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Sky paradise

Archive: 4 posts


HELLO EVERYONE!

HERE IS MY NEW LEVEL!

I HOPE YOU PLAYED AND ENJOY

HAVE A NICE DAY!:star:
http://lbp.me/v/qt7e0wc
2014-09-04 02:30:00

Author:
oscarejo
Posts: 9


Here's a link for you:

https://lbp.me/v/qt7e0wc

And a picture.

http://i7.lbp.me/img/ft/58799d75fb3b1a400bbdad119215c44dc9a2d6fd.jpg

If you want anybody to play your level, you must include both these two things. If you want to make your level really stand out, use this guide:

https://lbpcentral.lbp-hub.com/index.php?t=73343-LBPC-Showcase-Essential-Guide-(For-Dummies)
2014-09-04 04:55:00

Author:
Kalawishis
Posts: 928


This level it's self is interestingly designed at the start it feels kind an LBP1 level but a good LBP1 level as i goes on it get's more detailed resembles LBP2 level in terms of design. Design was this level is pretty good however it's platforms are very square in design which just seems unnatural but even with an unnatural shape it is made up for by excellent decoration placement. In short a very visually appealing level.

The gameplay itself has a thew issues with it. One of the main issues is the checkpoints, It has been come standard over the years that a checkpoint should active when you watch past it however due to the height of the ones in your level, You have to jump to activate them which will cause issues for most players they won't realise there not active until they die and have to start. The rest of the gameplay was unclever to what your meant to do. Even though I got through this first time, I gave it to a friend who plays less levels than me and he was completely lost.
Especially at the start of the level where there is a rope you have to grab and let go (monkey bar) your way across. Personally I will always recommend never using that but if you are make it is better off using in short bursts. However that is a personal opinion but is necessary to indiciate if something that is not grabbible by nature is now grabbible.

However with it's minor issues it has one major issue which is plagues the level which is there is no system in place preventing layer change so the windmills in the background can hit you and know you out of the level as stuff like that was common on my friends play through. I recommend putting in a hologram with brightness down to 0% and then put the plasma hazard on it and turn off the sound that way nothing can pass that layer.

There is not much else to say this level is pretty decent as it is but it will suffer due to lack of direction in parts and that layer change issue. However don't be discouraged as the level does have plently of merit. I recommend going through the level and try to play like someone who doesn't know what to do and think would a newcomer get this.
2014-09-05 12:58:00

Author:
Jonarrthan
Posts: 310


I look forward to trying out your entry. : D

My Review: Checkpoint. Add them. At least twice the number you have. Also, you shouldn't make obstacles so tremendously HUGE. It doesn't make it epic, it makes it annoying.
2014-09-05 18:08:00

Author:
Kato
Posts: 732


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