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Temporal Traverse - Again
Archive: 2 posts
Long ago I published a level ("The Temporal Traverse") which was a puzzler based around the idea of rewinding time. There were a few bugs and the level design overall wasn't terrific but since then I've learned a lot so I decided to make an improved sequel. I have published a playable lockbox version which you can test right now. It's important to note that in this heavily simplified version of the level there is very little aesthetic detail for the game's menu or puzzles and the controls are not explained to the player in the level at all (I will explain the controls below in this post). The purpose of posting this level is to get an idea of what people enjoy about the gameplay and what can be improved so please leave feedback if you have any meaningful suggestions (either in comments/reviews to the level itself or in this thread). How To Play The basic premise is that the player can rewind time up to 20 seconds into the past. While the player HOLDS L1 they will be able to control the flow of time using the RIGHT analog stick. Pushing the right analog stick to the left will make time flow in reverse (up to 20 seconds into the past), pushing it to the right will make time flow forward (up to the point in time at which you began holding L1). Not touching the right analog stick at all will cause time to simply stand still. Releasing L1 causes the player to no longer control time with the right analog stick. Upon releasing L1, any actions that had been 'rewound'/'undone' will be performed again, exactly as the player had previously performed them by a clone of the player. Only 1 clone can exist at a time. There is currently a simple HUD that displays how many the time (between 0 seconds and -20 seconds) to indicate to the player their relative position in time. The Lock Box https://lbp.me/v/7t9cnh The code is "1337" - Enjoy Screenshot Links http://i5.lbp.me/img/ft/605ee19297d2182de7a6e5cd3cf34ee0203d15e2.jpg http://if.lbp.me/img/ft/aff3fffbefa88057d41dd32c7fbe12c70e51370f.jpg http://id.lbp.me/img/ft/22d82c3523f7801436556e0c1fb4aa4f0e6c8640.jpg - - - - - - - - - - Oh, also if you get stuck at any time (which is possible & sometimes necessary) simply hold triangle to die/respawn. | 2014-10-11 06:02:00 Author: Seku Posts: 65 |
I'll give it a try very soon! | 2014-10-11 13:10:00 Author: Kalawishis Posts: 928 |
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