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Working the Hud Meter

Archive: 4 posts


Hello all,

In the interest of adding health bars to the bosses in my level, I've briefly played around with the meter. I've got it to decrease with hits properly (I think, need to test it again), but the meter was up from the start of the level. In lieu of messing with it for hours and hours, I thought I'd ask the community if anyone already knows how to make the meter situationally appear and disappear (so I can hopefully get the beta test and final publication out faster).

So, would anyone mind giving me a rundown of tips and tricks and how-to's for the Hud meter, to quicken my first adventure with it?

- - - - - - - - - -

I think I got it all in working order last night. The empty meter is still up all the time, but fills when you enter the boss room. Would like for it to go away, but I don't know if its possible.
2014-08-25 21:55:00

Author:
StJimmysAdiction
Posts: 388


I think I got it all in working order last night. The empty meter is still up all the time, but fills when you enter the boss room. Would like for it to go away, but I don't know if its possible.

No way around it that I found. Just a thought though, haven't tried this, but have you tried putting a sticker frame over the top of it to 'hide' the meter until you 'reveal' it at the boss sections? I don't know what has priority on the HUD
2014-08-26 19:04:00

Author:
Scorpio1357
Posts: 460


Would like for it to go away, but I don't know if its possible.

Couldn't you just use the HUD Editor Tweaker to make it appear or disappear?
2014-08-27 23:04:00

Author:
Smuffy04
Posts: 606


Couldn't you just use the HUD Editor Tweaker to make it appear or disappear?

The problem is, I want it there sometimes. I can use the editor to make it permanently there or permanently gone, but I haven't found how to make it situationaly there or not.
2014-08-27 23:06:00

Author:
StJimmysAdiction
Posts: 388


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