#1
invisible senser
Archive: 15 posts
i think ther sud be a invisible senser the invisible senser wold make some thing invisible but can also make it visible some uses of this mabey for hideing a npc or monseter or even till the player do a event wut do you guys think | 2014-09-17 01:21:00 Author: cuddelbunny ![]() Posts: 162 |
A great idea. A fantastic idea. I think they're doing it already though. The "Everything we know so far" thread mentioned an opacity tweaker which might just be what you're talking about. | 2014-09-17 19:06:00 Author: MMLgamer ![]() Posts: 183 |
i hop | 2014-09-17 20:15:00 Author: cuddelbunny ![]() Posts: 162 |
LBP3 will have a Opacity Tweaker, which will allow you to change how visible a material is. With a bit of logic you could easily make an object that disappears or reappears when its near something or based on an event | 2014-09-17 23:48:00 Author: Menen101 ![]() Posts: 74 |
invisible sensor isnt really the correct word for this. more like "invisible maker" | 2014-09-19 23:01:00 Author: XX_sonicfan_XX ![]() Posts: 265 |
invisible sensor isnt really the correct word for this. more like "invisible maker" yes but invisible make come on that just sound stupend and secont of all why must you be a buzz killer | 2014-09-20 00:06:00 Author: cuddelbunny ![]() Posts: 162 |
im not a buzz kill, im just saying that a sensor would affect things in its range. an invisible sensor would activate when something gets in the range thats invisible | 2014-09-20 01:19:00 Author: XX_sonicfan_XX ![]() Posts: 265 |
im not a buzz kill, im just saying that a sensor would affect things in its range. an invisible sensor would activate when something gets in the range thats invisible .... ..... .. you got a point but we can a gre it wld be nice to have a tool like that rite | 2014-09-20 02:43:00 Author: cuddelbunny ![]() Posts: 162 |
invisible sensor isnt really the correct word for this. more like "invisible maker" Well we've already got that tool in LBP3, and it's called an Opacity/Transparency Tweaker. One of the two. | 2014-09-20 08:03:00 Author: Ryuhza ![]() Posts: 355 |
invisible sensor isnt really the correct word for this. more like "invisible maker" Well we've already got that tool in LBP3, and it's called an Opacity/Transparency Tweaker. One of the two. | 2014-09-20 08:15:00 Author: Ryuhza ![]() Posts: 355 |
So... isn't that the emitter? | 2014-09-20 09:46:00 Author: rarfi ![]() Posts: 18 |
So... isn't that the emitter? The emitter does more than make an object invisible. It determines an objects existence as a physical presence as well. When something is emitted, it's not just becoming visible, it's being created. | 2014-09-20 10:58:00 Author: Ryuhza ![]() Posts: 355 |
The emitter does more than make an object invisible. It determines an objects existence as a physical presence as well. When something is emitted, it's not just becoming visible, it's being created. But doesn't it accomplish the same thing, making an object appear? | 2014-09-20 11:55:00 Author: rarfi ![]() Posts: 18 |
But doesn't it accomplish the same thing, making an object appear? It can make objects appear, but it can't make objects disappear without destroying them completely. Sometimes you want to have an object/material still physically present, just invisible. Plus, in making an object appear, it spawns a brand new object, resetting any persistent logic related to that object. | 2014-09-20 15:35:00 Author: Ryuhza ![]() Posts: 355 |
.... ..... .. you got a point but we can a gre it wld be nice to have a tool like that rite yeah a tool like that would be helpful. in fact, they have it in vita edition. the dephysicalizer | 2014-09-20 17:56:00 Author: XX_sonicfan_XX ![]() Posts: 265 |
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