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Trapped

Archive: 2 posts


TRAPPED (https://lbp.me/v/qtcjr3t)

http://i9.lbp.me/img/bl/6c9150b74645726f6ab86702bcef204238b39981.png (https://lbp.me/v/qtcjr3t)

Here it is what happens if a LBP fan like myself gets hyped for an upcoming sequel
"Trapped" is a 1-Player minigame where the goal is to annihilate 'trap' as much sackbots as possible. There are four traps in total, one for every one of the Playstation buttons ( cross, triangle, circle, square), which are unlocked after some time. The more traps you'll unlock,the more sackbots will appear in every trap. Every trapped sackbot gives you points, while every lost sackbot makes you lose 1 life point (the hearts). When you lose all of them, the game ends.


http://i8.lbp.me/img/ft/c18835cfd1fe436471bbd671b4bef207149d60e3.jpg

It's a simple level as I didn't attempt to add something 'eye candy' (that will happen for the space and medieval versions I've planned for LBP3), but it was quite difficult to create for the logic part. I hope that no one has already had the same idea: if you have played Sly Cooper 2 or 3, you might know what has inspired me.

Enjoy!
http://lbp.me/v/qtcjr3t
2014-09-25 11:26:00

Author:
Puntolory
Posts: 34


Wow!This idea is pretty cool and I've never seen it done before. I can not wait to play the one for LBP3. All aboard the Puntolory hype train!
CHOO CHOO!!
2014-09-25 11:56:00

Author:
Alfrottos
Posts: 42


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