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#1

Sackboy controlled Sackbot Walk Speed

Archive: 4 posts


I'm just wondering if there is any way to slow a sackbot, controlled via a controllinator, by sackboy. Preferably, I want him to be able to only walk, so with the lowest walk speed set for the sackbot, he still moves too quickly. I tried putting an anti-gravity tweaker on him, setting the anti-gravity to 0% and the dampening to about 50%. With this, he is only able to walk, which is what I wanted, but his jumping is messed up, and when I try to disable the sackbot from being able to jump, he still can. I don't really want to stop him from being able to jump, but it's better than his jumping being messed up. I would just like to know if there is an easier way to slow them down without it affecting his jumping.

Thanks to anyone who replies!!
2014-07-03 10:12:00

Author:
Littlebigluke
Posts: 8


Just use two controllers, first one receive but not override bot and second override but neither transmit nor receive

Next connect all outputs from first controller to second

After take out input to second left-left/right input and put it into an and gate set to multiply (make sure top input)

Then in the bottom input of AND put a 50% battery, or 1/2 counter, and plug AND gate into the input of left-left/right


Then it SHOULD work, but if you find a problem or need clarification, please ask
2014-07-03 10:22:00

Author:
amiel445566
Posts: 664


Thank you so much!!!!!! It worked just how I wanted it to!

Thanks again!! I'm so happy now!!!!!!!!!
2014-07-03 11:20:00

Author:
Littlebigluke
Posts: 8


Thank you so much!!!!!! It worked just how I wanted it to!

Thanks again!! I'm so happy now!!!!!!!!!

I'm glad it worked, you're welcome Littlebigluke
2014-07-04 07:41:00

Author:
amiel445566
Posts: 664


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