Home    LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run    LittleBigPlanet 1    [LBP1] Ideas and Projects [Archive]
#1

Safe impact explosives

Archive: 5 posts


I've thought up a nice simple but usefull setup. The use for it in my level is not much but you guys might be able to use it. I don't know if someone cooked it up before me, as it is quite simple but just in case no one did.

Safe impact explosives:

If you want to trow bombs around you always run the risk of killing sackboy, this might not always be your intention as you just might want to blow up the level a bit. Then my set-up could be handy: just place a player sensor on a impact explosive, wire it to the explosive itself and set the radius to match the blast radius. Capture it and it can be set to emitters or place it anywhere you want.

This causes the explosive to detonate itself JUST before it gets in range. The visual effect is great but is doesn't make for cheap kills. I'm not sure how it works on extreme speeds but I think fiddling with the radius might get you a long way.

You can offcourse do this with magnetic switches too or use it in different ways, it's just an idea. The last bombs that remain firing in my last level (see sig) are of this type, play around with it if you like to check out the effect.

Let me know if you used this, and for what
2009-02-16 14:38:00

Author:
Wyth
Posts: 263


yes that could be usefull... you know Ive never even tried putting a switch on a impact explosive... thanks.2009-02-16 16:34:00

Author:
Madafaku
Posts: 738


How about you sneak in a little and switch so it can only explode when it is away from Sackboy and in place?
This way you could drag the explosives into position, then when you walk away, they explode
2009-02-16 22:04:00

Author:
Pinchanzee
Posts: 805


Actually such a simple and effective idea!!
Would be cool in a level, if you had to activate some sort of forcefield. Either as a defensive item for your sackboy or even to protect a construction or sommat (give each bomb a magswitch).
2009-02-19 00:19:00

Author:
Pitcard
Posts: 779


Actually such a simple and effective idea!!
Would be cool in a level, if you had to activate some sort of forcefield. Either as a defensive item for your sackboy or even to protect a construction or sommat (give each bomb a magswitch).

You could fake that quite simply. Create a section that is blocked by fast falling bombs with magnetic switches on them. Let Sackboy find a bit of sponge (forcefield generator ) that has a magnetic key. Now when he runs through it, the bombs will explode a few feet away from hem while he drags along the force field... great!

Use this if you like I probably won't get around to using it anytime soon.
2009-02-19 08:29:00

Author:
Wyth
Posts: 263


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.