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What glitches from LBP2 work in LBPV?
Archive: 6 posts
I haven't quite gotten into creation yet, (i deleted my LBPV save because i thought i lost the game but i ended up finding it) but before I do I'm curious about what glitches (create mode glitches) still work. I'm mainly concerned about: Merge Tool Glitch Extra Layers Glitch (and subsequently moving object into foreground/background) 3D Cam Glitch (I feel like this one should still work) | 2014-07-20 05:42:00 Author: YungDaVinci Posts: 61 |
The extra layers and 3D cam glitch work for sure. I've never attempted the merge glitch, so perhaps someone else can confirm or deny it. | 2014-07-20 19:13:00 Author: ShadowArcticWolf Posts: 131 |
the merge "glitch" is actually a tool in LBPV though it's not called that. Trying to think right off the top of my head I think it's the dephysicalize tool. Dephysicalize object, merge, re-physicalize? | 2014-07-21 04:13:00 Author: biorogue Posts: 8424 |
That's right all of the above work just fine | 2014-07-21 05:45:00 Author: yugnar Posts: 1478 |
the merge "glitch" is actually a tool in LBPV though it's not called that. Trying to think right off the top of my head I think it's the dephysicalize tool. Dephysicalize object, merge, re-physicalize? If I recall correctly, you can leave them dephysicalized if you don't need it to be solid. Saves quite a bit on thermo for one thing. Of course if you want sackboy running on it, then well... he will just fall through. lol ..but again, you don't need a glitch at all. Just change the object(s) to dephysicalize and place into your desired position with your other object(s). Quite wonderful actually. | 2014-07-21 11:21:00 Author: jwwphotos Posts: 11383 |
The extra layer glitch also works, I haven't messed around with it much but I know there's a few quirks. This level explains everything really well http://vita.lbp.me/v/8w6- There's a few other glitches that work I know the object twisting one still works where you select a tethered jet pack first then the object and scale, which causes it to rotate in the Y axis. The spike material glitch can be replicated by using a glitched tag http://vita.lbp.me/v/j13fz which is pretty useful for custom sticks or optimisation. | 2014-07-24 15:51:00 Author: OriginalCreator Posts: 217 |
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