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Evil sack II

Archive: 16 posts


.....CABIN IN THE WOODS


http://i375.photobucket.com/albums/oo195/liampatrickberry/Evilsack_zps4ae5485d.jpg (http://s375.photobucket.com/user/liampatrickberry/media/Evilsack_zps4ae5485d.jpg.html)



QUEUE HERE---> https://lbp.me/v/qskhr94

Inspired by the classic horror film starring Bruce Campbell and as an antidote to a thousand dire LBP zombie survival levels...

SHOOT EVERYTHING!...


SAVE THE SURVIVORS!

http://i375.photobucket.com/albums/oo195/liampatrickberry/evilsack1_zpsa21837d3.jpg (http://s375.photobucket.com/user/liampatrickberry/media/evilsack1_zpsa21837d3.jpg.html)


http://i375.photobucket.com/albums/oo195/liampatrickberry/evilsack2_zps49cfc39b.jpg (http://s375.photobucket.com/user/liampatrickberry/media/evilsack2_zps49cfc39b.jpg.html)



DESTRUCTABLE ENVIRONMENT REVEALS SECRET POINTS!

Music By BuddyDestruct!



But whatever you....DON'T LET GRANDMA OUTTA THE CELLAR!...



http://i375.photobucket.com/albums/oo195/liampatrickberry/evilsack3_zps76228b00.jpg (http://s375.photobucket.com/user/liampatrickberry/media/evilsack3_zps76228b00.jpg.html)





LBP Me LINK: https://lbp.me/v/qskhr94
http://lbp.me/v/qskhr94
2014-07-21 21:12:00

Author:
EnochRoot
Posts: 533


Awesome! Got it queued 2014-07-22 05:29:00

Author:
yugnar
Posts: 1478


OMG! Why can't it be evening already! And why do I have the feeling that I will probably free grandma despite all warnings????

Many greetings, Jürgen^^
2014-07-22 10:42:00

Author:
CuriousSack
Posts: 3981


I ran through this last night, and I was so happy for there to be Obama in Venice in this level.

I don't think I saved ANY survivors. I shot at pretty much everything. XD It was fun!
2014-07-22 15:36:00

Author:
Kato
Posts: 732


in the queue it is.2014-07-22 16:09:00

Author:
biorogue
Posts: 8424


Its queued2014-07-23 11:39:00

Author:
Sandro8708
Posts: 625


I ran through this last night, and I was so happy for there to be Obama in Venice in this level.

I don't think I saved ANY survivors. I shot at pretty much everything. XD It was fun!

Thanks for playing dude, I'm glad you had fun...I'll be adding a level credit to kalawashi alongside Buddy for his tune
2014-07-25 16:19:00

Author:
EnochRoot
Posts: 533


I made you a review of this on little big network :3
it was a great level, i enjoyed playing it, and more should do so!
2014-07-25 20:25:00

Author:
ForcesWerwolf
Posts: 475


I made you a review of this on little big network :3
it was a great level, i enjoyed playing it, and more should do so!

Thanks dude glad you enjoyed it....I'll check out your levels next time I'm on lbp!
2014-07-26 15:41:00

Author:
EnochRoot
Posts: 533


Such a funny shooter! Great work, even though my Sackthing has nightmares again


I don't think I saved ANY survivors. I shot at pretty much everything. XD It was fun!

Me too, but I think the survivors were only Zombies in disguise^^
2014-07-28 08:55:00

Author:
Schnupsi
Posts: 506


Such a funny shooter! Great work, even though my Sackthing has nightmares again

Thanks for playing Schnupsi.....just after your therapy was helping you recover from watching the little seamstress https://lbp.me/v/qrkj28c you had to go and play this one undoing all that good worrk..more sessions on the therapists couch ahead I guess?
2014-07-29 21:11:00

Author:
EnochRoot
Posts: 533


Wow, this sounds great! I enjoyed your last horror level so I can't wait to see how this one compares! Consider it Queued!!! 2014-07-30 03:08:00

Author:
Bryan_Zuckerberg
Posts: 874


Wow, this sounds great! I enjoyed your last horror level so I can't wait to see how this one compares! Consider it Queued!!!

Thanks dude...I hope you enjoy it. I will be making the sackbots that emit in the extra layer background then move forward to attack the cabin collectable prizes tonight.
2014-08-01 06:37:00

Author:
EnochRoot
Posts: 533


Queued!

-hyper
2014-08-01 20:12:00

Author:
hyperdude95
Posts: 1793


Nice level and layout. I was a bit disappointed with how slow you move, as this does lower the scare factor for me. I initially thought it would be a frantic dash to windows to shoot stuff, with a warning that the cellar door was getting weakened, so I'd be jumping between a few windows, rush back to the cellar door... and then back to the windows.

When I realised, that there was now real danger, I relaxed a little and then started shooting up the environment, and your attention to detail was very nice.

All in all really liked it, but felt that if it was bit faster (which may not be possible), and you had to cover a smaller section of windows it would have been scarier.
2014-08-02 03:16:00

Author:
Mr_Fusion
Posts: 1799


Thanks for your feedback mrF.
I might make the shotguns movement a bit faster but not sure about increasing the scare factor with the EULA in mind. I was aiming more for a fun a fairground style shooter rather than a frenetic FPS style game hence the absence of danger and all the random little environmental gags.
2014-08-02 22:37:00

Author:
EnochRoot
Posts: 533


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