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#1
How about a level up system???
Archive: 50 posts
Ok, a level up system. This would be awesome to make the game a little bit more competitive and add a bit of depth to the playing side of the game. Ways of getting EXP Playing other peoples levels. Commenting on other peoples levels. Getting high scores. Completing acheivements (Like trophies but there are thousands of them. Example "punch 50 Sackboys") Getting plays on your levels. Maybe Getting hearts on your levels. Your level getting a high rating. Rewards for levelling up New Costumes (At level 1000 you get the LBP Crown .) New Paintinator skins, not better paintinators just cooler looking models. For example the Golden paintinator at level 300 New Jetpack models New Pod skins. New Pod menu backgrounds. More new skins/models for Gadgets etc... Maybe Materials. Objects. More MM levels. I think this'll add a more competitive aspect to the game and give a lot more incentive to go out there and play other peoples levels and try and make good quality levels instead of publishing any old rubbish. So tell me, what are your thoughts? care to add anything? Also I think this would be useful to all the people who prefer playing levels instead of making them. I know loads of people who have stopped playing LBP because they don't like creating and there's not enough to the playing part. But Obviously, you should get more EXP for contributing to the community by creating a good level. Most of the people that have given this game a 4 star, 7/10 or lower have said that it is fun but cannot help feeling there is something missing from it. I think this level up thing may be it | 2009-02-26 18:24:00 Author: olit123 Posts: 1341 |
Awesome idea m8 wud be gud think it cool dno if it would all work out tho | 2009-02-26 18:28:00 Author: Unknown User |
Making what up? | 2009-02-26 19:04:00 Author: olit123 Posts: 1341 |
Never mind i thought this was in feedback for the forum i feel stupid | 2009-02-26 19:05:00 Author: Don Vhalt Posts: 2270 |
Heh, that's fine. You like the idea though right? | 2009-02-26 19:07:00 Author: olit123 Posts: 1341 |
yeah its cool | 2009-02-26 19:07:00 Author: Don Vhalt Posts: 2270 |
I really like the idea, since i really like the playing-aspect of LBP. Then again, there is one major issue with this exp system. And it's called friends. It will create a 'H4H'-like thing in order to get exp. People will '5*for5*' eachother... Also it would b a looot of work for MM, and making it unlock MM-levels would be quite unfair. But yeah, with some thoughts and cosinderations it could inspire MM Lovely idea. | 2009-02-26 19:15:00 Author: ThommyTheThird Posts: 440 |
Wooooh, thank you, they should just ban anyone who uses the heart for heart and 5 for 5 system. | 2009-02-26 19:17:00 Author: olit123 Posts: 1341 |
This is what I want! LBP would slowly turn into a MMO =] | 2009-02-26 19:33:00 Author: Leather-Monkey Posts: 2266 |
I would love that since I love useless statistics. In fact... I would LOVE that. However, it would promote H4H though in a way... Wait, we already have Play/Create/Share scores! Maybe those would factor into this when they are ready, like they all add up to form an accumulative score. Then, there would be point values for you to level up then. | 2009-02-26 20:36:00 Author: RockSauron Posts: 10882 |
They should do prizes for levelling up. | 2009-02-26 20:38:00 Author: olit123 Posts: 1341 |
I agree with Tommy. The trophies alone created some really bad behaviors in the community and that experience system would aggravate most of them and probably create some new ones. This would also go against creativity since creators that are playing more would be advantaged. Levels people create needs to be recognised on their quality and not because the creator would have played alot and gathered alot of experience points and levels that would have given them even more advantages like having other materials, tools and such. To me this idea would actually render the community aspect of the game even more broken that it already is, sorry. :/ . | 2009-02-26 21:44:00 Author: RangerZero Posts: 3901 |
I was thinking the same thing! I was wondering why this site didn't have "leveling up." | 2009-02-27 01:07:00 Author: brnxblze Posts: 1318 |
Levelling-up in LBP? Nah, I'm fine with Play, Create, Share. I was thinking the same thing! I was wondering why this site didn't have "leveling up." Try clicking on your name. | 2009-02-27 12:03:00 Author: Sackdragon Posts: 427 |
Levelling-up in LBP? Nah, I'm fine with Play, Create, Share. I hadn't wanted to ask about that for fear of looking like an incompetent noob, but now that you've mentioned it - what the hell is Play, Create, Share about? | 2009-02-27 12:53:00 Author: Boogaloo Posts: 254 |
share momeries, and nty we dont need more noobs saying OMG LOOK I GOT LVL 3 MAGE _ZOMG thats why god invented runescape. | 2009-02-27 13:37:00 Author: 01philip01 Posts: 545 |
This seems interesting, but I don't like the idea of not being able to get materials and levels without leveling up. It should only be for more peripheral things like costumes, etc. ...maybe you could spend exp points for a temp spot on the cool pages | 2009-02-27 13:38:00 Author: Walter-Kovacs Posts: 542 |
Levelling-up in LBP? Nah, I'm fine with Play, Create, Share. Try clicking on your name. Oops...Hehehe...I didn't notice that. Anyways I reread the post and thats a really cool idea! | 2009-02-28 17:34:00 Author: brnxblze Posts: 1318 |
Ok, just edited what you win for levelling up. | 2009-02-28 18:30:00 Author: olit123 Posts: 1341 |
Yeah all those sound cool. It would add alot to the game. | 2009-03-02 14:03:00 Author: sirenrose Posts: 61 |
I think this is a good idea, but am only worried that if they'd choose to implement it at this late stage we'd all be forced to start from scratch, much like when the PS3 trophies were introduced. If this only incorporated the Multiplayer experience, it wouldn't be too bad, except for the bigger creators who might not get the props for their old mega popular levels. If they also incorporated it into Singleplayer, we'd probably have to start acing and farming the old SP levels all over again... Something I'd not be particularly keen on | 2009-03-02 14:42:00 Author: Morrinn3 Posts: 493 |
I kinda like LBP without the competitiveness of levels | 2009-03-02 19:59:00 Author: Pinchanzee Posts: 805 |
The problem would be programming all the new additions. It would have to be LBP 2.0 to make it worthwhile | 2009-03-02 20:37:00 Author: RockSauron Posts: 10882 |
Maybe a massive patch that releases in a year or something, I wouldn't mind. | 2009-03-02 21:07:00 Author: olit123 Posts: 1341 |
I would love that since I love useless statistics. In fact... I would LOVE that. However, it would promote H4H though in a way... Wait, we already have Play/Create/Share scores! Maybe those would factor into this when they are ready, like they all add up to form an accumulative score. Then, there would be point values for you to level up then. EVERYTHING IN THIS POST IS WHAT I WAS JUST ABOUT TO SAY!! Yeah i love useless statistics! submit to LBP this idea you should! | 2009-03-03 02:17:00 Author: Snrm Posts: 6419 |
Submit to where? | 2009-03-03 16:38:00 Author: olit123 Posts: 1341 |
offical Littlebigplanet forums probaly | 2009-03-03 22:44:00 Author: Snrm Posts: 6419 |
It would ruin the game for me. LBP is about fun and simplicity. We don't need experience and leveling up, that system would make the game turn into a popularity contest and ruin the fun for people. | 2009-03-03 23:39:00 Author: Arkei Posts: 1432 |
well all i would want mostly i know this is a bit off topic but i kinda wanna post it If we had some little statistics for how much levels we have played online and completed and such how much paintiator bullets fired and useless stats that i love and maybe some other people do like me and rock but there would be no leaderboards | 2009-03-04 02:37:00 Author: Snrm Posts: 6419 |
well all i would want mostly i know this is a bit off topic but i kinda wanna post it If we had some little statistics for how much levels we have played online and completed and such how much paintiator bullets fired and useless stats that i love and maybe some other people do like me and rock but there would be no leaderboards Stats for stats. That would be awesome. . | 2009-03-04 04:11:00 Author: RangerZero Posts: 3901 |
Yeah... I find the idea of XP great! Please Mm!!! | 2009-03-04 07:16:00 Author: Takelow Posts: 1355 |
That is such an awesome idea... you really need to pass this idea along to MM directly somehow. I think they would love the prospect of a few small changes in infrastructure and interface increasing the lifespan of the game and opening up a world of addictive possibility for people who just PLAY and don't spent any time creating to keep coming back to LBP. Double XP LBP weekend? I'll take that! | 2009-03-04 19:13:00 Author: Unknown User |
I'm kind of half with you on this one. I'm not entirely enamoured with the idea of levelling up, but I do really like your ideas on getting more people to play the community levels, and seriously take part in commenting and such. I think more people would get sucked into creating if there was a little more incentive to continue going back to the community levels, and an outside chance that people (generally) would pay more attention to rating levels properly in order to separate the wheat from the chaff. I think the rating and hearting system would be even further compromised if you got prizes for simply doing it though, it's happened already with the trophies. | 2009-03-04 19:37:00 Author: Boogaloo Posts: 254 |
I would love to get in touch with MM and put this forward to them, anyone suggest how? | 2009-03-04 19:55:00 Author: olit123 Posts: 1341 |
That would be good and all but it would take MM a long time if there was 1000 levels with unlockables on each level you rank up/ | 2009-03-04 22:32:00 Author: Unknown User |
I take it that noone read my post? LBP should be about fun, not about your stats and how popular you are. | 2009-03-04 23:09:00 Author: Arkei Posts: 1432 |
Well Stats are fun so its makes LBP more fun? | 2009-03-04 23:18:00 Author: Snrm Posts: 6419 |
Well, I guess stats that people can see that don't actually affect the game at all are fine, but the whole "rank up and get more privileges and objects and have the ability to look down on people" thing is what I don't like. LBP isn't an MMO. It isn't about competing. | 2009-03-04 23:22:00 Author: Arkei Posts: 1432 |
I take it that noone read my post? LBP should be about fun, not about your stats and how popular you are. Nobody seemed to read my post either = They only seem to read the positive ones.. | 2009-03-04 23:28:00 Author: Pinchanzee Posts: 805 |
how do you know we read them but just didnt replie to them? =/ | 2009-03-05 02:05:00 Author: Snrm Posts: 6419 |
I'd like some more positive replies to actually explains WHY they think it's good. Personally I don't mind stats IF they don't affect creativity in anyway. There's enough sefl recognition already in the game with stars and plays and hearts. At least everyone is on the same competing ground with the same tools, materials and whatnot. It's already enough that we need to unlock them through the story mode, you don't want to give even more advantage to the better creators or even worse, the player that simply clocks more hours in the game. This game is about creativity, not the E-penis.This XP thing, if rewarding tools or whatever other things to create would give unfair advantages to some people. Advantages where there is no need. If you're the best creator already you don't need to become "the more best bestest". It would also be a stupidly hard core to implement, they'd need to rethink alot of stuff and this really isn't the kind of update MM should take time since it won't give much to them in matter of sales and won't give much for the creativity in the community. They better spend their money and time on great DLC like the MGS pack. Not only it create sales but it also TRULY expands the creativity. Most people will react to this topic without even thinking about it and go like "oh it's cool, Xp is cool", because they did liked many games where they was XP or they like RPGs. Well, let me tell you that because it's cool in a game it doesn't necessarily mean its cool in another one. . | 2009-03-05 05:09:00 Author: RangerZero Posts: 3901 |
I only think you should get more costumes and skins MAYBE objects. | 2009-03-05 16:09:00 Author: olit123 Posts: 1341 |
Most people will react to this topic without even thinking about it and go like "oh it's cool, Xp is cool", because they did liked many games where they was XP or they like RPGs. Well, let me tell you that because it's cool in a game it doesn't necessarily mean its cool in another one. I'm in complete agreement here = Sure, it's a nice little idea, but practically, it's very unlike to happen (in this LBP anyway) for the basic reasons that Mm would gain nothing out of it, other than annoying existing owners who have to start over again. This game is suited for all ages.. it's meant to be a fun experience without fear of some big-headed 12 year old blurting out how much better they are than you, because that's how the system will be treated by some people. All the opinions on this forum are pretty meaningless as a perception on whether it would be good also. This forum is full of people who love/like LBP and are very respectable, so of course people on here will be civil, but as you may well know, the online community is riddled with annoying ____'s I'm willing to bet a lot of money that they had thought of this while designing it, but since they have the experience of designing games, they must have decided that LBP would be better without it. It's the kind of thing you can't make a game without contemplating. Sure if Mm posted a poll on LBP to ask everybody whether they would like it, that would be solid opinions. But back to RangerZero's point, the same "oh wow xp is cool" situation would lure people too easily.. Overall, it's a great idea and would be pretty cool (I myself like the idea), but one: it's too late for it now, and two: it's much too competitive for such a relaxed and fun game | 2009-03-05 17:18:00 Author: Pinchanzee Posts: 805 |
I'm in complete agreement here = Sure, it's a nice little idea, but practically, it's very unlike to happen (in this LBP anyway) for the basic reasons that Mm would gain nothing out of it, other than annoying existing owners who have to start over again. This game is suited for all ages.. it's meant to be a fun experience without fear of some big-headed 12 year old blurting out how much better they are than you, because that's how the system will be treated by some people. All the opinions on this forum are pretty meaningless as a perception on whether it would be good also. This forum is full of people who love/like LBP and are very respectable, so of course people on here will be civil, but as you may well know, the online community is riddled with annoying ____'s I'm willing to bet a lot of money that they had thought of this while designing it, but since they have the experience of designing games, they must have decided that LBP would be better without it. It's the kind of thing you can't make a game without contemplating. Sure if Mm posted a poll on LBP to ask everybody whether they would like it, that would be solid opinions. But back to RangerZero's point, the same "oh wow xp is cool" situation would lure people too easily.. Overall, it's a great idea and would be pretty cool (I myself like the idea), but one: it's too late for it now, and two: it's much too competitive for such a relaxed and fun game Anyhow, my main point is that everybody needs to be on equals ground when a game like LBP is about creativity. It's the main point of the game and what is giving it the more leg. You can reward people that play more or make better... by giving them the ability to make even stuff. This game have nothing to do with some MMO where THE POINT IS to build yourself. You must give new stuff to EVERYBODY. I think the MGS DLC was quite a perfect update really. . | 2009-03-05 17:58:00 Author: RangerZero Posts: 3901 |
This is all a good idea but no offence intended, LBP without compeditiveness is better because your not being forced to do something and therefore the game is more relaxed and there is already compeditivness in levels if you play with other ppl. Though all in all this is not a bad idea. | 2009-05-24 12:41:00 Author: Captnmatt Posts: 96 |
OK idea, but wouldn't work quite well in LBP, although I do think you should be rewarded for commenting on stuff, but not for playing stuff, there already is a reward for playing stuff, if the creator has put prize bubbles inside. I say the idea is OK, but it probably will end up sucky, because we'll have C4C (C=Comment) 'n 545 'n **** like that, so I vote NO. I already hate the H4H levels enough. | 2009-05-24 16:54:00 Author: Eldrazor Posts: 78 |
A level up system in a game that gives you this much freedom wouldn't work For example gaining exp by commenting would result in spam. More acheivements would lead to tons of problems like levels being spammed. And looking at the amount of plays and hearts ramp has, getting exp for that seems unreliable. And LBP shouldn't be about meta-gaming anyway. It should be about having fun and being creative, not mindlessly completing a list of tasks just so you can show it off to your friends. | 2009-05-24 17:58:00 Author: Dexiro Posts: 2100 |
No no no no no no no!! This is a terrible idea (imho). Part of what sets this game apart from every other game out there is the LACK of competition and the promotion of simple fun. Stats and trophies are useless and do nothing but create distractions from good, clean, fun gaming. If this game ever went this way I would sell my copy faster than you can say LB... | 2009-05-24 18:21:00 Author: Rustbukkit Posts: 1737 |
i think i made a thread on this once... although it wasnt as detailed and i did not put as much thought into it, i like this idea though... | 2009-05-24 21:50:00 Author: RipTlde Posts: 151 |
Dude that is an awesome idea | 2009-07-23 01:17:00 Author: sifu_dude9 Posts: 27 |
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