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Object Compression System
Archive: 3 posts
Ok, I hate it how the makers of LBP made so many awesome objects, like their switches, by compressing the object that was originally in all 3 layers, into 1 layer. The awesome thing about what they did, is they made it to where the super thin layer isn't effected. So I think that this would be very useful in-game. | 2009-02-08 02:57:00 Author: MrLinksys Posts: 35 |
Pardon? I don't quite understand. They didn't compress it, they just made it as it is.... | 2009-02-08 03:42:00 Author: Sackdragon Posts: 427 |
I don't quite understand what you mean MrLinksys. Can you give us an example of an object that MM has "compressed" in a way that users are not able to do? | 2009-02-08 14:19:00 Author: Elbee23 Posts: 1280 |
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