levels without depending on my friends... *mew2014-11-28 18:27:00

Author:
Lord-Dreamerz
Posts: 4261


I totally want this. I no longer have the Vita so there's no way I can unlock everything from the Cross Controller pack again. Same goes for the Move pack, I'd much rather pay for a Timesavers key than buy a PS4 camera.2014-11-28 18:38:00

Author:
AlexStarkie
Posts: 37


All this, load me up with timesavers. I want costumes and materials and tools, OH MY!!2014-11-29 00:49:00

Author:
Biv
Posts: 734


So then the question is, from what all of you are now mentioning; Would buying the Time Saver Pack unlock all the prizes, even the ones in the DLC for $5? Is that how Vita did it?2014-11-29 01:24:00

Author:
Devious_Oatmeal
Posts: 1799


I just want to play the story once and get everything so I'd buy it for five dorrah or whatever.2014-11-29 10:41:00

Author:
BasketSnake
Posts: 2391


I would easily spend $30 or more on something like that. To me they're tools for creating and I love those. I bought myself Construct 2 for way more without blinking 2014-11-30 06:18:00

Author:
Rovelius
Posts: 74


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