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What Projects Will You Guys Create With All The New Features?
Archive: 26 posts
With all the new features for LBP3, the possibilities are seemingly endless. What creation projects are you guys thinking of so far? In LBP2, I attempted to create a Megaman styled game. I was somewhat successful in doing so. I even created some of the classic Megaman music themes. I may build further on this in LBP3. But I want to try my hand at making a Castlevania game with Alucard as the protagonist. Not sure if it'll be 2D or Topdown, but I'm going to try pulling it off. | 2014-09-20 22:21:00 Author: rambo3416 Posts: 179 |
Should this be in "Ideas and Projects" section? | 2014-09-20 22:47:00 Author: dyna Posts: 260 |
Moon-Walking Sackboy and a top-down racer. I MIGHT try to create a story. | 2014-09-21 02:02:00 Author: XX_sonicfan_XX Posts: 265 |
Right now I'm working on a level in LBP2 that mixes platforming and some unique adventure mechanics (such as wall scaling ala Uncharted, and environment examination ala P&C adventure games). I'm hoping for that to serve as a prologue level to a much larger level in LittleBigPlanet 3, utilizing the larger playspace and whatnot. | 2014-09-21 02:40:00 Author: Ryuhza Posts: 355 |
I wonder if we'll be able to switch characters with the touch of a button. Sounds like a stretch, but if we could, I could make a pretty cool Castlevania vampire character like Alucard. I could just press R1 to transform into a bat(Swoop), or a wolf(Oddsock). Don't think I'll be able to pull of transforming into mist. But gaining these transforming abilities will of course open up other areas of the castle you couldn't get to previously. Just like traditional Castlevania games. Yeah I know they may move this topic to the Ideas section. Sometimes the site policing kills some of the fun, but oh well. It's funny when the other users on the site get in on the policing. lol | 2014-09-21 03:00:00 Author: rambo3416 Posts: 179 |
I wonder if we'll be able to switch characters with the touch of a button. Sounds like a stretch, but if we could, I could make a pretty cool Castlevania vampire character like Alucard. I could just press R1 to transform into a bat(Swoop), or a wolf(Oddsock). Don't think I'll be able to pull of transforming into mist. But gaining these transforming abilities will of course open up other areas of the castle you couldn't get to previously. Just like traditional Castlevania games. Yeah I know they may move this topic to the Ideas section. Sometimes the site policing kills some of the fun, but oh well. It's funny when the other users on the site get in on the policing. lol I'm pretty sure that's possible, since character change gates are only aesthetic options. Mist could be done pretty easily as well, what with fog machines/material and the new selective collision options (ie, you can set the mist to collide with most walls but pass through grates and stuff). | 2014-09-21 03:02:00 Author: Ryuhza Posts: 355 |
I will start my series called Dark Utopia, a sci fi series. It will deal with platforming and fighting. LBP3 will be perfect for this because of the Power up creator. You can buy Nanomachine weapons at a shop using collectibells, and I'll use a sackbot for switching up the powerups. Also for my second part to that series, Dark Utopia: Survival can use Swoop, Oddsock, and Toggle as alien creatures. I'll also be making various versus levels. One I really want to make is a base infiltration level. One person at random is chosen to be the Company owner, and the 3 other players all have to sneak into the base and get to the top to beat the Company Owner. The company owner can do many things, like set up security, move security guard units, security cameras that can spot players and cause guards to rush, traps, etc. while the infiltrators have different skills, Like cloak, EMP jammers, disguise, etc. You can even choose different bases to play in. I will be utilizing all 16 layers for the base, and for Dark Utopia. Anyone like my ideas? | 2014-09-21 03:20:00 Author: TimeLordBlue Posts: 37 |
Terraria, now that every block can be made to have properties with the broadcast chip, and all off screen polygons can be dynamically disabled, all of the thermo is now possible! | 2014-09-21 06:31:00 Author: amiel445566 Posts: 664 |
Terraria, now that every block can be made to have properties with the broadcast chip, and all off screen polygons can be dynamically disabled, all of the thermo is now possible! That's pretty smart. Make one block with the logic, put tags on every other block, and broadcast the logic to all of them, saving loads of thermo. | 2014-09-22 03:50:00 Author: TimeLordBlue Posts: 37 |
Lightsaber | 2014-09-30 05:06:00 Author: HellYeah1982 Posts: 192 |
I'll probably make a Schark survival. | 2014-09-30 16:15:00 Author: Schark94 Posts: 3378 |
I'll probably make a Schark survival. Shrek Survival | 2014-09-30 23:42:00 Author: Ryuhza Posts: 355 |
I had started making a Diablo-type game a long time ago. I successfully created a random-dungeon generator, and many logic aspects of the game. However, it fell dead because I was seriously disappointed in the limited ability to create mosters for a top-down level. I'll probably try to resurrect this project. | 2014-10-01 00:27:00 Author: Brannayen Posts: 438 |
The first thing I have to do is attempt to attach Swoop to Sackboy. Then make an accurate recreation of Spiral Mountain. I'll go from there. | 2014-10-01 02:12:00 Author: JamesDNaux Posts: 757 |
I suspect my first will be to finally recreate and launch the world of Velis. Now that I can have saved data, Instead of creating a linear story line with boosts, I can create a growing world that changes based on things you do and have items saved to your person. I want to do something like Zelda with a big world and things to beat, character costumes to unlock for doing hard special bosses, etc. Have abilities unlock as you do areas like magic arrows, mana bombs etc., this way the learning curve is good. Then have a pvp 1v1 level, a world pvp zone where people can compete for resources, and some co-OP boss modes. | 2014-10-01 14:00:00 Author: RonPierce Posts: 131 |
i have a big big project but im not redy to say wut it is be cuse im still makeing the maps and logic and blueprints of it but i can say i will probly ask for ppl to help me on it wit logic and music and sound and other stuff i cant wait to tall ppl wut it is | 2014-10-03 02:41:00 Author: cuddelbunny Posts: 162 |
then make an accurate recreation of spiral mountain. I'll go from there. yeeeeeeeeeeeeees!!!!! | 2014-10-03 18:29:00 Author: SackRanger18 Posts: 43 |
I'm planning to do a third "Jedi Arts" first. After that, I'll have to see what strikes my fancy. Might try out some older ideas I'd given up on or I might move on to something new. I'm pondering a turn based or real time strategy game (simpler than the likes of starcraft; more akin to chess). | 2014-10-16 01:25:00 Author: Sehven Posts: 2188 |
There is a sub-forum for this, but I'm hoping to create a platformer switching between 2D and 3D with a techno theme to it. After that, I will start working on a mini game survival challenge. | 2014-10-16 10:35:00 Author: ZNBJ Posts: 181 |
My biggest project ever will be..... Flappy Bird: Starring Swoop Someone will eventually make it. | 2014-10-16 10:41:00 Author: Devious_Oatmeal Posts: 1799 |
I'll reboot my Agency story I started in lbp2 | 2014-10-16 20:30:00 Author: Mark3y_man Posts: 94 |
I'm planning on a series, 'To Catch a Temporal Thief'. All I'm going to say for now, we'll see if it develops. | 2014-10-16 21:21:00 Author: The11thWheatley Posts: 230 |
I rat, I am going to make a mini platformer introducing all of the new characters in LittleBigPlanet 3, then, I may make some top down's, platformers, mini games, and survivals. It all depends on which route I want to take. | 2014-10-16 21:27:00 Author: TheExpertz_ Posts: 36 |
I'm thinking about making a full-fledged neverending RPG where you can choose what type of person you are. Depending on what you choose to be you get different benefits. And there'll probably be cheat codes. | 2014-10-17 14:59:00 Author: hamorgan Posts: 145 |
Probably alot of logic showcases at first then a 3d fighting level | 2014-10-17 15:48:00 Author: Razortehkill Posts: 173 |
I will create "Choalover's Hangout Paradise" in the future. | 2014-10-18 22:54:00 Author: choalover Posts: 25 |
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