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#1

Changing music in a conversation?

Archive: 2 posts


Well, in my current level, I have a conversation between the guy Sackboy is playing as and a smith. I am using Mariz Matari's talking tool thingy in order to do this.

In the sixth line, something happens that causes the music to have to go from the peaceful gardens music to more tense Wedding music.

However, I can't figure out how to change it when that happens or at the end of the conversation of eight lines, which would probably be easier then at that exact moment.

Because the talking tool drops down so quickly and thus loads all speech bubbles at the same time, if I have the last switch turn on the music it turns it on at the beginning of the conversation...

So, yeah... does anyone have any ideas on how to turn on music only when the conversation in the talking tool ends, or... Anyone?
2009-02-21 19:07:00

Author:
RockSauron
Posts: 10882


The only way I see this possible is my lining up mouths and having a piston activating the mouths one after the other. Make the piston very slow so the player is having time to read the different bubbles and at some point in the pistons' way it could trigger a different song.

I mean, I have a whole system in my mind doing all of this but it's long to explain.

.
2009-02-22 04:18:00

Author:
RangerZero
Posts: 3901


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