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GridworX (Block Puzzle Game)

Archive: 16 posts


http://i0.lbp.me/img/bl/690a6cc44536d771d5befc121d69ba57a040ba9c.png

GridworX

https://lbp.me/v/qsj-n7r

Puzzle game where you move one block at a time to get the sackboy into the white square. 16 stages - difficulty ranges from easy to medium. 1 Player ONLY - guests can spectate. Play with the timer ON for extra bragging rights! Bonus award for clearing all 16 stages in less than 20 minutes.

This is my first attempt at a mini game! I hope you guys enjoy it!

http://i2.lbp.me/img/ft/702751c3e38dc09b33b4fc5a67d442464f3971fa.jpg

http://i7.lbp.me/img/ft/0a7a78e7678038b0b14d7751ec609039b458d4c3.jpg


http://lbp.me/v/qsj-n7r
2014-07-18 13:27:00

Author:
DokterVintij
Posts: 31


looks great! queued.2014-07-18 17:36:00

Author:
biorogue
Posts: 8424


First level from you that doesn't make me feel like a terrible lbp player Nice work.
Btw, it seems that the level link you put here links to the wrong level!
2014-07-18 18:20:00

Author:
actio1_618
Posts: 81


Whoops, fixed! 2014-07-18 18:34:00

Author:
DokterVintij
Posts: 31


Looks good. Queued!2014-07-20 16:16:00

Author:
POOP2002
Posts: 20


Excellent Puzzle-level! :star::star::star::star::star:

The stages are very clever and the controls to solve them are very good!
A real Brain-Twister, but because of the good choice of visuals and music it's very pleasant to take the time and riddle through the stages
2014-07-21 14:00:00

Author:
Schnupsi
Posts: 506


it amased me how much fun i had figuring it out. how to solve all the levels (note: currently still playing while i am typing this here)
trust me, its just a matter of time till its team picked. and i would not be mad about it at all :3 well done!

edit: if someone has a bad tv, it can be difficult to see the blocking cubes. maybe you highlight them a bit? or design a special sticker for them?

ps: good choice of music i must say
ps2: level 12 was genius but way to easy to be so late in the level

edit2: as i reached puzzle 13 the red block didnt let the bot block pass even if it should have been possible, i had the puzzle solved twice but wasnt able to do because of a little space which was invicible to see which blocked the bot block from going there, i had to find a other way to do it.

ps3: it happens a lot that the bock gets blocked from nothing if the corners touch microscopic little.
i had that issue in one of my old puzzle levels too, and that made me scrap the whole level because i never found a solution. sadly. tell me please when you find a solution for that...

edit3: and the last edit. it sadly did not display the time. or do no numbers at all mean it is at 0 because of the 20 minutes rule? if so than its not possible to know and people will think it's a bug. // edit4: ah! because i did not set the timer to on. sure, but it would be cool to see how long i needed even when i dont play with a timer pressure.
2014-07-21 17:53:00

Author:
ForcesWerwolf
Posts: 475


it amased me how much fun i had figuring it out. how to solve all the levels (note: currently still playing while i am typing this here)
trust me, its just a matter of time till its team picked. and i would not be mad about it at all :3 well done!

edit: if someone has a bad tv, it can be difficult to see the blocking cubes. maybe you highlight them a bit? or design a special sticker for them?

ps: good choice of music i must say
ps2: level 12 was genius but way to easy to be so late in the level

edit2: as i reached puzzle 13 the red block didnt let the bot block pass even if it should have been possible, i had the puzzle solved twice but wasnt able to do because of a little space which was invicible to see which blocked the bot block from going there, i had to find a other way to do it.

ps3: it happens a lot that the bock gets blocked from nothing if the corners touch microscopic little.
i had that issue in one of my old puzzle levels too, and that made me scrap the whole level because i never found a solution. sadly. tell me please when you find a solution for that...

edit3: and the last edit. it sadly did not display the time. or do no numbers at all mean it is at 0 because of the 20 minutes rule? if so than its not possible to know and people will think it's a bug. // edit4: ah! because i did not set the timer to on. sure, but it would be cool to see how long i needed even when i dont play with a timer pressure.

I'll check out level 13, to see if it is a random resizing issue I have been having with captured objects. I am guessing, however, that it is simply LBP's soft logic - it can be temporarily fixed by butting up the offending block's edges with another block or puzzle wall. Working on testing different solutions at the moment - frustrating since it never broke on me even once. I will also lighten up the NPC block colors - my TV is super bright, so I had no idea that it was an issue.
2014-07-21 20:59:00

Author:
DokterVintij
Posts: 31


well i would make them look like heavy and not moveable block.

oh and yeah... i'm sorry to say but what i described happened in level 15 and 16 too, i guess it is present the whole time. i have no idea how to fix that. i wish i could help with an idea or tipp. BUT i was able to finish it, it's just frustrating when you think you did it and it happens in the last move.

is there no way to spawn all of the items at once? or making them prebuild and the camery is just changing?

but let me repeat: this will be MM picked. i rlly think that fits into their taste for them!
2014-07-21 21:34:00

Author:
ForcesWerwolf
Posts: 475


Looks sweet! Will play later!2014-07-21 23:34:00

Author:
DawnBreaker_23
Posts: 568


And I will also give it a try! 2014-07-22 10:48:00

Author:
CuriousSack
Posts: 3981


I lightened the color of the NPC blocks and changed their material. Also tweaked some logic and captured each emitted stage straight from the level itself. ^^2014-07-22 13:05:00

Author:
DokterVintij
Posts: 31


i played it again and it did not happen again, but i would test a bit more if i would be you to be exact sure.
also the material change is good enogh for me! looks good. good luck for the pick!
2014-07-22 18:12:00

Author:
ForcesWerwolf
Posts: 475


This looks like a super-fun and well-built game! Definitely adding to queue!2014-07-24 12:04:00

Author:
Bobinti
Posts: 58


Hmm, haven't played this yet but the pics looking promising added to queue2014-07-25 00:54:00

Author:
KingerBrocku
Posts: 45


guess what? team picked! i predicted right :3, congratulations!2014-07-25 14:10:00

Author:
ForcesWerwolf
Posts: 475


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