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The Darkness - PART 3

Archive: 10 posts


http://i7.lbp.me/img/bl/d37f674c9d9a81d14fd9a2103a164f48342cdae9.png (http://lbp.me/v/69h0qw)

The Darkness - PART 3 (Upgraded)
===============================

NOTE: Before you play this part, make sure you played "The Darkness - PART2 (https://lbpcentral.lbp-hub.com/index.php?t=80839-The-Darkness-PART-2)". Otherwise it will confuse the story and action experience during the whole story. This story has 4 parts (tetralogy),
so it require all of them to be played.

PS: This is a very old level that i upgraded a lot. That's the reason it already has hearts and plays.
Keep in mind, this level is in its first release stage, so its possible that a few glitches will show up.
If so... i will make updates. :-)

DESCRYPTION:
....After defeating the two headed snake in the battle, your journey continues in the caves again.
But what will happen this time? Are you getting closer to your friend Tylor, that needs to be saved?
How further will you have to go in this madness? Will you survive this time? That's for you to find out!

http://i7.lbp.me/img/ft/d27ac4f2030d3758d2c32dfa17c568fe884533f7.jpg

http://i9.lbp.me/img/ft/46971ffa942f10425288fefb463f61859437b6f8.jpg

http://ic.lbp.me/img/ft/75c840257fd390b9e8706e760da5583ebd37f81c.jpg
http://lbp.me/v/69h0qw
2014-08-05 21:01:00

Author:
theGrimm85
Posts: 13


Looks interesting and exiting! Added to queue.2014-08-05 21:02:00

Author:
blacksackman
Posts: 234


looks very cool queueed2014-08-06 00:05:00

Author:
L-I-M-I
Posts: 611


Got it queued! 2014-08-06 21:23:00

Author:
RV-2013
Posts: 153


Queued up!

-hyper
2014-08-07 13:46:00

Author:
hyperdude95
Posts: 1793


I've played the level - thanks for letting me know theGrimm85.
But I think you should check out a few things:

1. I couldn't finish the level. After the rollercoaster part (which I liked),
followed a movie camera which disabled the controls / popit.
During my playtrhough - this specific movie camera didn't stop - so I was forced to give up.
I don't know if this is a rare case or not - but you should certainly check it out.

2. Both times the two zombies waited right at the bottom end of the stairs.
It's an almost certain death-situation since you can't really see, what's down there.
I suggest to relocate those zombies. (or to minimize the radius in which they notice the player).

3. I also think, that some underwater sceneries lack a few details / gameplay challenges.
But I don't know, if you have any thermo left to make them a little more interesting.

It's a nice level otherwhise, with an atmposphere that sometimes reminded me of Bioshock. ^^
Best greetings,
Lumina
2014-08-13 10:20:00

Author:
Lumina
Posts: 641


i've played the level - thanks for letting me know thegrimm85.
but i think you should check out a few things:

1. I couldn't finish the level. After the rollercoaster part (which i liked),
followed a movie camera which disabled the controls / popit.
During my playtrhough - this specific movie camera didn't stop - so i was forced to give up.
I don't know if this is a rare case or not - but you should certainly check it out.

2. Both times the two zombies waited right at the bottom end of the stairs.
It's an almost certain death-situation since you can't really see, what's down there.
I suggest to relocate those zombies. (or to minimize the radius in which they notice the player).

3. I also think, that some underwater sceneries lack a few details / gameplay challenges.
But i don't know, if you have any thermo left to make them a little more interesting.

It's a nice level otherwhise, with an atmposphere that sometimes reminded me of bioshock. ^^
best greetings,
lumina


1) THE ROLLERCOASTER:
Well the reason i disable the popit controls during the ride, and movie cameras is,
to prevent players (that act like jerks) unable to sticker the area full with stickers, and making it
difficult to see something in the level. What also makes it lag a lot.
Thats why i decided to disable the popit controls.
And about the movie camera, i thought i fixed that problem?! It worked the last time i played it.
It could also be the "Level link" that is broken again, because it disappears sometimes. :-o

2) THE ZOMBIES:
Yes i agree, i will fix that soon.
I thought about making the zombies downstairs unable to change layers.
But the problem i have then, is that you can walk past them. :-)

3) UNDERWATER MOMENTS:
Maybe i can....
But unfortunately the thermo space in that level is almost overheating.
So its not possible, unless i find something to reduce the thermo space.

PS: I will try to fix a few things of that, if i have the time.
Thank you for your report Lumina! I really appreciate that.



Greetings from TheGrimm85
2014-08-14 13:19:00

Author:
theGrimm85
Posts: 13


Most problems are fixed now in "update ver.0.29.4", enjoy!

WHAT'S NEW IN THIS UPDATE?

1) A problem with the enemy locations are now fixed.
2) A problem with the camera movements is now fixed.
3) Level link is now repaired to load the second part of the level!
2014-08-17 12:41:00

Author:
theGrimm85
Posts: 13


Thanks Grimm85 - I'll give it another try today. ^^
(I'll also update my comment should everything work.)

Edit: I've played and finished the level - thanks.
(Comment updated ^^)
2014-08-18 08:42:00

Author:
Lumina
Posts: 641


Very good level!
I have to try it again now there was an update.
2014-08-31 13:20:00

Author:
avundcv
Posts: 2526


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