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#1

Sort or 'Splode

Archive: 9 posts


http://i5.api.vita.lbp.me/img/ft/e95395bbe9842f020a3d6dd0b9fe493c576cb1a9.jpg

http://i0.api.vita.lbp.me/img/bl/910643d71ac48b2c635f0a90448b6540d7660faf.png (https://vita.lbp.me/v/kgt2s)

http://i1.api.vita.lbp.me/img/ft/6b12a48da1dd60251bc23a4fc653ac7a653890c9.jpg

I whipped up a minigame today for all you fantastic sackfolk!

Sort Bob-ombs as fast as your fingers can fling 'em in this quick survival minigame! This level uses a memorizer and some clever logic to remember your best score for each time you play!

LBP.ME (https://vita.lbp.me/v/kgt2s)
2014-10-29 05:06:00

Author:
Smallant1
Posts: 23


Added to queue.

EDIT:

Umm... I think there is an issue?

When I move the bomb to the left to start the game, the camera switches to the gameplay area, but nothing else happens. No bombs are coming. I even replayed the level and pressed every button possible, but nothing happens. :o
2014-10-29 18:43:00

Author:
Schark94
Posts: 3378


Added to queue.

EDIT:

Umm... I think there is an issue?

When I move the bomb to the left to start the game, the camera switches to the gameplay area, but nothing else happens. No bombs are coming. I even replayed the level and pressed every button possible, but nothing happens. :o

Hmm, peculiar... I'll see whats up.

Edit: I've replayed the level a bunch of times, Generally it takes 2-5 seconds before the first bombs appear. perhaps you just weren't waiting long enough? Other than that it works perfectly fine for me

Double Edit:
Could you replay it and answer these questions for debugging purposes?

Is the top conveyor animation on when the gameplay area loads?

Does the music start when the gameplay area loads?

Initially, when starting the level, does the bomb make a sizzle-ish sound right after you slide it and it disappears?
2014-10-30 05:24:00

Author:
Smallant1
Posts: 23


Got it queued! This seems amazing! Mario Bros. DS games anyone? 2014-10-30 05:30:00

Author:
yugnar
Posts: 1478


I've replayed the level a bunch of times, Generally it takes 2-5 seconds before the first bombs appear. perhaps you just weren't waiting long enough? Other than that it works perfectly fine for me

I think it was more than 10 seconds.

I don't know, maybe it's something wrong by me. I will give it another try and answer your questions.
2014-10-30 16:31:00

Author:
Schark94
Posts: 3378


Queued 2014-11-01 15:07:00

Author:
Sandro8708
Posts: 625


I had issues with it. First though, it looks great and started right away for me. The conveyor animation is on and the music starts, to answer your questions from up there. The issues I had were this. There is no clear direction on what to do. Flick the bombs to where? The bottom conveyor? Has to be because when I flicked them towards the wall, they exploded. But when I flicked them back to either conveyor, no points were awarded to me. I just didn't get it. Sometimes I had to "flick" the bombs several times before they'd even move and I was pretty deliberate about having my finger right on the bomb.2014-11-01 16:55:00

Author:
biorogue
Posts: 8424


Sorry for the late reply. I played it again and it seems to work fine now.

The music, animations and sounds are playing. Everything OK!

Small suggestion:

Put some hints on the gameplay area, so the players know what to do with the bombs.

You can make the hints disappear right after one of the bombs arrives at it's destination.
2014-11-02 09:42:00

Author:
Schark94
Posts: 3378


Thanks for all of the constructive criticism!
I've made a few changes
-Added a very brief tutorial on how to play
-Made the bombs MUCH easier to grab (now you don't have to be so precise. You can spasm your fingers across the screen and you're bound to pick one up)
2014-11-03 05:12:00

Author:
Smallant1
Posts: 23


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