#1
sticker flicker help?
Archive: 6 posts
in my oddworld level when placing big stickers, they seemed to sorta.. flicker at the edges aka went invisible and visible revealing the material underneath ![]() is anybody else having this prob and is there a solution? :S | 2009-02-23 13:41:00 Author: talmasca ![]() Posts: 196 |
I've had similar problems when the sticker and the object are of very large size. Haven't found a way to prevent it from happening other than employing smaller objects and stickers. | 2009-02-23 15:01:00 Author: tameturtle ![]() Posts: 150 |
Yah I had that problem from day 1. I don't think the glitching sticker glitches out in play mode though, only in create mode. I can't remember, I just don't make a single wall panel too large anymore. But you should see if it actually shows up in play mode, again, I don't think it does. | 2009-02-23 19:03:00 Author: mindphaser74 ![]() Posts: 349 |
Normally it doesn't show in play mode. At least from my experience. . | 2009-02-23 20:08:00 Author: RangerZero ![]() Posts: 3901 |
it happens whenever you sticker large objects, where they flicker at the edges.. unfortunately somtimes it does show in play mode. especially if the material is towards the begining of the level. A good way to fix the problem, (if you have room to do so) is to just make the stickered material bigger, so the flickering parts are outside of the actual confines of the level. this way its not a problem, since noone can ever see the flicker. | 2009-02-23 20:15:00 Author: Madafaku ![]() Posts: 738 |
it happens whenever you sticker large objects, where they flicker at the edges.. unfortunately somtimes it does show in play mode. especially if the material is towards the begining of the level. A good way to fix the problem, (if you have room to do so) is to just make the stickered material bigger, so the flickering parts are outside of the actual confines of the level. this way its not a problem, since noone can ever see the flicker. its not always easy to do this though ![]() | 2009-02-24 09:09:00 Author: talmasca ![]() Posts: 196 |
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