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PSP Version Comfirmed!!!

Archive: 63 posts


This fall will see the release of MotorStorm Arctic Edge and LittleBigPlanet for the PSP. These titles will be built from the ground up for PSP:

LittleBigPlanet ? Developed in conjunction with MediaMolecule, the critically acclaimed game LittleBigPlanet makes its way to the PSP, offering new SackBoy(TM) adventures with the same play, create, share experience for gamers on-the-go, in addition to brand new levels and environments specifically created for the platform.



Source: http://kotaku.com/5159408/littlebigplanet-rock-band-assassins-creed-coming-to-psp
2009-02-24 17:14:00

Author:
Crowlerzors
Posts: 241


If there's no other source to confirm this, I'm going to classify this as rumor.

Just wish we could get an on-the-go level editor...
2009-02-24 17:22:00

Author:
Gilgamesh
Posts: 2536


Oh well, at least the PSP isn't dead...

I'd take it with a grain of salt since Kotaku is pretty good at feeding the rumor mill ...



.
2009-02-24 17:23:00

Author:
RangerZero
Posts: 3901


If there's no other source to confirm this, I'm going to classify this as rumor.

Just wish we could get an on-the-go level editor...

http://www.joystiq.com/2009/02/24/littlebigplanet-gets-littler-on-psp-this-fall/

It was announced at a retailer event.
2009-02-24 17:37:00

Author:
Rabid-Coot
Posts: 6728


Playstaion Blog (http://blog.us.playstation.com/)


in addition to brand new levels and environments specifically created for the platform

Not sure I'm happy about this. When they start having new levels and things specific for the PSP that are not on the PS3.
2009-02-24 18:52:00

Author:
BurlapSackBoy
Posts: 310


Now I can play lbp 24hours a day 2009-02-24 18:56:00

Author:
dorien
Posts: 2767


Playstaion Blog (http://blog.us.playstation.com/)



Not sure I'm happy about this. When they start having new levels and things specific for the PSP that are not on the PS3.

LBP on PSP needs exclusive content to maximize it's sales if they put them out on the PS3 at the same time people will just buy a DLC version and not the new game.
2009-02-24 19:01:00

Author:
Rabid-Coot
Posts: 6728


i think thats pretty cool, but it makes me wonder if the psp will be able to process level creation and multiplayer gaming?2009-02-24 19:13:00

Author:
graygoose
Posts: 371


I must be totally weird and my brain might not be working right after work...but I don't have any interest in this right now. Don't shoot me!2009-02-24 19:16:00

Author:
BasketSnake
Posts: 2391


I think it's real, I just saw this on Little Big Planetoid.2009-02-24 19:29:00

Author:
olit123
Posts: 1341


i think thats pretty cool, but it makes me wonder if the psp will be able to process level creation and multiplayer gaming?

PSP has done online multiplayer before in wipeout I think and create can be done on any system.


I must be totally weird and my brain might not be working right after work...but I don't have any interest in this right now. Don't shoot me!

Probably the lack of information currently available but I do feel the same, when you break it down to play create share play is the only part I could see working on a portable system, I can't see myself spending 2 weeks creating something on the psp and share is problematic as I only use the psp on holidays and there's rarely wifi available.


I think it's real, I just saw this on Little Big Planetoid.

It is real the info is from a sony retailer event called Destination PlayStation this isn't some berk on a forum making crazy claims.
2009-02-24 19:37:00

Author:
Rabid-Coot
Posts: 6728


LBP on the PSP??

That's like SPORE on the DS. It looks terrible and is nothing like the original.

How could they reduce the requirements of LBP to a handheld console? I give it a chance of 1/100 that it looks anything near to good...
2009-02-24 19:38:00

Author:
Vanemiera
Posts: 329


Now I can play lbp 24hours a day

Couldn't put it better myself! Man...... I could totally go for some LBP PSP right now
2009-02-24 19:51:00

Author:
Coxy224
Posts: 2645


awesome news just read it over at IGN and was coming here to see if any one posted it, which you did because im late.


IGN source (http://psp.ign.com/articles/956/956591p1.html)
2009-02-24 21:00:00

Author:
OverWork
Posts: 873


Awesome, but, Mm have been dropping incredible hints about this since around before release of LBP! I thought it was common knowledge it would cross the divide to the PSP...2009-02-24 22:14:00

Author:
dawesbr
Posts: 3280


LBP on the PSP??

That's like SPORE on the DS. It looks terrible and is nothing like the original.

How could they reduce the requirements of LBP to a handheld console? I give it a chance of 1/100 that it looks anything near to good...

of course the graphics will be worse because PsP isnt HD and Ps3 is HD.
but it wont be like spore, DS have **** graphics for all games apart from cutscenes which are nothing like gameplay... i think this is great idea because then i can play on my psp at night or when my bro is on Ps3

well hope they do it...
2009-02-24 22:51:00

Author:
Zommy
Posts: 1232


I'm not entirely sure how it would work, but I predict that we'll be reduced to 1 layer (with 2 thin layers in the foreground and background) and reduced material quality (due to the PSP's lack of pixel shaders). I wouldn't be too surprised if the game was less based on real world physics.

I'd probably still buy it, though, and maybe create a few levels for portable gamers.
2009-02-25 00:17:00

Author:
Entity
Posts: 274


i think they will keep it 3 layers because otherwise your going to be dead alot on it and levels wont be to great, but still i am 100% sure im gnna get it2009-02-25 00:34:00

Author:
Zommy
Posts: 1232


it won't be the same game. psp simply can't handle the physics engine.

also , i dunno if the create thing would be all that great. how long does it take you to create a level? a day? week? month?? can't see myself doing that on the train to work, in the airport or wherever you play.

having said that i'm very much looking forward to it. there's a chance that they will use less layers as a necessity and sackboy's jumps won't be physics based. since layer switching and loose controls put many players off, there's a good chance of this version being even more fun than it's big brother.
2009-02-25 01:31:00

Author:
Matt 82
Posts: 1096


I don't see how they can even think about a hand held version, when the PS3 version has so much need for improvement to begin with.

I'm not even going to bother to get my hopes up with this one.
2009-02-25 01:54:00

Author:
DarkDedede
Posts: 672


I wonder who else is working on it because it says in conjunction with MM, some outside people are working on it too?2009-02-25 02:28:00

Author:
OverWork
Posts: 873


Hmm, I don't have a PSP, but I'm extremely interested in how this portable version will play and look. As long as they can capture the creativity of the console version, I think it'll be good.2009-02-25 03:00:00

Author:
mrsupercomputer
Posts: 1335


I wonder who else is working on it because it says in conjunction with MM, some outside people are working on it too?

yeah, my guess is that sony don't want to stretch the small staff between continual work on ps3 version and building an entirely new game.

maybe it'll be totally different? would be cool if it was more geared towards making other types of games. shoot em ups, beat em ups, sports games etc all with the lbp feel.
2009-02-25 13:16:00

Author:
Matt 82
Posts: 1096


Cool. A psp version.
That will be fun
2009-02-25 14:10:00

Author:
littlebigps3fanboy
Posts: 11


Interesting. Curious to see how it will turn out, here is to hoping for the best.2009-02-25 15:09:00

Author:
OCK
Posts: 1536


My take on how it should be handled:

Have a story mode like PS3 version. Plenty of levels and survival challenges. All new
Have 'share' include downloading levels from the PS3 game servers through the WiFi, so an infinite amount of levels to play with.
Don't include Create. I don't think many would sit down and build full levels like the PS3 version. I usually zoom out tons, and considering the size of the screen that won't really be possible. So it would be fiddly and awkward. That, or include a simplified version.
2009-02-25 15:12:00

Author:
ryryryan
Posts: 3767


2 things.

People are SEVERELY lacking imagination. LBP on PSP doesn't have to be the same game and if your head is stuck at the design of the PS3 one, of course it will not sound great.

Think outside of the box. LBP isn't the first platformer based on community and a level editor. There's also of editing community out there too and it's not only for 3D games.

I could EASILY envision a 2D platformer with Sackboys, LittleBigPlanet franchised and with an editor. I really wonder what's wrong with that. Per example, the community of Knytt Stories (and the game) is are simply AMAZING. And this game can run on some 1992 computer and is 2D.

Secondo, what the hell is the problem if another LBP game on another platform doesn't please you or isn't made like you would design it? How about not caring if it doesn't interest you? The game could be total valid fun for TONS of other people than you.

.
2009-02-25 18:06:00

Author:
RangerZero
Posts: 3901


hmm i guess it would be cool if you had to travel or sit around somewhere a lot for the PSP if you had nothing else to do but, obviously its going to be an extremley watered down version prob w/ no level creator?2009-02-25 18:09:00

Author:
Hamsalad
Posts: 2551


hmm i guess it would be cool if you had to travel or sit around somewhere a lot for the PSP if you had nothing else to do but, obviously its going to be an extremley watered down version prob w/ no level creator?

Why? I could even be 2D and basic yet as imaginative and creative as LBP on PS3.

.
2009-02-25 18:14:00

Author:
RangerZero
Posts: 3901


The latest from Sam Link (http://forums.littlebigworkshop.com/lbp/board/message?board.id=pod&message.id=40496#M40496)


Plenty of questions in this thread, but for the moment I'm going to have to answer them all with a general "there won't be any more news for a while". To stave off a comment I'm half expecting to see before too long, the PSP game is being developed by Sony's Cambridge studio who are working with Media Molecule to bring the game to PSP, so the development of this seperate game has no impact on the ongoing support of the PlayStation 3 version of LittleBigPlanet.

So it would seem that Sony is the one working on this little gem. So I guess all prior assumptions are off. Still doesn't mean it won't turn out to be any less of a mess.
2009-02-25 18:17:00

Author:
DarkDedede
Posts: 672


Do you guys reckon they'll add any extra goodies or it'll just be a lower quality version of LBP as we know it?2009-02-25 18:18:00

Author:
olit123
Posts: 1341


Why? I could even be 2D and basic yet as imaginative and creative as LBP on PS3.

.

well for one, obviously the processing unit in the PSP is not the same as PS3 but i supose with w/ a giant hack at the graphics or like you said in 2D it may balance out, i just figured they would be limited on what they could ad in.

but if its fully 2d you don't think they could do the layers but i'm sure they could figure out a way to incorporate them.

like i said im sure it would be alright if you had to sit around for a while and had nothing else to do but if your at your PS3 obviously (at least me) would rather play that over a 2D PSP game.

but if they can incorporate every tool somehow and make an equal or near equal create mode compared to PS3 cool
2009-02-25 18:38:00

Author:
Hamsalad
Posts: 2551


well for one, obviously the processing unit in the PSP is not the same as PS3 but i supose with w/ a giant hack at the graphics or like you said in 2D it may balance out, i just figured they would be limited on what they could ad in.

but if its fully 2d you don't think they could do the layers but i'm sure they could figure out a way to incorporate them.

like i said im sure it would be alright if you had to sit around for a while and had nothing else to do but if your at your PS3 obviously (at least me) would rather play that over a 2D PSP game.

but if they can incorporate every tool somehow and make an equal or near equal create mode compared to PS3 cool


Like there are multiple Mario games, there could be multiple PSP. All I would care is for MM to really adapt to the platform they are develloping on. Some people a PSP LBP as a big "meh" because they think about how the game is made on PS3 instead to thinking up another game.

Of course we don't know what is the design plan at MM but just to give you an example, I'm a huge fan of Knytt Stories. This game is having some incredible level editor and there's stuff you can do in there that even LBP PS3 can't. This game is proof to me that even a 2D LBP game could simply work and be amazing regardless it's different from the PS3 counterpart.

I would personally see LBP PSP as some physics based 2D platformer on the PSP. I would so totally buy it.

.
2009-02-25 19:09:00

Author:
RangerZero
Posts: 3901


It would be very cool if it was connected to the ps3 version, with the same tools and everything. But if it isn't then i'm not interested at all. But i don't think that the creation aspect would work so well with that limited screen and controls, and how are they supposed to transfer the physics engine to the psp...2009-02-25 19:28:00

Author:
Marklin80
Posts: 458


Well I think it would be safe to assume the level creator that ends up in the game (assuming there will be a level creator, of course) will be better than the one that was put in Smash Bros Brawl

I'm going to hold back any definite judgments until more details are released.

Anyone know what other games this "Cambridge Studio" has worked on?
2009-02-25 19:31:00

Author:
DarkDedede
Posts: 672


Anyone know what other games this "Cambridge Studio" has worked on?

The only game that I've played of theirs is Ghosthunter for the PS2, which I thought was pretty cool.
2009-02-25 19:34:00

Author:
olit123
Posts: 1341


My psp's ad-hoc wireless function hasn't worked since the psp froze after I used a program I shouldn't have on it. And for some reason my psp can't communicate with my ps3 through online wifi. So unless there's possibilities of transferring what you've made on the psp via USB I don't know what I think about it.2009-02-25 19:56:00

Author:
BasketSnake
Posts: 2391


It would be very cool if it was connected to the ps3 version, with the same tools and everything. But if it isn't then i'm not interested at all. But i don't think that the creation aspect would work so well with that limited screen and controls, and how are they supposed to transfer the physics engine to the psp...

2D physics games are awesome. Ever played "Phun" or "Crayon Physics"?
Also, Knytt Stories also trumps the "small screen" and "limited controls" argument.


.
2009-02-25 20:17:00

Author:
RangerZero
Posts: 3901


[...]Anyone know what other games this "Cambridge Studio" has worked on?

http://en.wikipedia.org/wiki/SCE_Studio_Cambridge

Not many that I know myself.
2009-02-25 20:27:00

Author:
Gilgamesh
Posts: 2536


MediEvil was kinda fun. It was my first PSP game.2009-02-25 21:14:00

Author:
Killian
Posts: 2575


It really is ACTUALLY most definatley going to happen, im not sure yet if this is a good thing =S

Everyone here at Media Molecule was very excited that the PSP version was announced yesterday. The team at Sony Cambridge are doing a great job and we can?t wait for all of you to have a closer look but we don't know when that will be yet! Keep your ears open for announcements
xxx
2009-02-25 22:02:00

Author:
Leather-Monkey
Posts: 2266


*Sees confirmation*

*Dies on the inside*
2009-02-25 23:59:00

Author:
Sackdragon
Posts: 427


If there's no other source to confirm this, I'm going to classify this as rumor.

Just wish we could get an on-the-go level editor...

YES! Oh my gosh I would buy a PSP just for that.
2009-02-26 02:44:00

Author:
Hexagohn
Posts: 335


Sucks my PSP got stolen...I want this game!2009-02-27 01:03:00

Author:
brnxblze
Posts: 1318


The recently announced Playstation Portable version of LittleBigPlanet is being developed by Media Molecule and will likely be able to connect in someway with the Playstation 3 version.

The PSP's LittleBigPlanet will also tap into the three tenants of the original title: Playing, creating and sharing, John Koller, director of hardware marketing for Sony Computer Entertainment of America, told Kotaku in a recent interview.

"There is a whole play, create, share component to the game, just like the PS3," he said. "They are still working on that, so there's not a whole lot to talk about yet."

Koller added that Media Molecule was also looking at ways for the PSP version to connect with the PS3 version, perhaps to share levels, though he said no decision had been made yet.

Koller said that the decision to bring LittleBigPlanet to the Playstation Portable was driven in part by Sony's desire to expand the casual market for their portable.

Announced at Destination Playstation earlier this week along with a slew of other top-tier titles, LittleBigPlanet PSP likely isn't the biggest title heading to the platform this year, he said.

"At Destination Playstation we announced about half of the line up for the PSP this year, some fairly major, triple-A titles are coming for the back half of the year that are going to be announced in the coming months and at E3."

"LittleBigPlanet is going to be one of the top three but a number of others that are coming are just as big."

Update: We're checking why Koller is contradicting what the Playstation Blog says about who is developing the LBP game.

Update: Koller initially told us that Media Molecule was developing LittleBigPlanet for the PSP, but we've since clarified that it is being made with their input.
http://kotaku.com/5161244/littlebigplanet-psp-to-feature-creation-interoperability-with-ps3
2009-02-27 01:37:00

Author:
Rabid-Coot
Posts: 6728


Definite buy for me. Especially since there aren't many good PSP games out. I bought my PSP mainly for emulating old games.2009-02-28 11:41:00

Author:
Robber
Posts: 46


Has anyone heard of this? It seems to me that its to soon. I don't really see the point if people have the game already on PS3. Well is anyone planning on getting it when its out? 2009-03-02 14:24:00

Author:
sirenrose
Posts: 61


Perplexing...
I wonder if they'll be forced to cut content for it to function properly... Also don't really see the point as LBP really doesn't seem to need to be portable, as Siren said.
2009-03-02 14:32:00

Author:
Morrinn3
Posts: 493


There is already an older thread about this:
https://lbpcentral.lbp-hub.com/index.php?t=t=9187

I think it would be pretty cool if the psp version could work with the ps3's, like if you had some spare time on a bus then you could work a little on your level while waiting, then you could upload it and download it into your ps3. But that's probably impossible, and if it is then im not interested in the game at all..
2009-03-02 16:01:00

Author:
Marklin80
Posts: 458


Did you know the beatles have split up?

Old news for me.
2009-03-02 16:07:00

Author:
moleynator
Posts: 2914


I think you need to see LittleBigPlanet as a franchise. I mean, why would it need to connect with PS3? Why would it need to be the same game?

I think it will be EVEN MORE interesting if it's a different game. Each game could hold its on and we have 2 kinds of fun instead of just one.
Look at Killzone2 on PS3 and Killzone Liberation on PSP, they have nothing to do with each other and each game is awesome in its own rights.


.
2009-03-03 17:58:00

Author:
RangerZero
Posts: 3901


I don't see why anyone would think it isn't "needed" on PSP.

There are many people who can't afford a PS3 (or won't spend the cash on one) but do (or will buy) a PSP. Why shouldn't they be able to join in on the LBP experience/fun too?

At least for story mode, not too sure how the create mode would function on a PSP (seems a little hefty for it to function correctly).
2009-03-05 02:37:00

Author:
FabbieSack
Posts: 88


Well i have no really other comment on it besides we need a psp version in case you go on vaction and are on a long car drive pop out the PSP and play littlebigplanet =/2009-03-05 02:52:00

Author:
Snrm
Posts: 6419


I have merged these threads, Sirenrose in future you can check if information has already been posted by using the search feature.

Cheers QuozL
2009-03-05 06:19:00

Author:
QuozL
Posts: 921


I was a bit disapointed to hear this. Why put it on the PSP when it's most popular on the PS3? Sheesh.

Anyway, in some of the trailers it says 'ONLY ON PS3" why would MM lie?
2009-03-08 14:37:00

Author:
Sackster
Posts: 28


I was a bit disapointed to hear this. Why put it on the PSP when it's most popular on the PS3? Sheesh.

Anyway, in some of the trailers it says 'ONLY ON PS3" why would MM lie?

They're not - it is only on PS3.
2009-03-08 17:13:00

Author:
Boogaloo
Posts: 254


I am disapointed. The original has too much to be added to and fixed before they think of other games...2009-03-08 17:19:00

Author:
RockSauron
Posts: 10882


As long as it works, and has a kick-*** create mode then I'm in

Still hoping for some interactivity between the PSP and PS3. Being able to download your levels from the PS3 to tweak a bit on PSP on a long journey would rock. Also, making a level on PSP - would we be able to upload them to the internet? Could be a bit slow and even so, would PS3 users be able to play them, or just PSP players?
2009-03-08 17:30:00

Author:
Coxy224
Posts: 2645


Hi Everybody,

I thought I'd share a quick mock-up I did of what a LBP PSP may look like.

http://i43.tinypic.com/iqa0zn.jpg

mmm11105
2009-03-09 02:02:00

Author:
Unknown User


that's not all that far away from the original artwork for the game.2009-03-11 17:07:00

Author:
Matt 82
Posts: 1096


I am disapointed. The original has too much to be added to and fixed before they think of other games...

AFAIK MM isn't working on LBP PSP.
2009-03-11 17:34:00

Author:
oldage
Posts: 2824


AFAIK MM isn't working on LBP PSP.

Yeah, true, but, uh...

Meh, can't play it anywayz :/.
2009-03-11 20:24:00

Author:
RockSauron
Posts: 10882


I sold my PSP *slaps forhead*2009-03-12 00:46:00

Author:
ryryryan
Posts: 3767


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