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Objective X BETA

Archive: 11 posts


Hello everybody! After lots of work I finally have the first version of my level done. Objective X, a 1-4 player top down shooter. You can customize your character and then play with your friends to survive waves of enemies on different maps. There's a couple of different options for you to choose from. The game is currently in beta mode so let me know if you find any bugs. I plan on adding additional stuff in the future. So anyways, hope you all enjoy. And if you do, please give it a like. Thanks!

http://i7.api.vita.lbp.me/img/ft/387f2f9ef5b6f45fdc89b3de82a1c52934c4a4f6.jpg

https://vita.lbp.me/v/ch563
2014-07-28 23:04:00

Author:
airide101
Posts: 141


I will check it out. Sounds awesome 2014-07-29 02:41:00

Author:
Sandro8708
Posts: 625


cool! I'll queue it.2014-07-29 04:14:00

Author:
biorogue
Posts: 8424


Nice! Added to my queue.2014-07-29 09:25:00

Author:
Schark94
Posts: 3378


Queued!2014-07-30 00:22:00

Author:
stryder12
Posts: 66


Played this yesterday and I was completely blown away. This is by far the best shooter/multiplayer mini game on LBPV. The amount of features is just insane - character customisation, different maps and different versions of each map, different game modes, multiple weapons, co-op and competitive multiplayer in the works. This must have taken a ton of work to make, all the logic alone is hugely impressive and you've also got some pretty detailed visuals. An outstanding achievement overall I can't wait to see how this develops.

Only complaint I can make is that in the "Defend" game mode it's a bit broken because you just get dropped next to a beacon and you have to defend it and there wasn't any ammo crates around so I ran out of ammo but I couldn't go searching for an ammo crate because I had to stay next to the beacon and defend it so um yeah I think that game modes needs to be reworked. It would be cool if the beacon is in a some kind of building that you have to defend from waves of enemies and put an ammo crate near the beacon. I also encountered a bug on the defend game mode where the game didn't end after the beacon was destroyed. Apart from these minor complaints this is some really impressive work man. Keep it up.
2014-07-30 16:04:00

Author:
cocobeanzz
Posts: 20


Thanks! I'll deffinetly try fixing that bug soon. Still a bunch of other stuff I'm gonna add in later on in updates. Glad you enjoyed it!2014-07-30 16:17:00

Author:
airide101
Posts: 141


Queued!

-hyper
2014-07-30 16:59:00

Author:
hyperdude95
Posts: 1793


I queued it and will be playing before I start creating today.

EDIT: I just played it and here are my thoughts.
The visuals are great but the only one I didn't understand for a bit was reloading. I couldn't tell if it was a knife attack or reloading. Gameplay was fun I never understood if my shots hit or didn't or whether I could be hit in a different layer. Overall the controls were good but I had no idea what was going on for a bit. A tutorial screen would help tremendously. The ammo crate was hard to find and way too necessary for it to be. You could not attack without ammo and you ran out so fast. Another problem with the ammo crate (for desert, i think) is that I could hide behind it and be perfectly safe. And those were my problems I had with the level. I didn't type the good stuff because I'm sure you can tell is good.
2014-07-31 02:58:00

Author:
koltonaugust
Posts: 1382


Thanks, since the game is in early beta mode, it's more simplified without tutorials. I'll deffinetly be adding tutorials for controls and gameplay in the near future tho! Also, the ammo crates are meant to be found the first time you play through, but perhaps I'll add a indicator when your ammo is low. I'll also be fixing that problem with hiding behind ammo crates. Thanks for playing and letting me know2014-07-31 06:47:00

Author:
airide101
Posts: 141


No problem! It was really fun. I wanted to try it with a friend but then I realize that I have none ... with a vita 2014-07-31 08:57:00

Author:
koltonaugust
Posts: 1382


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