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#1

Stuff We Want Changed In LBP3

Archive: 34 posts


I made a thread and wanted to get some ideas down for changes we need I will list a big list of changes I want let's here yours and what you don't like.

#1. 3-D Platforming- this should of been incorporated like LBPKarting along with the 16 layer 2-D platforming.

#2 Menu System- I really hope we get a new Menu not the boring worlds and Circle icons we need square icons. And bigger pictures because it's small for the eyes. LBP should have the level interface more organized. Ex. LBP 1,2,3 in a separate channel or world. Bring back star system and separate all levels according to Stars they get that way we don't have to play the bad ones.

#3. Copy Feature- needs to go away or make it to where they have a separate world to share all your content without being all together with regular content platforms. Hope that makes sense.

#4 POD Creation- we should be able to decorate inside the pod mabye a small thermo inside would help freezing issues.

#5. A voting system to get rid of really bad levels or spam levels that people posted three or four times that way the servers won't look like a mess.

Out of all my ideas I think the biggest change we need is the way we all connect and share are levels the menu system needs a over haul to make it more organized and separate new player generated levels with advanced good levels I think we all would like that let's here your ideas thanks for reading and hope Sumo Digital can fix it.
2014-06-15 23:55:00

Author:
rave2014e
Posts: 67


Awesome changes! Though is it ok if you can move this to the suggestion forum? I think it would go much better there!

-hyper
2014-06-16 00:04:00

Author:
hyperdude95
Posts: 1793


#3. Copy Feature- needs to go away or make it to where they have a separate world to share all your content without being all together with regular content platforms. Hope that makes sense.


Why not create a system that when you copy a level into you moon. However if your a spammer, you will not be able to publish the copyable level completely. Simple plus it won't cause spam!
2014-06-16 00:19:00

Author:
Tikaki-MooMoo
Posts: 524


Sorry how do we move thread new to the forum and that is a smart idea we need spam levels to not exist2014-06-16 00:42:00

Author:
rave2014e
Posts: 67


Well you can decorate the interior of your Pod like ever since... always right?2014-06-16 03:22:00

Author:
yugnar
Posts: 1478


Well I meant they should make it to wear we can create objects inside the pod or put power ups2014-06-16 04:39:00

Author:
rave2014e
Posts: 67


you can not publish copied levels2014-06-16 13:44:00

Author:
Sharfik1995
Posts: 167


Moved to [LBP3] Suggestions2014-06-16 14:02:00

Author:
Lady_Luck__777
Posts: 3458


Anyone that leaves a review that ends with "MM pick yay if u agree" should be banned from the game and possibly sent to prison.2014-06-16 15:03:00

Author:
Ali_Star
Posts: 4085


you can not publish copied levels

Say that to the 50,000 levels on the list that are the EXACT SAME.

unless you were saying that publishing copied levels shouldn't be in LBP3, then I agree...
2014-06-17 00:32:00

Author:
Tylerthedragon
Posts: 34


Honestly as much awful stuff is on the cool levels page, its only there because of the players. Having a list of new levels that are gaining traction and popularity is a good idea in theory, right? But when a large chunk of the players just want to play "h4h trophy polar bear attack: zombies 2", then the whole idea is moot. Even removing copying would only help a bit (though that feature should have never really been implemented the way it was), because people will still make these levels and others will still play them.

Throw the cool levels page away. It's an idea that is only as bright as the players, and there are plenty of other ways to find great levels.

And I honestly do think there should be a Report feature for little-to-no content levels or just plain spam. Not that the young and the beginners shouldn't get to make levels, but this feature should just be for the worst of the worst. I've played a blank level, for god's sake. A BLANK LEVEL. To the trash, please.

Also, maybe a more social network type layout. There was always something missing from the Profile pages and the Level reviews from LBP1 and 2. Maybe a more foroum like comment section, with the option to direct reply. Maybe comment on peoples photos, etc.
2014-06-18 08:40:00

Author:
slippi
Posts: 34


Honestly as much awful stuff is on the cool levels page, its only there because of the players. Having a list of new levels that are gaining traction and popularity is a good idea in theory, right? But when a large chunk of the players just want to play "h4h trophy polar bear attack: zombies 2", then the whole idea is moot. Even removing copying would only help a bit (though that feature should have never really been implemented the way it was), because people will still make these levels and others will still play them.

Throw the cool levels page away. It's an idea that is only as bright as the players, and there are plenty of other ways to find great levels.

And I honestly do think there should be a Report feature for little-to-no content levels or just plain spam. Not that the young and the beginners shouldn't get to make levels, but this feature should just be for the worst of the worst. I've played a blank level, for god's sake. A BLANK LEVEL. To the trash, please.

Also, maybe a more social network type layout. There was always something missing from the Profile pages and the Level reviews from LBP1 and 2. Maybe a more foroum like comment section, with the option to direct reply. Maybe comment on peoples photos, etc.

You are not really thinking long-term are you. If the cool pages was completely gone, it would just be replaced with something else since all categories has their own purpose within the community. For example, cool levels is the place for your level to get wild plays, and lots of them. This gains you the attention and feedback that you deserve, but it will not last forever, the system will automatically put newer levels above yours when it gets too old.

The cool pages is the second stop for your level, after it had passed "newest levels" and if it gets enough hearts and yays it can end up in the third stage, Most hearted/highest rating. Once it reaches that spot it will also gain a lot of wild plays, and the fourth stage is the finite stage, where it continues to rapidly gain hearts/plays so it reaches busiest levels. This could then lead to a certain spot within "most hearted levels ever" or "highest rated levels ever".
My point is that if you remove one of these stages, it will be so much harder to gain attention, where the cool pages gave you guaranteed attention (if you reached it of course)

The problem is not the cool page itself, and it's not the copy button either, it's the community who abuse these tools but the funny thing is that very few knows the fact that it can be abused in a good way...

And don't even mention lucky dip since its fundamental structure build upon the cool pages, just compare the cool pages with the lucky dip, it's exactly the same levels, the only difference is that it doesn't have the levels in order.
2014-06-18 12:51:00

Author:
blacksackman
Posts: 234


I think that's LBP biggest problem is the menu it's really unorganized and those copied levels need to go away and hopefully we get a spam button or a delete button that way we can take out bad levels like a blank canvas level that's not necessary2014-06-18 19:26:00

Author:
rave2014e
Posts: 67


I think that's LBP biggest problem is the menu it's really unorganized and those copied levels need to go away and hopefully we get a spam button or a delete button that way we can take out bad levels like a blank canvas level that's not necessary

There also comes the issue of how that would work. If x% of players report for spam, it goes in the trash? That won't work, because we don't want groups coming together to remove someones level that they put actual work into.
2014-06-18 21:16:00

Author:
slippi
Posts: 34


Anyone that leaves a review that ends with "MM pick yay if u agree" should be banned from the game and possibly sent to prison.

You forgot the people who do nothing but say "good" in their review, even if the level they're reviewing has been copied millions of times.

Eitherway, one thing I'd like in LBP3 is to allow more stickers to be put on Sackboy.

I hate having to redo my in-the-works costumes just because I reached the sticker limit.

Making the limit 8-10 will make me happy.
2014-06-18 22:37:00

Author:
Sackativitron
Posts: 61


Copy.... Lock....

(the goodies bag copying is so broken, mainly because restrictions cant be made, maybe make ways to protect your creations?)
2014-06-19 19:15:00

Author:
amiel445566
Posts: 664


I hope the publishing limit is increased.
20 levels isn't enough.
2014-06-19 19:58:00

Author:
Jovuto
Posts: 2345


We need the Cool Pages back on the main community page with the MM Picks. I explain it much more thoroughly in my blog, but at this point I believe it's absolutely necessary for LBP3 to prosper, and I'm worried that Sumo devs may have been the ones who moved it in LBP2.2014-06-19 23:47:00

Author:
Croned
Posts: 24


There should be a section added to the LBP.me that only gives you the names of creators. Only if you do well in ALL other categories with three levels, can you eventually end up in this list. This list would be separated into 'top 20', 'top 50' and 'All others'. This would give the community an incentive to try and fulfil all criteria for making a truly great game and add competition to those who are far more ambitious. You would just click on the name and it would take you to their planet rather than a single game.2014-06-20 09:17:00

Author:
GribbleGrunger
Posts: 3910


Copy.... Lock....

(the goodies bag copying is so broken, mainly because restrictions cant be made, maybe make ways to protect your creations?)

I hate how when someone gives away a font, all the letters are treated like a single object so you can't just copy a single letter, you have to destroy every other letter to use the one you want. This was likely an attempt to stop people from stealing certain parts of a prize, but it ruins it for people who are giving away items. If there was an option to treat prizes like seperate objects instead of one big object bound together by nothing, that would really help.
2014-06-20 19:20:00

Author:
Chdonga
Posts: 388


I would love to have more control on checkpoints. Something like having only one type of checkpoint, of which we can modify the number of lives from 1 to infinite. I would also like to have the possibility to change the number of lives of checkpoints with logic, or to add a system that let the player choose between a range of difficulties chosen by the creator before the level is loaded, and the checkpoints inside change the number of lives in relation with the difficulty chosen.
Maybe this system can also be used to modify the actual hardness of sections in a level with a proper logic chip that activates when a certain difficulty is chosen.
2014-06-20 20:14:00

Author:
Puntolory
Posts: 34


- Replace the Copy button with a Download button, in which downloaded levels cannot be republished online.

- Option to switch the Y and Z axis. Gravity, water and player/sackbot rotation would change so the 'back' is now the floor and the 'floor' is now a wall. Characters would fall into the back layers and water layer would increase from the back layer instead of the 'floor'. For Top-Down levels.

- 'Move Paint' function without the Move Controller/Pack

- Lucky Dip should be re-swapped with Cool levels (especially if first suggestion comes true)

- Placeable/Emmitable Speach/text boxes with range of fonts. So text can be implemented without subtitles, magic mouths or material cut-outs.

Suggestions that are likely to already be introduced:
- Uncap/Bigger Cap on items, costumes, etc. I'm already ~50 costumes over the limit, way as well change the cap accordingly.
- Option to turn sackbots into Toggle, Swoop or Oddsock as well as sackboy
- Swimming Sackbots (Especially likely if above is true)
2014-06-22 16:14:00

Author:
wally-217
Posts: 521


I hope the publishing limit is increased.
20 levels isn't enough.

I came to this thread to say the same. LBPK had 30, if I recall correctly?

I'm gonna hope that if the PS3 version has to have a 20 level limit because of system limitations, the limit will be larger on the PS4 version.

Here's hoping for 50, minimum.

Also I just want to see new Creator Curators like in LBP2 and LBPV, not the backdated cardboard cutouts from LBPK. Maybe even have the CCs from LBP2 in a the opening chapter, where they demonstrate how to do things while Stephen Fry narrates.

Could also throw in the LBPV curators as costumes or something for those who own that game.

Something cool would be the ability to edit how Sackbots look (stretch them to make them taller, wider and thicker, change head shapes and whatnot) to actually make your own curators. I've always wanted to do that.
2014-06-24 16:27:00

Author:
Jakest123
Posts: 319


A bigger moon would be cool...or two moons even.2014-06-24 17:11:00

Author:
EinRobot
Posts: 739


A bigger moon would be cool...or two moons even.

That second moon looks familiar.
http://static.ddmcdn.com/gif/death-star-1.jpg
Wait... That's no moon.
2014-06-24 18:07:00

Author:
Jovuto
Posts: 2345


I came to this thread to say the same. LBPK had 30, if I recall correctly?

I'm gonna hope that if the PS3 version has to have a 20 level limit because of system limitations, the limit will be larger on the PS4 version.

Here's hoping for 50, minimum.

I saw Lve_msg publish 100 levels on one account, so the possibility is there I'm sure.
2014-06-24 18:43:00

Author:
Gentleman Tom
Posts: 64


A option so we could make our levels copyable with our friends only would be nice. Copy button is useful for team projects but obviously you don't want non-team members to get a hold of the level.

Add a community spotlights list and news page list button to the main list section near Team Picks. and add the user made lists from LBP.me onto player's profiles and onto a recommendation area on the front page if the lists are from people you follow.

Option on menu that makes it so where non-friends can't use any create tools/features while on your personal moon.

When text talking while using the normal duel shock controller make the text screen's BG transparent enough so we can use the game better while typing.

Allow us to make our personal popit color and text colors any colors we want... AKA not just preset colors.

Stop making costume DLC so limited with how it changes the way Sackpeople look. I notice often a lot of the most unique costume parts are the stuff you get free in the storymode, It shouldn't be that way. The fact that we have to pay with our money for DLC means that they should go the extra mile and make the DLC costumes extra special... and not just make only stuff that looks like sack people are playing dress up. Far more often they should make the DLC change the way sackpeople look as much as they did for the LBP2/LBPV storymode characters costumes. Or to say it simple, Make DLC costumes way more focused on allowing creators to make their own unique characters. *mew

This next 1 is probably pointless since they very likely already did it... Or at least I hope they did? Fix the deco & object rendering problem from LBP2 so that it's works more like it was on LBP1 & LBPV... Basically allow us to be able to do things like put deco inside our sackpeople's mouth without it showing through again. Note: it doesn't matter that it may mess up the visuals of a small handful of old levels as it'll more importantly fix many more old levels and make new levels much more easy to create when using deco.

Allow us to put our levels into folder badges on our planet. This means that once you open a folder badge on somebody's planet it'll show all levels inside until you level the folder. This is basically what they do on the storymode planets.

Please make the networking better and how the game handles online in general. I really dislike how on LBP2 if somebody's net your own internet is weak you get forced into a loading screen over and over again until they are you leave. This also means fix the level links from breaking up the players problem. *mew
2014-06-24 20:50:00

Author:
Lord-Dreamerz
Posts: 4261


From what I have learned about programming, you could have the game generate an unique ID every time a level is created on a Moon. This ID is an huge number based on player locale and time of generation, so no two IDs are would be the same... Unless the level is copied into another player's Moon. This would make tracking of copies and originals way easier.

Also, I would dig a little programmable microprocessor chip, complete with a language. The code would be compiled "just-in-time" when the level starts or create mode is unpaused. Every chip could also be connected to other chips, emulating object orientation. (for example, a boss could have a chip controlling each of its weapons, and a central chip controlling it all)

That would probably be to demanding for a PS3 though...
2014-06-26 00:23:00

Author:
gdn001
Posts: 5891


#5. A voting system to get rid of really bad levels or spam levels that people posted three or four times that way the servers won't look like a mess.


I respectfully disagree about the part where you "get rid" of really bad levels. Whether something is good or not is subjective.

The problem here is that allowing such a system will mean that literally any level is in risk of being taken down by essentially anyone. I mean, I'd be pretty upset if a level of mine was arbitrarily removed just because someone didn't like it.

I can see why you would want something like this, but it doesn't seem like you're looking at the consequences all that much.
2014-06-30 20:03:00

Author:
chronos453
Posts: 175


Most of these would be a quick fix by adding in more user controlls. keep the copy system as even without it people can still just upload blank levels and with false information and just spam them. Just allow people to in game block creators that way everyone. Allow for a Levels only option in recent events. I don't mind seeing what my friends and favourite creators are playing but their uploads get lost in amongst all that. Rating system, Allow for negative ratings, If you bring back the star ratings allow it to be an even number of stars otherwise there will be too many level with simply 3 stars out of 5.2014-07-01 14:00:00

Author:
Jonarrthan
Posts: 310


I respectfully disagree about the part where you "get rid" of really bad levels. Whether something is good or not is subjective.

The problem here is that allowing such a system will mean that literally any level is in risk of being taken down by essentially anyone. I mean, I'd be pretty upset if a level of mine was arbitrarily removed just because someone didn't like it.

I can see why you would want something like this, but it doesn't seem like you're looking at the consequences all that much.

The resulting vote can pass the level to a representative on the LBP Team or something and then they can decide whether to ban it or not.

-hyper
2014-07-01 15:14:00

Author:
hyperdude95
Posts: 1793


The resulting vote can pass the level to a representative on the LBP Team or something and then they can decide whether to ban it or not.

-hyper

They could just make it so less plays/good ratings = less exposure to the community so less crud get put to the front page (empty/mortal kombat levels)

so its always still there, just less OUT there
2014-07-01 19:06:00

Author:
amiel445566
Posts: 664


Totally agree with you there I believe if it becomes a utter mess LBP won't last long 2014-07-02 23:32:00

Author:
rave2014e
Posts: 67


For the PS4, I'd like sponge material to look more fluid, as it did in this video:


https://www.youtube.com/watch?v=Taiurn541SE

Currently, only official LBP objects from the first game like the Gardens tree have any sign of cosmetic fluidity.
Actually there's a few other things in that video that I'd like to see in LBP3, but the sponges are one of them. Also during the skateboard portion of the above video, you'll see in the background that some of the hills and houses are actual objects instead of just cardboard cutouts.
2014-07-03 06:14:00

Author:
MMLgamer
Posts: 183


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